Player Matchup

Merlin
Merlin
Enrique1234
Merlin
Level 16
God Stats
2W - 4L
1,596 SR
Queue Stats
6W - 18L
1,184 Elo+
Solo
Awilix
Awilix
My boi doggo
Awilix
Level 29
God Stats
7W - 9L
1,443 SR
Queue Stats
9W - 12L
1,195 Elo+
Party 2
Bellona
Bellona
sorrows a qt
Bellona
Level 28
God Stats
2W - 3L
1,525 SR
Queue Stats
11W - 15L
1,221 Elo+
Party 2
Team Averages
Level 24
1,521 SR
1,200 Elo+

VS

Team Averages
Level 52
1,403 SR
1,344 Elo+
Terra
Terra
Chuggs Templari
Terra
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 42L
1,440 Elo+
Party 1
Nu Wa
Nu Wa
SurrealStarfire
Nu Wa
Level 29
God Stats
87W - 76L
1,493 SR
Queue Stats
127W - 165L
1,196 Elo+
Solo
Set
Set
UwU Saiyan
Set
Level 28
God Stats
1W - 0L
1,215 SR
Queue Stats
24W - 17L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
10
1 / 4 / 5
7,861
605
7,874
6,167
2,597
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Awilix
13
5 / 3 / 3
9,170
705
11,161
10,548
3,042
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Bellona
sorrows a qt
Bellona
11
2 / 2 / 3
8,032
618
5,461
7,825
4,209
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 4
7,819
601
1,511
16,901
18,673
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

12
4 / 1 / 5
9,168
705
10,632
7,271
2,644
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
4 / 5 / 4
8,727
671
6,885
10,559
5,163
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
22
8
Kills
9
9
Deaths
8
11
Assists
13
Player
Kills
Deaths
Assists
KDA
W
1
2
4
1.5
L
Merlin
1
4
5
0.88
L
Awilix
5
3
3
2.17
W
4
1
5
6.5
W
4
5
4
1.2
L
Bellona
sorrows a qt
Bellona
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,496
Damage
19,028
24,540
Taken
34,731
9,848
Mitigated
26,480
4,254
Healing
8,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,511
540
2,256
4,399
16,901
18,673
0
3,226
13,675
7,970
0
L
Merlin
7,874
594
0
250
6,167
2,597
0
3,374
2,793
25,783
0
L
Awilix
11,161
4,841
672
696
10,548
3,042
142
4,956
5,592
0
33,476
W
10,632
2,030
0
383
7,271
2,644
0
1,588
5,683
38,232
0
W
6,885
3,098
0
1,408
10,559
5,163
0
3,093
7,466
0
21,048
L
Bellona
sorrows a qt
Bellona
5,461
1,310
776
1,860
7,825
4,209
0
3,961
3,864
0
28,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,063
Gold Earned
25,714
139
Minions Killed
82
0
Camps Cleared
0
578,789
Distance Traveled
647,882
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
7,819
601
17
1
0
194,200
2
L
Merlin
7,861
605
50
4
0
153,095
0
L
Awilix
9,170
705
41
3
0
232,090
1
W
Nu Wa
9,168
705
38
3
0
226,402
1
W
Set
8,727
671
27
2
0
227,280
3
L
Bellona
8,032
618
48
4
0
193,604
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role