Player Matchup

Ra
Ra
Angelisbae
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,284 Elo+
Party 1
King Arthur
King Arthur
AverageJeff11
King Arthur
Level 44
God Stats
2W - 3L
1,455 SR
Queue Stats
50W - 47L
1,324 Elo+
Party 1
Nemesis
Nemesis
Josht953
Nemesis
Level 29
God Stats
0W - 2L
1,519 SR
Queue Stats
31W - 28L
1,417 Elo+
Solo
Team Averages
Level 26
1,491 SR
1,342 Elo+

VS

Team Averages
Level 19
1,485 SR
1,387 Elo+
Kuzenbo
Kuzenbo
Sekkendo
Kuzenbo
Level 25
God Stats
43W - 35L
1,590 SR
Queue Stats
66W - 79L
1,402 Elo+
Party 2
Artemis
Artemis
Zikzel
Artemis
Level 7
God Stats
2W - 0L
1,508 SR
Queue Stats
2W - 2L
1,366 Elo+
Solo
Baron Samedi
Baron Samedi
elderinjun
Baron Samedi
Level 25
God Stats
5W - 5L
1,357 SR
Queue Stats
61W - 77L
1,392 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 11 / 6
12,362
537
6,181
19,512
8,113
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
AverageJeff11
King Arthur
18
8 / 8 / 4
14,680
638
20,706
31,603
36,795
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nemesis
Josht953
Nemesis
17
5 / 11 / 6
14,471
629
15,059
24,333
15,975
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Sekkendo
Kuzenbo
20
12 / 1 / 15
16,278
708
20,938
19,629
28,409
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
Zikzel
Artemis
17
7 / 10 / 16
15,473
673
20,875
19,467
7,850
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
elderinjun
Baron Samedi
19
11 / 4 / 11
15,879
690
20,609
15,680
7,252
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
72
14
Kills
30
30
Deaths
15
16
Assists
42
Player
Kills
Deaths
Assists
KDA
L
1
11
6
0.36
L
King Arthur
AverageJeff11
King Arthur
8
8
4
1.25
L
Nemesis
Josht953
Nemesis
5
11
6
0.73
W
Kuzenbo
Sekkendo
Kuzenbo
12
1
15
19.5
W
Artemis
Zikzel
Artemis
7
10
16
1.5
W
Baron Samedi
elderinjun
Baron Samedi
11
4
11
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,946
Damage
62,422
75,448
Taken
54,776
60,883
Mitigated
43,511
13,516
Healing
14,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,181
1,376
776
1,129
19,512
8,113
38
12,623
6,889
31,298
0
L
King Arthur
AverageJeff11
King Arthur
20,706
2,826
0
7,940
31,603
36,795
9
16,096
15,507
0
69,995
L
Nemesis
Josht953
Nemesis
15,059
5,854
629
3,042
24,333
15,975
0
12,929
11,404
0
68,522
W
Kuzenbo
Sekkendo
Kuzenbo
20,938
5,937
0
2,388
19,629
28,409
467
3,704
15,317
54,248
0
W
Artemis
Zikzel
Artemis
20,875
16,095
0
3,413
19,467
7,850
2,886
2,049
17,243
0
88,411
W
Baron Samedi
elderinjun
Baron Samedi
20,609
1,658
2,282
6,482
15,680
7,252
332
840
14,606
69,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,513
Gold Earned
47,630
213
Minions Killed
209
0
Camps Cleared
0
978,755
Distance Traveled
1,112,189
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,362
537
46
2
0
238,584
0
L
King Arthur
14,680
638
93
4
0
355,304
2
L
Nemesis
14,471
629
74
3
0
384,867
5
W
Kuzenbo
16,278
708
45
2
0
412,573
0
W
Artemis
15,473
673
86
4
0
334,028
5
W
Baron Samedi
15,879
690
78
3
0
365,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role