Player Matchup

Vulcan
Vulcan
BaSsTheDarK_HD
Vulcan
Level 155
God Stats
2W - 0L
1,611 SR
Queue Stats
146W - 135L
1,474 Elo+
Party 2
Cthulhu
Cthulhu
Piikki
Cthulhu
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kali
Kali
chilipallero
Kali
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 25L
1,468 Elo+
Party 3
Apollo
Apollo
franxo89
Apollo
Level 129
God Stats
1W - 1L
1,368 SR
Queue Stats
66W - 64L
1,454 Elo+
Party 2
Zhong Kui
Zhong Kui
vepetzu
Zhong Kui
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 38L
1,511 Elo+
Party 3
Team Averages
Level 110
1,496 SR
1,482 Elo+

VS

Team Averages
Level 123
1,519 SR
1,493 Elo+
Chronos
Chronos
AKADRON
Chronos
Level 152
God Stats
0W - 2L
1,500 SR
Queue Stats
323W - 281L
1,533 Elo+
Party 4
Odin
Odin
Ayyaş
Odin
Level 66
God Stats
1W - 3L
1,500 SR
Queue Stats
143W - 124L
1,492 Elo+
Party 4
Bacchus
Bacchus
Pro7 I Bommel
Bacchus
Level 119
God Stats
8W - 7L
1,554 SR
Queue Stats
583W - 511L
1,473 Elo+
Party 1
Athena
Athena
Pro7 I Shorten
Athena
Level 129
God Stats
21W - 22L
1,554 SR
Queue Stats
544W - 473L
1,459 Elo+
Party 1
Thoth
Thoth
oGER Eddy
Thoth
Level 150
God Stats
3W - 6L
1,488 SR
Queue Stats
606W - 533L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 19
14,282
840
27,443
14,415
7,834
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Piikki
Cthulhu
20
10 / 4 / 15
13,028
766
16,694
20,411
28,665
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
4 / 9 / 17
11,435
673
15,329
23,621
12,390
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
franxo89
Apollo
20
8 / 5 / 17
12,927
760
14,746
17,723
8,490
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Zhong Kui
vepetzu
Zhong Kui
18
1 / 6 / 23
10,884
640
11,980
19,633
20,617
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
AKADRON
Chronos
20
7 / 7 / 13
12,914
760
20,029
23,427
11,474
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Odin
Ayyaş
Odin
17
3 / 8 / 17
11,454
674
8,634
19,676
14,003
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bacchus
19
6 / 4 / 15
13,027
766
11,082
21,517
26,682
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
5 / 7 / 11
11,214
660
8,957
23,512
25,667
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thoth
oGER Eddy
Thoth
20
7 / 4 / 14
13,246
779
27,457
14,602
6,301
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
98
30
Kills
28
28
Deaths
30
91
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Chronos
AKADRON
Chronos
7
7
13
1.93
L
Odin
Ayyaş
Odin
3
8
17
1.44
W
7
4
19
4.13
W
Cthulhu
Piikki
Cthulhu
10
4
15
4.38
L
Bacchus
6
4
15
3.38
L
5
7
11
1.5
W
4
9
17
1.39
W
Apollo
franxo89
Apollo
8
5
17
3.3
L
Thoth
oGER Eddy
Thoth
7
4
14
3.5
W
Zhong Kui
vepetzu
Zhong Kui
1
6
23
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,192
Damage
76,159
95,803
Taken
102,734
77,996
Mitigated
84,127
32,092
Healing
33,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
AKADRON
Chronos
20,029
7,066
3,472
7,911
23,427
11,474
2,088
14,986
8,441
50,978
0
L
Odin
Ayyaş
Odin
8,634
1,679
2,901
1,055
19,676
14,003
444
8,581
11,095
0
15,060
W
27,443
8,794
1,058
3,304
14,415
7,834
1,872
10,643
3,772
63,894
0
W
Cthulhu
Piikki
Cthulhu
16,694
819
3,661
4,250
20,411
28,665
321
11,651
8,760
33,053
0
L
Bacchus
11,082
477
3,739
3,838
21,517
26,682
578
11,374
10,143
18,195
0
L
8,957
1,886
1,853
2,990
23,512
25,667
362
11,561
11,951
18,234
0
W
15,329
7,306
1,365
7,210
23,621
12,390
515
16,573
7,048
0
24,380
W
Apollo
franxo89
Apollo
14,746
9,482
1,340
3,227
17,723
8,490
2,553
14,784
2,939
0
30,884
L
Thoth
oGER Eddy
Thoth
27,457
629
2,801
2,867
14,602
6,301
2,597
9,615
4,987
59,376
0
W
Zhong Kui
vepetzu
Zhong Kui
11,980
1,823
1,582
5,095
19,633
20,617
659
13,874
5,759
20,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,556
Gold Earned
61,855
173
Minions Killed
162
0
Camps Cleared
0
1,473,756
Distance Traveled
1,389,176
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
12,914
760
51
3
0
259,814
0
L
Odin
11,454
674
16
1
0
250,321
0
W
Vulcan
14,282
840
77
5
0
301,818
0
W
Cthulhu
13,028
766
39
2
0
337,095
0
L
Bacchus
13,027
766
7
0
0
299,560
2
L
Athena
11,214
660
13
1
0
283,948
0
W
Kali
11,435
673
16
1
0
266,565
0
W
Apollo
12,927
760
29
2
0
297,637
0
L
Thoth
13,246
779
75
4
0
295,533
0
W
Zhong Kui
10,884
640
12
1
0
270,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role