Player Matchup

Pele
Pele
AcidicCranberry
Pele
Level 7
God Stats
15W - 11L
1,522 SR
Queue Stats
17W - 17L
1,320 Elo+
Party 1
Susano
Susano
CyanideSlushiii
Susano
Level 19
God Stats
0W - 1L
1,249 SR
Queue Stats
44W - 50L
1,406 Elo+
Party 1
Hel
Hel
Drenicus
Hel
Level 15
God Stats
33W - 16L
1,615 SR
Queue Stats
36W - 23L
1,501 Elo+
Solo
Bacchus
Bacchus
PiccoP976
Bacchus
Level 6
God Stats
10W - 10L
1,310 SR
Queue Stats
23W - 26L
1,514 Elo+
Party 1
Merlin
Merlin
TweakyClown936
Merlin
Level 8
God Stats
2W - 3L
1,461 SR
Queue Stats
8W - 14L
1,460 Elo+
Solo
Team Averages
Level 11
1,432 SR
1,440 Elo+

VS

Team Averages
Level 31
1,556 SR
1,469 Elo+
Baron Samedi
Baron Samedi
ArcRune23
Baron Samedi
Level 14
God Stats
22W - 19L
1,646 SR
Queue Stats
32W - 27L
1,500 Elo+
Solo
Fafnir
Fafnir
Kaiju_Fighter96
Fafnir
Level 101
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 39L
1,410 Elo+
Party 2
Nemesis
Nemesis
RD01
Nemesis
Level 16
God Stats
5W - 3L
1,637 SR
Queue Stats
27W - 25L
1,538 Elo+
Party 2
Bellona
Bellona
Xeragus
Bellona
Level 10
God Stats
4W - 4L
1,406 SR
Queue Stats
20W - 18L
1,485 Elo+
Party 2
Sol
Sol
dripZ3872
Sol
Level 14
God Stats
14W - 10L
1,593 SR
Queue Stats
32W - 33L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 13 / 4
10,230
853
9,712
25,160
10,707
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

18
2 / 7 / 7
11,734
978
21,187
29,328
21,750
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 3 / 5
12,190
1,016
18,183
14,540
5,070
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
PiccoP976
Bacchus
16
0 / 10 / 6
10,232
853
9,517
23,500
12,261
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

17
4 / 11 / 3
12,052
1,004
21,213
17,743
6,477
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

0

VS

Team 2 Tickets

243

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ArcRune23
Baron Samedi
20
12 / 3 / 22
13,563
1,130
30,087
16,163
10,685
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

20
3 / 2 / 24
13,307
1,109
12,698
19,315
26,191
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
RD01
Nemesis
20
17 / 2 / 12
14,273
1,189
24,604
17,294
7,927
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
Xeragus
Bellona
20
8 / 3 / 18
12,937
1,078
18,252
25,062
20,778
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

19
4 / 0 / 17
11,904
992
15,882
9,850
3,799
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
137
10
Kills
44
44
Deaths
10
25
Assists
93
Player
Kills
Deaths
Assists
KDA
L
0
13
4
0.15
W
Baron Samedi
ArcRune23
Baron Samedi
12
3
22
7.67
L
2
7
7
0.79
L
4
3
5
2.17
W
3
2
24
7.5
L
Bacchus
PiccoP976
Bacchus
0
10
6
0.3
W
Nemesis
RD01
Nemesis
17
2
12
11.5
L
4
11
3
0.5
W
Bellona
Xeragus
Bellona
8
3
18
5.67
W
4
0
17
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,812
Damage
101,523
110,271
Taken
87,684
56,265
Mitigated
69,380
18,453
Healing
21,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,712
4,429
0
2,172
25,160
10,707
0
13,243
11,917
0
22,246
W
Baron Samedi
ArcRune23
Baron Samedi
30,087
1,992
7,007
3,629
16,163
10,685
0
10,071
6,026
44,901
0
L
21,187
5,089
219
1,009
29,328
21,750
0
16,403
12,925
0
36,773
L
18,183
2,640
8,131
4,858
14,540
5,070
0
7,685
6,855
35,489
0
W
12,698
4,161
1,066
3,264
19,315
26,191
0
9,589
9,476
26,353
0
L
Bacchus
PiccoP976
Bacchus
9,517
1,391
0
2,064
23,500
12,261
0
11,395
12,105
19,811
0
W
Nemesis
RD01
Nemesis
24,604
13,847
0
1,930
17,294
7,927
0
10,126
6,943
0
43,841
L
21,213
1,898
0
0
17,743
6,477
0
9,941
7,802
48,027
0
W
Bellona
Xeragus
Bellona
18,252
9,181
0
3,038
25,062
20,778
0
13,980
10,757
0
39,634
W
15,882
2,689
0
1,310
9,850
3,799
0
5,147
4,653
33,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,438
Gold Earned
65,984
173
Minions Killed
200
5
Camps Cleared
5
1,074,595
Distance Traveled
1,108,261
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,230
853
22
2
1
180,297
1
W
Baron Samedi
13,563
1,130
49
4
1
205,409
0
L
Susano
11,734
978
32
3
0
220,043
0
L
Hel
12,190
1,016
40
3
2
209,389
1
W
Fafnir
13,307
1,109
25
2
1
212,190
0
L
Bacchus
10,232
853
13
1
0
244,245
2
W
Nemesis
14,273
1,189
49
4
0
232,164
1
L
Merlin
12,052
1,004
66
6
2
220,621
0
W
Bellona
12,937
1,078
42
4
2
203,607
1
W
Sol
11,904
992
35
3
1
254,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role