Player Matchup

Hel
Hel
DirtyTurel
Hel
Level 29
God Stats
1W - 1L
1,071 SR
Queue Stats
3W - 6L
1,324 Elo+
Solo
Yemoja
Yemoja
DubbaDown
Yemoja
Level 25
God Stats
2W - 0L
1,463 SR
Queue Stats
30W - 25L
1,383 Elo+
Solo
Bellona
Bellona
FeFeVa
Bellona
Level 29
God Stats
41W - 35L
1,568 SR
Queue Stats
530W - 498L
1,410 Elo+
Solo
Ratatoskr
Ratatoskr
Icybois
Ratatoskr
Level 17
God Stats
30W - 31L
1,389 SR
Queue Stats
244W - 217L
1,278 Elo+
Solo
Izanami
Izanami
xl5killslx
Izanami
Level 29
God Stats
25W - 13L
1,593 SR
Queue Stats
466W - 470L
1,425 Elo+
Solo
Team Averages
Level 26
1,417 SR
1,364 Elo+

VS

Team Averages
Level 15
1,437 SR
1,320 Elo+
Cthulhu
Cthulhu
KneePaul
Cthulhu
Level 6
God Stats
3W - 7L
1,500 SR
Queue Stats
18W - 33L
1,314 Elo+
Party 1
Jormungandr
Jormungandr
SeraphOnce
Jormungandr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 34L
1,340 Elo+
Party 1
Ra
Ra
Synezeno
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 26L
1,383 Elo+
Party 1
Loki
Loki
motherfalcon312
Loki
Level 7
God Stats
8W - 13L
1,388 SR
Queue Stats
22W - 41L
1,271 Elo+
Party 1
Medusa
Medusa
sfuentes
Medusa
Level 31
God Stats
0W - 2L
1,297 SR
Queue Stats
79W - 103L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 10
8,251
485
4,818
8,961
3,212
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
DubbaDown
Yemoja
13
3 / 2 / 7
9,248
544
6,303
14,182
8,075
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
FeFeVa
Bellona
15
6 / 2 / 10
10,147
597
7,627
11,355
10,275
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ratatoskr
Icybois
Ratatoskr
15
13 / 2 / 7
10,670
628
10,888
10,856
4,674
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
xl5killslx
Izanami
17
21 / 0 / 2
12,180
716
24,900
13,264
5,580
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KneePaul
Cthulhu
11
1 / 5 / 2
7,224
425
5,455
14,629
5,523
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
SeraphOnce
Jormungandr
12
2 / 9 / 4
8,416
495
8,691
15,557
10,147
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 11 / 2
6,829
402
2,770
11,832
3,158
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 9 / 2
6,890
405
4,723
12,889
3,370
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
sfuentes
Medusa
11
3 / 9 / 1
6,936
408
10,937
14,305
4,634
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
19
43
Kills
8
8
Deaths
43
36
Assists
11
Player
Kills
Deaths
Assists
KDA
W
0
2
10
2.5
W
Yemoja
DubbaDown
Yemoja
3
2
7
3.25
W
Bellona
FeFeVa
Bellona
6
2
10
5.5
W
Ratatoskr
Icybois
Ratatoskr
13
2
7
8.25
L
Cthulhu
KneePaul
Cthulhu
1
5
2
0.4
L
Jormungandr
SeraphOnce
Jormungandr
2
9
4
0.44
L
1
11
2
0.18
L
1
9
2
0.22
L
Medusa
sfuentes
Medusa
3
9
1
0.39
W
Izanami
xl5killslx
Izanami
21
0
2
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,536
Damage
32,576
58,618
Taken
69,212
31,816
Mitigated
26,832
26,591
Healing
7,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,818
1,696
7,117
4,576
8,961
3,212
1,198
2,483
6,478
27,420
0
W
Yemoja
DubbaDown
Yemoja
6,303
1,392
1,223
2,602
14,182
8,075
1,159
3,937
10,245
29,107
0
W
Bellona
FeFeVa
Bellona
7,627
3,064
0
3,058
11,355
10,275
2,142
4,190
7,165
0
40,032
W
Ratatoskr
Icybois
Ratatoskr
10,888
1,501
0
3,447
10,856
4,674
1,797
905
9,951
0
63,233
L
Cthulhu
KneePaul
Cthulhu
5,455
453
0
1,411
14,629
5,523
0
1,721
12,793
30,061
0
L
Jormungandr
SeraphOnce
Jormungandr
8,691
1,131
588
680
15,557
10,147
0
2,531
12,976
27,155
0
L
2,770
242
111
721
11,832
3,158
0
363
11,419
34,683
0
L
4,723
1,676
0
1,380
12,889
3,370
0
609
12,005
0
8,454
L
Medusa
sfuentes
Medusa
10,937
6,078
0
2,944
14,305
4,634
880
5,897
8,333
0
26,742
W
Izanami
xl5killslx
Izanami
24,900
16,893
231
4,337
13,264
5,580
5,690
5,401
7,863
0
92,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,496
Gold Earned
36,295
407
Minions Killed
190
0
Camps Cleared
0
1,518,213
Distance Traveled
1,278,075
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,251
485
61
4
0
265,798
0
W
Yemoja
9,248
544
41
2
0
294,579
1
W
Bellona
10,147
597
76
4
0
297,655
1
W
Ratatoskr
10,670
628
90
5
0
344,394
1
L
Cthulhu
7,224
425
62
4
0
229,605
0
L
Jormungandr
8,416
495
23
1
0
282,854
1
L
Ra
6,829
402
59
3
0
259,040
0
L
Loki
6,890
405
11
1
0
283,781
0
L
Medusa
6,936
408
35
2
0
222,795
2
W
Izanami
12,180
716
139
8
0
315,787
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role