Player Matchup

Sol
Sol
Silver II
Sebt1m
Sol
Silver II
Level 68
God Stats
3W - 2L
1,547 SR
Queue Stats
15W - 19L
1,061 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 68
1,547 SR
1,061 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 48
1,361 SR
961 MMR
Susano
Susano
Bronze III
Kamill___
Susano
Bronze III
Level 48
God Stats
0W - 1L
1,361 SR
Queue Stats
0W - 3L
961 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Sebt1m
Sol
16
3 / 0 / 0
9,331
933
6,009
10,220
5,408
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
BakasuraKukulkanKaliHadesUllr

VS

Bans
AphroditeSkadiAh Muzen CabIzanamiPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Kamill___
Susano
13
0 / 3 / 0
7,135
714
6,304
9,864
3,899
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
3
Kills
0
0
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Susano
Kamill___
Susano
0
3
0
0
W
Sol
Sebt1m
Sol
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,009
Damage
6,304
10,220
Taken
9,864
5,408
Mitigated
3,899
7,580
Healing
1,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
Kamill___
Susano
6,304
832
0
1,416
9,864
3,899
242
6,057
3,807
0
35,692
W
Sol
Sebt1m
Sol
6,009
2,889
0
7,580
10,220
5,408
2,722
32
10,188
56,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,331
Gold Earned
7,135
110
Minions Killed
59
0
Camps Cleared
0
177,590
Distance Traveled
201,762
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
7,135
714
59
6
0
201,762
3
W
Sol
9,331
933
110
11
0
177,590
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role