Player Matchup

Nemesis
Nemesis
Abahackari
Nemesis
Level 14
God Stats
0W - 1L
1,368 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Neith
Neith
Dragon_Inhaler
Neith
Level 20
God Stats
1W - 1L
1,843 SR
Queue Stats
5W - 14L
1,059 Elo+
Party 2
Hercules
Hercules
v1n1cim_v
Hercules
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 115L
1,086 Elo+
Solo
Team Averages
Level 21
1,570 SR
1,215 Elo+

VS

Team Averages
Level 41
1,463 SR
1,254 Elo+
Merlin
Merlin
Dewmaster120
Merlin
Level 29
God Stats
8W - 5L
1,399 SR
Queue Stats
275W - 268L
1,245 Elo+
Solo
Cthulhu
Cthulhu
Flixni
Cthulhu
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
74W - 64L
1,262 Elo+
Party 1
Neith
Neith
Ikahpikah
Neith
Level 26
God Stats
69W - 57L
1,491 SR
Queue Stats
74W - 63L
1,257 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Abahackari
Nemesis
13
4 / 2 / 3
10,110
632
7,208
13,681
9,497
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

12
4 / 6 / 2
10,092
631
10,602
13,476
4,854
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
v1n1cim_v
Hercules
12
1 / 4 / 4
9,140
571
7,333
19,738
17,378
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
7 / 3 / 3
11,485
718
22,026
11,276
4,001
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
Flixni
Cthulhu
13
3 / 2 / 6
10,030
627
12,216
12,535
15,758
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Ikahpikah
Neith
13
2 / 4 / 5
9,969
623
5,021
8,352
3,127
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
26
9
Kills
12
12
Deaths
9
9
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Abahackari
Nemesis
4
2
3
2.75
W
Merlin
7
3
3
2.83
L
4
6
2
0.83
W
Cthulhu
Flixni
Cthulhu
3
2
6
3
W
Neith
Ikahpikah
Neith
2
4
5
1.13
L
Hercules
v1n1cim_v
Hercules
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,143
Damage
39,263
46,895
Taken
32,163
31,729
Mitigated
22,886
9,585
Healing
8,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Abahackari
Nemesis
7,208
1,645
0
1,016
13,681
9,497
0
10,623
3,058
0
14,656
W
Merlin
22,026
3,247
428
5,375
11,276
4,001
451
20
10,931
59,108
0
L
10,602
4,042
929
3,662
13,476
4,854
55
10,081
3,395
0
45,480
W
Cthulhu
Flixni
Cthulhu
12,216
1,681
0
0
12,535
15,758
235
0
11,972
28,807
0
W
Neith
Ikahpikah
Neith
5,021
2,399
683
2,399
8,352
3,127
1,313
0
8,177
0
17,445
L
Hercules
v1n1cim_v
Hercules
7,333
1,142
0
3,978
19,738
17,378
0
13,538
6,200
0
17,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,342
Gold Earned
31,484
110
Minions Killed
118
0
Camps Cleared
0
881,226
Distance Traveled
822,352
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,110
632
18
1
0
357,522
0
W
Merlin
11,485
718
65
4
0
262,111
2
L
Neith
10,092
631
65
4
0
242,694
7
W
Cthulhu
10,030
627
20
1
0
311,033
0
W
Neith
9,969
623
33
2
0
249,208
0
L
Hercules
9,140
571
27
2
0
281,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role