Player Matchup

Izanami
Izanami
Balttol
Izanami
Level 18
God Stats
52W - 37L
1,486 SR
Queue Stats
58W - 53L
1,311 Elo+
Solo
Sun Wukong
Sun Wukong
M750
Sun Wukong
Level 9
God Stats
3W - 0L
1,745 SR
Queue Stats
51W - 46L
1,211 Elo+
Solo
Hades
Hades
Mandarin99
Hades
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
152W - 193L
1,209 Elo+
Solo
Cthulhu
Cthulhu
MollyUser
Cthulhu
Level 12
God Stats
11W - 8L
1,492 SR
Queue Stats
18W - 15L
1,378 Elo+
Solo
Fenrir
Fenrir
zorglorb
Fenrir
Level 18
God Stats
12W - 11L
1,506 SR
Queue Stats
33W - 42L
1,266 Elo+
Solo
Team Averages
Level 17
1,546 SR
1,275 Elo+

VS

Team Averages
Level 21
1,430 SR
1,110 Elo+
Pele
Pele
ShugarDaddy
Pele
Level 69
God Stats
1W - 8L
1,330 SR
Queue Stats
10W - 26L
1,160 Elo+
Party 1
Neith
Neith
SmackLife2686
Neith
Level 8
God Stats
9W - 16L
1,506 SR
Queue Stats
13W - 29L
1,082 Elo+
Party 1
Cthulhu
Cthulhu
arturking221
Cthulhu
Level 17
God Stats
3W - 3L
1,534 SR
Queue Stats
20W - 28L
1,237 Elo+
Solo
Kukulkan
Kukulkan
johanbetozz
Kukulkan
Level 6
God Stats
0W - 2L
1,282 SR
Queue Stats
0W - 3L
1,075 Elo+
Solo
Bellona
Bellona
角仙事事屋
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 29L
996 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Balttol
Izanami
5
1 / 1 / 0
3,532
706
895
1,611
313
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
M750
Sun Wukong
7
2 / 0 / 0
3,987
797
1,795
2,082
668
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hades
6
1 / 2 / 0
3,668
734
1,137
2,571
705
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
MollyUser
Cthulhu
4
0 / 2 / 0
3,119
624
428
2,801
1,141
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
zorglorb
Fenrir
4
0 / 0 / 1
3,241
648
527
2,637
543
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
3 / 1 / 0
3,788
758
1,788
3,177
773
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

4
1 / 1 / 3
3,576
715
1,541
2,445
627
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
arturking221
Cthulhu
1
0 / 0 / 0
2,535
507
0
0
0
Kukulkan
johanbetozz
Kukulkan
1
0 / 0 / 0
2,535
507
0
0
0
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

5
0 / 2 / 0
2,985
597
1,001
2,666
952
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
7
4
Kills
4
5
Deaths
4
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
Balttol
Izanami
1
1
0
1
W
Sun Wukong
M750
Sun Wukong
2
0
0
2
W
Hades
1
2
0
0.5
W
Cthulhu
MollyUser
Cthulhu
0
2
0
0
L
3
1
0
3
L
1
1
3
2.5
L
Cthulhu
arturking221
Cthulhu
0
0
0
0
L
Kukulkan
johanbetozz
Kukulkan
0
0
0
0
W
Fenrir
zorglorb
Fenrir
0
0
1
0.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,782
Damage
4,330
11,702
Taken
8,288
3,370
Mitigated
2,352
3,366
Healing
2,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Balttol
Izanami
895
419
0
20
1,611
313
724
0
1,611
0
11,907
W
Sun Wukong
M750
Sun Wukong
1,795
294
0
1,120
2,082
668
512
103
1,979
0
12,576
W
Hades
1,137
528
0
886
2,571
705
424
0
2,571
9,222
0
W
Cthulhu
MollyUser
Cthulhu
428
220
111
270
2,801
1,141
493
0
2,801
5,786
0
L
1,788
734
0
1,143
3,177
773
0
617
2,535
0
13,206
L
1,541
861
0
218
2,445
627
304
898
1,522
0
9,208
L
Cthulhu
arturking221
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
L
Kukulkan
johanbetozz
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
W
Fenrir
zorglorb
Fenrir
527
280
0
959
2,637
543
96
0
2,637
0
7,151
L
1,001
279
0
675
2,666
952
19
0
2,666
181
3,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,547
Gold Earned
15,419
96
Minions Killed
35
0
Camps Cleared
0
470,117
Distance Traveled
318,075
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
3,532
706
31
6
0
89,144
1
W
Sun Wukong
3,987
797
25
5
0
117,348
1
W
Hades
3,668
734
16
3
0
84,930
0
W
Cthulhu
3,119
624
9
2
0
110,030
0
L
Pele
3,788
758
23
5
0
107,031
0
L
Neith
3,576
715
8
2
0
126,382
0
L
Cthulhu
2,535
507
0
0
0
0
0
L
Kukulkan
2,535
507
0
0
0
0
0
W
Fenrir
3,241
648
15
3
0
68,665
0
L
Bellona
2,985
597
4
1
0
84,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role