Player Matchup

Cthulhu
Cthulhu
Lemonjuice72
Cthulhu
Level 16
God Stats
1W - 2L
1,236 SR
Queue Stats
1W - 4L
995 Elo+
Party 1
Amaterasu
Amaterasu
Zer0Ski11
Amaterasu
Level 16
God Stats
1W - 1L
1,511 SR
Queue Stats
2W - 11L
949 Elo+
Party 1
Hel
Hel
marcus05367
Hel
Level 7
God Stats
1W - 2L
1,106 SR
Queue Stats
1W - 5L
942 Elo+
Party 1
Team Averages
Level 13
1,284 SR
962 Elo+

VS

Team Averages
Level 30
1,409 SR
1,154 Elo+
Fenrir
Fenrir
Maëldu13
Fenrir
Level 21
God Stats
0W - 3L
1,136 SR
Queue Stats
9W - 14L
1,069 Elo+
Solo
Kukulkan
Kukulkan
cloud_strange777
Kukulkan
Level 39
God Stats
33W - 29L
1,393 SR
Queue Stats
150W - 222L
1,177 Elo+
Solo
Ra
Ra
tyrone092204
Ra
Level 29
God Stats
9W - 7L
1,696 SR
Queue Stats
456W - 454L
1,216 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Lemonjuice72
Cthulhu
20
10 / 1 / 11
19,729
617
30,596
24,585
36,367
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amaterasu
Zer0Ski11
Amaterasu
20
10 / 5 / 9
19,655
614
18,867
35,766
28,743
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
2 / 8 / 9
16,103
503
2,116
21,025
23,825
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Maëldu13
Fenrir
10
1 / 10 / 4
14,868
465
1,032
13,590
4,579
20
5 / 9 / 7
18,404
575
36,714
24,893
12,194
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
8 / 3 / 5
18,653
583
22,454
21,407
10,553
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
30
22
Kills
14
14
Deaths
22
29
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Lemonjuice72
Cthulhu
10
1
11
15.5
L
Fenrir
Maëldu13
Fenrir
1
10
4
0.3
W
Amaterasu
Zer0Ski11
Amaterasu
10
5
9
2.9
L
5
9
7
0.94
W
2
8
9
0.81
L
8
3
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,579
Damage
60,200
81,376
Taken
59,890
88,935
Mitigated
27,326
31,603
Healing
18,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Lemonjuice72
Cthulhu
30,596
987
3,381
2,122
24,585
36,367
76
18,308
6,277
101,873
0
L
Fenrir
Maëldu13
Fenrir
1,032
156
0
106
13,590
4,579
0
6,016
7,574
0
3,620
W
Amaterasu
Zer0Ski11
Amaterasu
18,867
5,815
0
7,952
35,766
28,743
2,404
22,511
13,255
0
100,908
L
36,714
803
0
2,704
24,893
12,194
2,365
13,764
11,129
130,083
0
W
2,116
235
12,030
6,118
21,025
23,825
0
18,462
2,563
29,743
0
L
22,454
2,180
4,896
11,092
21,407
10,553
729
12,976
8,431
80,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,487
Gold Earned
51,925
251
Minions Killed
249
0
Camps Cleared
0
1,440,478
Distance Traveled
1,240,331
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
19,729
617
103
3
0
564,562
3
L
Fenrir
14,868
465
4
0
0
258,895
0
W
Amaterasu
19,655
614
108
3
0
537,878
2
L
Kukulkan
18,404
575
146
5
0
423,032
0
W
Hel
16,103
503
40
1
0
338,038
1
L
Ra
18,653
583
99
3
0
558,404
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role