Player Matchup

Cthulhu
Cthulhu
ANTIACEYT
Cthulhu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 35L
1,364 Elo+
Party 2
Skadi
Skadi
Big_Daddy_Fredy
Skadi
Level 60
God Stats
56W - 34L
1,564 SR
Queue Stats
315W - 310L
1,332 Elo+
Party 2
Thanatos
Thanatos
xXassassinXx977
Thanatos
Level 8
God Stats
3W - 9L
1,355 SR
Queue Stats
3W - 9L
1,186 Elo+
Party 2
Team Averages
Level 29
1,473 SR
1,294 Elo+

VS

Team Averages
Level 43
1,561 SR
1,349 Elo+
Anubis
Anubis
LOADEDup LOS
Anubis
Level 26
God Stats
15W - 11L
1,683 SR
Queue Stats
86W - 70L
1,418 Elo+
Party 1
Kumbhakarna
Kumbhakarna
l Rvmen l
Kumbhakarna
Level 79
God Stats
3W - 2L
1,500 SR
Queue Stats
64W - 43L
1,406 Elo+
Party 1
Kali
Kali
xMAx DarKKnight
Kali
Level 24
God Stats
6W - 1L
1,500 SR
Queue Stats
98W - 78L
1,223 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ANTIACEYT
Cthulhu
11
1 / 6 / 4
7,777
778
4,351
11,582
5,469
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

8
1 / 10 / 1
6,505
651
3,675
9,758
1,985
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mace

Mace

+10
Physical Power

Thanatos
9
1 / 9 / 3
7,179
718
2,773
10,756
2,357
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
6 / 2 / 13
8,398
840
11,897
4,661
2,094
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
l Rvmen l
Kumbhakarna
11
3 / 0 / 17
8,395
840
2,900
9,578
7,591
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
15 / 3 / 6
10,131
1,013
11,669
9,878
3,934
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
60
3
Kills
24
25
Deaths
5
8
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ANTIACEYT
Cthulhu
1
6
4
0.5
L
1
10
1
0.15
W
Anubis
6
2
13
6.25
W
Kumbhakarna
l Rvmen l
Kumbhakarna
3
0
17
11.5
W
15
3
6
6
L
Thanatos
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,799
Damage
26,466
32,096
Taken
24,117
9,811
Mitigated
13,619
1,684
Healing
8,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ANTIACEYT
Cthulhu
4,351
760
75
303
11,582
5,469
0
6,355
5,227
14,992
0
L
3,675
1,759
0
0
9,758
1,985
0
3,884
5,874
0
21,592
W
Anubis
11,897
1,081
0
2,154
4,661
2,094
854
1,185
3,476
45,004
0
W
Kumbhakarna
l Rvmen l
Kumbhakarna
2,900
719
195
945
9,578
7,591
315
1,851
7,727
6,683
0
W
11,669
8,142
516
5,138
9,878
3,934
1,514
1,345
8,533
0
25,079
L
Thanatos
2,773
1,421
0
1,306
10,756
2,357
0
4,582
6,174
0
8,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,461
Gold Earned
26,924
61
Minions Killed
97
0
Camps Cleared
0
406,536
Distance Traveled
518,210
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,777
778
21
2
0
153,887
0
L
Skadi
6,505
651
28
3
0
128,852
0
W
Anubis
8,398
840
58
6
0
164,943
2
W
Kumbhakarna
8,395
840
10
1
0
178,370
0
W
Kali
10,131
1,013
29
3
0
174,897
0
L
Thanatos
7,179
718
12
1
0
123,797
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role