Player Matchup

Anubis
Anubis
DREAMS Teddy
Anubis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 81L
1,263 Elo+
Party 1
Cerberus
Cerberus
Dylan1204Utkewic
Cerberus
Level 29
God Stats
2W - 2L
1,614 SR
Queue Stats
51W - 37L
1,504 Elo+
Solo
Thanatos
Thanatos
tatave13
Thanatos
Level 29
God Stats
2W - 2L
1,246 SR
Queue Stats
102W - 98L
1,329 Elo+
Party 1
Team Averages
Level 25
1,453 SR
1,365 Elo+

VS

Team Averages
Level 37
1,398 SR
1,215 Elo+
Khepri
Khepri
Betodarkness8
Khepri
Level 81
God Stats
8W - 15L
1,312 SR
Queue Stats
452W - 436L
1,405 Elo+
Party 2
Anhur
Anhur
BlankStare9
Anhur
Level 24
God Stats
17W - 23L
1,382 SR
Queue Stats
588W - 586L
1,300 Elo+
Party 2
Persephone
Persephone
fiscal_poster1
Persephone
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
941 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
4 / 4 / 5
9,625
740
6,722
9,945
3,826
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
2 / 4 / 8
9,430
725
7,224
13,055
6,251
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
tatave13
Thanatos
12
4 / 5 / 2
9,181
706
6,328
10,527
3,205
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 10
8,944
688
5,698
13,924
13,992
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
3 / 3 / 9
8,924
686
8,804
8,376
2,289
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
fiscal_poster1
Persephone
13
7 / 3 / 4
9,692
746
7,859
8,009
2,382
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
36
10
Kills
13
13
Deaths
10
15
Assists
23
Player
Kills
Deaths
Assists
KDA
L
3
4
10
2
L
3
3
9
2.5
W
Anubis
4
4
5
1.63
W
2
4
8
1.5
L
Persephone
fiscal_poster1
Persephone
7
3
4
3
W
Thanatos
tatave13
Thanatos
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,274
Damage
22,361
33,527
Taken
30,309
13,282
Mitigated
18,663
12,329
Healing
5,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,698
700
467
873
13,924
13,992
149
7,590
6,334
17,798
0
L
8,804
6,321
807
771
8,376
2,289
1,097
3,576
4,800
0
23,348
W
Anubis
6,722
784
162
3,901
9,945
3,826
616
4,524
5,421
32,856
0
W
7,224
1,248
540
3,455
13,055
6,251
696
5,115
7,940
27,600
0
L
Persephone
fiscal_poster1
Persephone
7,859
1,878
0
2,223
8,009
2,382
120
2,960
5,049
39,786
0
W
Thanatos
tatave13
Thanatos
6,328
1,972
0
4,271
10,527
3,205
1,047
3,956
6,571
0
24,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,236
Gold Earned
27,560
143
Minions Killed
110
0
Camps Cleared
0
651,686
Distance Traveled
633,875
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,944
688
27
2
0
220,846
3
L
Anhur
8,924
686
36
3
0
204,633
0
W
Anubis
9,625
740
57
4
0
193,132
0
W
Cerberus
9,430
725
57
4
0
235,692
1
L
Persephone
9,692
746
47
4
0
208,396
2
W
Thanatos
9,181
706
29
2
0
222,862
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role