Player Matchup

Merlin
Merlin
ConfinedBreak21
Merlin
Level 21
God Stats
0W - 3L
1,500 SR
Queue Stats
20W - 31L
1,266 Elo+
Solo
Jing Wei
Jing Wei
DS7Maoh
Jing Wei
Level 7
God Stats
0W - 1L
1,174 SR
Queue Stats
4W - 5L
1,146 Elo+
Party 1
Olorun
Olorun
Davidnt
Olorun
Level 16
God Stats
24W - 29L
1,387 SR
Queue Stats
26W - 32L
1,282 Elo+
Solo
Fafnir
Fafnir
MatthewDaimyo
Fafnir
Level 13
God Stats
3W - 3L
1,702 SR
Queue Stats
13W - 15L
1,146 Elo+
Party 1
Kali
Kali
gustavoHenriq06
Kali
Level 28
God Stats
6W - 10L
1,889 SR
Queue Stats
206W - 195L
1,405 Elo+
Solo
Team Averages
Level 17
1,530 SR
1,249 Elo+

VS

Team Averages
Level 21
1,458 SR
1,285 Elo+
Hel
Hel
GUMELO01
Hel
Level 29
God Stats
6W - 1L
1,552 SR
Queue Stats
75W - 94L
1,319 Elo+
Solo
Cthulhu
Cthulhu
Ponta4i20
Cthulhu
Level 15
God Stats
14W - 15L
1,052 SR
Queue Stats
99W - 107L
1,165 Elo+
Solo
Hou Yi
Hou Yi
Tarmin07
Hou Yi
Level 29
God Stats
26W - 28L
1,539 SR
Queue Stats
153W - 140L
1,546 Elo+
Solo
Fenrir
Fenrir
gnxalo
Fenrir
Level 25
God Stats
5W - 4L
1,645 SR
Queue Stats
399W - 415L
1,257 Elo+
Solo
Artemis
Artemis
holandinha121
Artemis
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 11L
1,138 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 3
7,144
397
7,041
7,592
2,662
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
DS7Maoh
Jing Wei
11
4 / 7 / 3
7,357
409
8,775
11,424
4,652
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Olorun
Davidnt
Olorun
10
2 / 13 / 3
7,437
413
7,803
15,361
5,003
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 5 / 5
8,702
483
6,277
17,493
21,875
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

11
0 / 5 / 1
7,344
408
4,915
12,774
4,361
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 2 / 6
9,443
525
7,421
8,479
3,743
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Ponta4i20
Cthulhu
13
2 / 0 / 3
8,575
476
3,101
5,627
3,281
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hou Yi
Tarmin07
Hou Yi
17
13 / 1 / 4
11,497
639
19,214
14,042
5,900
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fenrir
gnxalo
Fenrir
14
3 / 3 / 13
9,248
514
7,418
9,887
3,953
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
16
7 / 2 / 10
10,276
571
15,105
12,257
4,779
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
70
8
Kills
34
35
Deaths
8
15
Assists
36
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
L
Jing Wei
DS7Maoh
Jing Wei
4
7
3
0.79
L
Olorun
Davidnt
Olorun
2
13
3
0.27
W
9
2
6
6
L
1
5
5
0.7
W
Cthulhu
Ponta4i20
Cthulhu
2
0
3
3.5
W
Hou Yi
Tarmin07
Hou Yi
13
1
4
15
W
Fenrir
gnxalo
Fenrir
3
3
13
3.17
L
0
5
1
0.1
W
Artemis
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,811
Damage
52,259
64,644
Taken
50,292
38,553
Mitigated
21,656
11,713
Healing
25,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,041
355
0
500
7,592
2,662
0
1,223
6,369
30,073
0
L
Jing Wei
DS7Maoh
Jing Wei
8,775
6,125
396
732
11,424
4,652
0
1,521
9,903
0
32,740
L
Olorun
Davidnt
Olorun
7,803
4,623
476
1,902
15,361
5,003
1,308
989
14,322
31,609
0
W
7,421
1,291
8,333
4,520
8,479
3,743
1,940
3,396
5,083
28,670
0
L
6,277
1,773
466
2,210
17,493
21,875
0
3,122
14,371
16,417
0
W
Cthulhu
Ponta4i20
Cthulhu
3,101
364
0
1,135
5,627
3,281
213
1,342
4,285
22,349
0
W
Hou Yi
Tarmin07
Hou Yi
19,214
10,899
0
8,809
14,042
5,900
4,090
7,612
6,430
0
81,420
W
Fenrir
gnxalo
Fenrir
7,418
340
0
1,487
9,887
3,953
1,990
3,251
6,636
0
30,270
L
4,915
1,830
0
5,031
12,774
4,361
0
3,317
9,157
0
38,806
W
Artemis
15,105
9,506
0
1,624
12,257
4,779
2,977
5,683
6,574
0
53,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,984
Gold Earned
49,039
230
Minions Killed
365
0
Camps Cleared
0
1,417,559
Distance Traveled
1,408,230
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,144
397
52
3
0
294,238
4
L
Jing Wei
7,357
409
47
3
0
293,623
3
L
Olorun
7,437
413
47
3
0
263,895
0
W
Hel
9,443
525
54
3
0
294,670
2
L
Fafnir
8,702
483
20
1
0
293,327
2
W
Cthulhu
8,575
476
49
3
0
222,993
3
W
Hou Yi
11,497
639
131
7
0
294,171
1
W
Fenrir
9,248
514
46
3
0
348,563
0
L
Kali
7,344
408
64
4
0
272,476
2
W
Artemis
10,276
571
85
5
0
247,833
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role