Player Matchup

Hel
Hel
Dmnchk676
Hel
Level 5
God Stats
1W - 5L
1,304 SR
Queue Stats
2W - 6L
1,054 Elo+
Party 2
Erlang Shen
Erlang Shen
GODSRIGHTHAND1
Erlang Shen
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 88L
1,344 Elo+
Party 2
Izanami
Izanami
NatureLizard69
Izanami
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 65L
1,551 Elo+
Solo
Merlin
Merlin
XxTwistedChrisxX
Merlin
Level 30
God Stats
16W - 17L
1,621 SR
Queue Stats
76W - 69L
1,597 Elo+
Solo
Yemoja
Yemoja
nworbnilloc
Yemoja
Level 6
God Stats
7W - 12L
1,736 SR
Queue Stats
16W - 24L
1,868 Elo+
Solo
Team Averages
Level 19
1,532 SR
1,483 Elo+

VS

Team Averages
Level 22
1,462 SR
1,527 Elo+
Artemis
Artemis
SaintSeiaOmega
Artemis
Level 18
God Stats
2W - 0L
1,703 SR
Queue Stats
3W - 1L
1,756 Elo+
Party 1
Loki
Loki
Satanikmechanix
Loki
Level 21
God Stats
12W - 20L
1,357 SR
Queue Stats
151W - 131L
1,478 Elo+
Solo
Scylla
Scylla
SaulRN15
Scylla
Level 29
God Stats
21W - 22L
1,532 SR
Queue Stats
200W - 234L
1,570 Elo+
Solo
Achilles
Achilles
dean130
Achilles
Level 25
God Stats
10W - 8L
1,435 SR
Queue Stats
132W - 136L
1,314 Elo+
Solo
Eset
Eset
xXZeuSZinXx
Eset
Level 17
God Stats
1W - 0L
1,284 SR
Queue Stats
3W - 1L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 14 / 1
8,914
810
4,700
15,780
4,327
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Erlang Shen
GODSRIGHTHAND1
Erlang Shen
15
0 / 9 / 2
9,130
830
1,896
17,206
7,874
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

17
8 / 15 / 1
12,967
1,179
24,356
25,519
8,890
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
1 / 3 / 5
11,352
1,032
17,042
15,776
6,470
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
17
0 / 10 / 5
10,650
968
5,940
18,138
12,058
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

230

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
23 / 1 / 18
15,235
1,385
34,410
15,954
6,305
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
9 / 1 / 18
12,095
1,100
9,043
7,402
2,672
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Scylla
SaulRN15
Scylla
20
9 / 3 / 27
12,207
1,110
16,590
10,939
4,383
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
dean130
Achilles
19
7 / 3 / 28
12,163
1,106
14,634
17,543
14,996
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
3 / 1 / 33
12,014
1,092
11,593
6,479
2,529
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
175
9
Kills
51
51
Deaths
9
14
Assists
124
Player
Kills
Deaths
Assists
KDA
L
0
14
1
0.04
L
Erlang Shen
GODSRIGHTHAND1
Erlang Shen
0
9
2
0.11
L
8
15
1
0.57
W
23
1
18
32
W
9
1
18
18
W
Scylla
SaulRN15
Scylla
9
3
27
7.5
L
1
3
5
1.17
W
Achilles
dean130
Achilles
7
3
28
7
L
Yemoja
0
10
5
0.25
W
3
1
33
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,934
Damage
86,270
92,419
Taken
58,317
39,619
Mitigated
30,885
5,806
Healing
14,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,700
472
0
0
15,780
4,327
0
3,430
12,350
12,318
0
L
Erlang Shen
GODSRIGHTHAND1
Erlang Shen
1,896
950
0
876
17,206
7,874
0
5,619
11,587
0
5,488
L
24,356
17,344
0
2,415
25,519
8,890
0
6,349
19,170
0
51,512
W
34,410
21,832
0
4,352
15,954
6,305
0
6,113
9,841
0
65,209
W
9,043
4,011
0
0
7,402
2,672
0
3,147
4,255
0
25,993
W
Scylla
SaulRN15
Scylla
16,590
3,274
0
4,706
10,939
4,383
0
5,866
5,073
37,388
0
L
17,042
793
0
899
15,776
6,470
0
3,480
12,296
62,407
0
W
Achilles
dean130
Achilles
14,634
7,606
909
2,128
17,543
14,996
0
9,853
7,690
0
26,487
L
Yemoja
5,940
1,459
1,022
594
18,138
12,058
0
9,305
8,833
21,602
0
W
11,593
241
1,375
935
6,479
2,529
0
2,703
3,776
21,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,013
Gold Earned
63,714
194
Minions Killed
205
3
Camps Cleared
12
760,890
Distance Traveled
1,019,611
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,914
810
12
1
0
92,312
1
L
Erlang Shen
9,130
830
13
1
0
176,611
0
L
Izanami
12,967
1,179
63
6
1
168,454
0
W
Artemis
15,235
1,385
66
6
8
181,327
2
W
Loki
12,095
1,100
37
3
1
231,191
1
W
Scylla
12,207
1,110
51
5
2
197,995
1
L
Merlin
11,352
1,032
88
8
1
185,551
0
W
Achilles
12,163
1,106
22
2
0
209,097
0
L
Yemoja
10,650
968
18
2
1
137,962
2
W
Eset
12,014
1,092
29
3
1
200,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role