Player Matchup

Sol
Sol
 
Sol
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Achilles
Achilles
ASR-08
Achilles
Level 46
God Stats
8W - 9L
1,350 SR
Queue Stats
147W - 146L
1,235 Elo+
Party 2
Bakasura
Bakasura
MagicKnight-
Bakasura
Level 65
God Stats
4W - 3L
1,168 SR
Queue Stats
285W - 270L
1,376 Elo+
Party 3
Ymir
Ymir
OgMcBacKfISch
Ymir
Level 87
God Stats
3W - 2L
1,471 SR
Queue Stats
43W - 39L
1,399 Elo+
Solo
Medusa
Medusa
TELELETRE
Medusa
Level 47
God Stats
14W - 10L
1,424 SR
Queue Stats
160W - 166L
1,293 Elo+
Party 2
Team Averages
Level 62
1,383 SR
1,361 Elo+

VS

Team Averages
Level 82
1,464 SR
1,302 Elo+
Medusa
Medusa
Eppi21
Medusa
Level 38
God Stats
3W - 7L
1,448 SR
Queue Stats
4W - 16L
1,225 Elo+
Party 1
Ymir
Ymir
Rasta Reptile
Ymir
Level 99
God Stats
1W - 3L
1,192 SR
Queue Stats
73W - 65L
1,391 Elo+
Solo
Tyr
Tyr
Sandmann638
Tyr
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 177L
1,237 Elo+
Party 1
Arachne
Arachne
Yo-PsYcHO_
Arachne
Level 46
God Stats
8W - 7L
1,527 SR
Queue Stats
197W - 239L
1,293 Elo+
Solo
Discordia
Discordia
thajaar
Discordia
Level 143
God Stats
23W - 12L
1,655 SR
Queue Stats
369W - 381L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
1 / 5 / 8
9,795
544
6,083
13,703
4,674
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
ASR-08
Achilles
17
6 / 0 / 4
11,335
630
14,073
12,758
11,576
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bakasura
MagicKnight-
Bakasura
18
8 / 2 / 5
11,862
659
9,981
15,451
7,466
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 3 / 6
9,541
530
4,039
13,413
9,469
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
TELELETRE
Medusa
15
6 / 2 / 2
10,155
564
8,853
9,211
3,394
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Eppi21
Medusa
13
2 / 7 / 4
8,082
449
10,109
10,919
3,333
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
2 / 5 / 4
8,470
471
7,331
13,539
9,402
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

11
0 / 5 / 0
7,245
403
2,585
11,087
8,404
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Arachne
Yo-PsYcHO_
Arachne
13
1 / 3 / 0
8,075
449
4,432
12,106
4,570
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
thajaar
Discordia
14
7 / 3 / 1
9,196
511
12,715
7,705
2,641
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
21
23
Kills
12
12
Deaths
23
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
5
8
1
W
Achilles
ASR-08
Achilles
6
0
4
8
L
Medusa
Eppi21
Medusa
2
7
4
0.57
W
Bakasura
MagicKnight-
Bakasura
8
2
5
5.25
W
2
3
6
1.67
L
2
5
4
0.8
L
0
5
0
0
W
Medusa
TELELETRE
Medusa
6
2
2
3.5
L
Arachne
Yo-PsYcHO_
Arachne
1
3
0
0.33
L
Discordia
thajaar
Discordia
7
3
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,029
Damage
37,172
64,536
Taken
55,356
36,579
Mitigated
28,350
23,992
Healing
13,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
6,083
1,377
299
5,284
13,703
4,674
2,127
9,102
4,601
47,499
0
W
Achilles
ASR-08
Achilles
14,073
5,889
0
5,325
12,758
11,576
2,188
0
12,383
0
54,669
L
Medusa
Eppi21
Medusa
10,109
5,447
0
517
10,919
3,333
0
2,623
8,237
0
47,157
W
Bakasura
MagicKnight-
Bakasura
9,981
7,348
0
8,590
15,451
7,466
642
6,122
9,329
0
86,753
W
4,039
417
0
1,343
13,413
9,469
0
2,628
10,785
26,697
0
L
7,331
749
222
1,597
13,539
9,402
0
3,895
9,628
28,697
0
L
2,585
953
0
3,384
11,087
8,404
201
0
10,562
0
25,708
W
Medusa
TELELETRE
Medusa
8,853
5,352
0
3,151
9,211
3,394
622
2,194
7,017
0
55,429
L
Arachne
Yo-PsYcHO_
Arachne
4,432
3,237
0
4,990
12,106
4,570
0
444
11,487
0
43,850
L
Discordia
thajaar
Discordia
12,715
354
0
2,443
7,705
2,641
647
3,160
4,449
57,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,688
Gold Earned
41,068
463
Minions Killed
356
0
Camps Cleared
0
1,701,994
Distance Traveled
1,400,317
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,795
544
74
4
0
293,671
0
W
Achilles
11,335
630
109
6
0
344,632
2
L
Medusa
8,082
449
89
5
0
281,491
0
W
Bakasura
11,862
659
140
8
0
423,767
0
W
Ymir
9,541
530
35
2
0
313,621
0
L
Ymir
8,470
471
42
2
0
298,303
2
L
Tyr
7,245
403
56
3
0
260,464
0
W
Medusa
10,155
564
105
6
0
326,303
2
L
Arachne
8,075
449
76
4
0
319,815
0
L
Discordia
9,196
511
93
5
0
240,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role