Player Matchup

Pele
Pele
CptJackSparr0w8
Pele
Level 7
God Stats
0W - 2L
1,229 SR
Queue Stats
0W - 4L
1,177 Elo+
Party 2
Ymir
Ymir
CrZy DiGgy
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Fenrir
Fenrir
CrZy FoReHeAd
Fenrir
Level 7
God Stats
0W - 5L
1,135 SR
Queue Stats
0W - 6L
1,165 Elo+
Party 2
Cthulhu
Cthulhu
FOOTBALLBENS90
Cthulhu
Level 16
God Stats
0W - 2L
1,420 SR
Queue Stats
2W - 3L
1,243 Elo+
Party 2
Olorun
Olorun
Jasherz
Olorun
Level 26
God Stats
17W - 16L
1,478 SR
Queue Stats
111W - 120L
1,283 Elo+
Solo
Team Averages
Level 12
1,352 SR
1,273 Elo+

VS

Team Averages
Level 17
1,490 SR
1,239 Elo+
Camazotz
Camazotz
Allanecb
Camazotz
Level 26
God Stats
9W - 8L
1,428 SR
Queue Stats
291W - 279L
1,349 Elo+
Party 1
Ymir
Ymir
DaKingMonVII
Ymir
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 45L
1,029 Elo+
Party 3
Serqet
Serqet
Leonardo1839
Serqet
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
136W - 126L
1,306 Elo+
Solo
Ullr
Ullr
Sireatsalot1998
Ullr
Level 10
God Stats
43W - 44L
1,513 SR
Queue Stats
48W - 52L
1,231 Elo+
Party 3
Baron Samedi
Baron Samedi
el juanelas
Baron Samedi
Level 29
God Stats
25W - 29L
1,511 SR
Queue Stats
566W - 571L
1,280 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 16 / 2
10,159
462
16,589
24,087
8,210
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
2 / 8 / 4
10,375
472
10,812
18,678
14,499
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

12
1 / 20 / 0
7,651
348
10,565
28,361
10,907
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
1 / 14 / 3
7,992
363
10,713
23,383
16,487
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Olorun
Jasherz
Olorun
7
0 / 2 / 0
7,197
327
912
2,747
643
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Allanecb
Camazotz
19
19 / 1 / 22
13,780
626
23,887
23,189
15,156
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

14
5 / 4 / 6
11,455
521
5,666
11,870
10,316
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Serqet
19
6 / 0 / 2
13,401
609
10,182
17,908
7,216
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

16
4 / 5 / 7
11,275
513
7,947
11,985
4,540
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
el juanelas
Baron Samedi
19
23 / 2 / 12
14,173
644
31,700
19,598
9,618
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
106
10
Kills
57
60
Deaths
12
9
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Camazotz
Allanecb
Camazotz
19
1
22
30
L
6
16
2
0.44
L
2
8
4
0.5
L
1
20
0
0.05
W
5
4
6
2
L
1
14
3
0.18
L
Olorun
Jasherz
Olorun
0
2
0
0
W
Serqet
6
0
2
7
W
4
5
7
1.5
W
Baron Samedi
el juanelas
Baron Samedi
23
2
12
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,591
Damage
79,382
97,256
Taken
84,550
50,746
Mitigated
46,846
6,990
Healing
42,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
Allanecb
Camazotz
23,887
11,079
0
16,437
23,189
15,156
2,165
6,170
16,911
0
62,431
L
16,589
6,436
0
2,292
24,087
8,210
893
9,043
14,869
0
45,051
L
10,812
2,896
0
407
18,678
14,499
415
4,123
12,857
40,649
0
L
10,565
5,889
0
2,942
28,361
10,907
0
14,467
13,508
0
26,725
W
5,666
1,259
0
580
11,870
10,316
829
4,682
7,091
20,123
0
L
10,713
1,809
0
914
23,383
16,487
391
9,733
13,485
34,570
0
L
Olorun
Jasherz
Olorun
912
414
0
435
2,747
643
1,227
0
2,356
17,228
0
W
Serqet
10,182
4,173
0
6,822
17,908
7,216
6,050
6,488
11,420
0
103,130
W
7,947
4,429
0
3,587
11,985
4,540
3,359
2,155
9,600
0
70,417
W
Baron Samedi
el juanelas
Baron Samedi
31,700
6,905
2,319
12,427
19,598
9,618
3,093
2,612
16,797
80,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,374
Gold Earned
64,084
236
Minions Killed
476
0
Camps Cleared
0
1,410,742
Distance Traveled
1,847,437
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
13,780
626
78
4
0
433,333
0
L
Pele
10,159
462
66
3
0
315,173
4
L
Ymir
10,375
472
66
3
0
353,219
0
L
Fenrir
7,651
348
28
1
0
312,929
0
W
Ymir
11,455
521
29
1
0
333,171
0
L
Cthulhu
7,992
363
43
2
0
327,583
3
L
Olorun
7,197
327
33
2
0
101,838
0
W
Serqet
13,401
609
152
7
0
446,089
0
W
Ullr
11,275
513
117
5
0
310,263
0
W
Baron Samedi
14,173
644
100
5
0
324,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role