Player Matchup

Hou Yi
Hou Yi
DaddyVeronica
Hou Yi
Level 8
God Stats
3W - 5L
1,759 SR
Queue Stats
10W - 15L
1,131 Elo+
Party 1
Tyr
Tyr
FurryTrashOwO
Tyr
Level 28
God Stats
2W - 4L
1,458 SR
Queue Stats
53W - 49L
1,408 Elo+
Solo
Kukulkan
Kukulkan
TwinkieBae
Kukulkan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 21
1,572 SR
1,347 Elo+

VS

Team Averages
Level 50
1,483 SR
1,478 Elo+
Neith
Neith
SagazT
Neith
Level 5
God Stats
2W - 0L
1,532 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Santiago96
Cthulhu
Level 23
God Stats
3W - 1L
1,305 SR
Queue Stats
153W - 108L
1,490 Elo+
Solo
Chang'e
Chang'e
xzZThiagoZzx
Chang'e
Level 122
God Stats
2W - 0L
1,613 SR
Queue Stats
5W - 5L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 9 / 8
14,475
557
8,787
19,566
7,300
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
13 / 9 / 5
18,760
722
21,403
34,842
44,219
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
TwinkieBae
Kukulkan
20
5 / 8 / 11
16,586
638
24,182
18,622
7,182
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
SagazT
Neith
18
5 / 9 / 13
16,249
625
15,215
22,733
9,937
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cthulhu
Santiago96
Cthulhu
19
3 / 3 / 16
16,659
641
18,921
19,788
20,597
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chang'e
xzZThiagoZzx
Chang'e
20
18 / 8 / 7
19,788
761
21,434
28,850
12,973
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
62
20
Kills
26
26
Deaths
20
24
Assists
36
Player
Kills
Deaths
Assists
KDA
L
2
9
8
0.67
L
13
9
5
1.72
W
Neith
SagazT
Neith
5
9
13
1.28
W
Cthulhu
Santiago96
Cthulhu
3
3
16
3.67
L
Kukulkan
TwinkieBae
Kukulkan
5
8
11
1.31
W
Chang'e
xzZThiagoZzx
Chang'e
18
8
7
2.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,372
Damage
55,570
73,030
Taken
71,371
58,701
Mitigated
43,507
13,139
Healing
30,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,787
4,278
0
323
19,566
7,300
391
10,093
9,473
0
35,017
L
21,403
3,323
0
7,924
34,842
44,219
494
17,053
17,789
1,565
52,087
W
Neith
SagazT
Neith
15,215
7,750
0
4,470
22,733
9,937
1,943
7,584
14,974
0
66,066
W
Cthulhu
Santiago96
Cthulhu
18,921
270
683
330
19,788
20,597
575
6,820
12,928
75,886
0
L
Kukulkan
TwinkieBae
Kukulkan
24,182
1,947
650
4,242
18,622
7,182
1,409
13,431
5,191
113,983
0
W
Chang'e
xzZThiagoZzx
Chang'e
21,434
1,591
9,635
15,037
28,850
12,973
1,974
10,857
17,843
90,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,821
Gold Earned
52,696
226
Minions Killed
247
0
Camps Cleared
0
1,123,540
Distance Traveled
1,092,584
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
14,475
557
36
1
0
329,800
1
L
Tyr
18,760
722
45
2
0
400,355
2
W
Neith
16,249
625
64
2
0
376,730
5
W
Cthulhu
16,659
641
70
3
0
322,112
0
L
Kukulkan
16,586
638
145
6
0
393,385
0
W
Chang'e
19,788
761
113
4
0
393,742
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role