Player Matchup

Guan Yu
Guan Yu
KingKeyss
Guan Yu
Level 23
God Stats
1W - 2L
1,498 SR
Queue Stats
46W - 27L
1,539 Elo+
Solo
Cthulhu
Cthulhu
MirroredSmoke
Cthulhu
Level 13
God Stats
1W - 3L
1,581 SR
Queue Stats
24W - 24L
1,509 Elo+
Solo
Olorun
Olorun
brucebryson0201
Olorun
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 5L
1,629 Elo+
Party 1
Skadi
Skadi
northernbecker4
Skadi
Level 7
God Stats
2W - 6L
1,500 SR
Queue Stats
32W - 34L
1,303 Elo+
Party 1
He Bo
He Bo
xCooler90
He Bo
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,331 Elo+
Solo
Team Averages
Level 11
1,516 SR
1,462 Elo+

VS

Team Averages
Level 18
1,501 SR
1,462 Elo+
Merlin
Merlin
AvatarRayla
Merlin
Level 25
God Stats
29W - 14L
1,621 SR
Queue Stats
203W - 161L
1,555 Elo+
Solo
Set
Set
OnlyX0ptim0s
Set
Level 14
God Stats
22W - 22L
1,446 SR
Queue Stats
28W - 29L
1,474 Elo+
Solo
Nemesis
Nemesis
SMjuan
Nemesis
Level 17
God Stats
2W - 1L
1,496 SR
Queue Stats
5W - 5L
1,402 Elo+
Solo
Neith
Neith
Void Synergy725
Neith
Level 23
God Stats
3W - 7L
1,500 SR
Queue Stats
400W - 388L
1,499 Elo+
Solo
Cthulhu
Cthulhu
ii F0XTR0T
Cthulhu
Level 9
God Stats
5W - 3L
1,443 SR
Queue Stats
6W - 6L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
KingKeyss
Guan Yu
14
0 / 7 / 1
8,185
909
5,651
14,840
7,434
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
14
4 / 8 / 0
9,632
1,070
9,320
16,628
11,127
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

13
0 / 14 / 1
7,766
863
5,421
18,675
5,785
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
0 / 11 / 3
8,161
907
5,697
17,737
5,104
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

He Bo
xCooler90
He Bo
14
1 / 9 / 2
8,514
946
5,668
10,811
2,673
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

318

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
11 / 1 / 19
11,341
1,260
14,144
4,514
1,780
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
15 / 2 / 19
11,197
1,244
17,196
9,345
3,369
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nemesis
SMjuan
Nemesis
18
13 / 0 / 20
11,430
1,270
15,516
8,102
3,050
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
7 / 0 / 18
9,904
1,100
10,129
3,457
2,054
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
ii F0XTR0T
Cthulhu
17
3 / 2 / 28
10,536
1,171
12,222
9,779
8,678
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
153
5
Kills
49
49
Deaths
5
7
Assists
104
Player
Kills
Deaths
Assists
KDA
W
Merlin
11
1
19
20.5
L
Guan Yu
KingKeyss
Guan Yu
0
7
1
0.07
L
Cthulhu
4
8
0
0.5
W
15
2
19
12.25
W
Nemesis
SMjuan
Nemesis
13
0
20
23
W
7
0
18
16
L
0
14
1
0.04
W
Cthulhu
ii F0XTR0T
Cthulhu
3
2
28
8.5
L
0
11
3
0.14
L
He Bo
xCooler90
He Bo
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,757
Damage
69,207
78,691
Taken
35,197
32,123
Mitigated
18,931
3,179
Healing
3,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
14,144
1,124
0
691
4,514
1,780
0
2,347
2,167
33,350
0
L
Guan Yu
KingKeyss
Guan Yu
5,651
1,034
424
536
14,840
7,434
0
3,698
11,142
0
19,872
L
Cthulhu
9,320
610
296
0
16,628
11,127
0
8,253
8,375
27,720
0
W
17,196
10,362
510
1,216
9,345
3,369
0
5,653
3,692
0
24,889
W
Nemesis
SMjuan
Nemesis
15,516
8,054
0
356
8,102
3,050
0
4,437
3,665
0
27,532
W
10,129
6,138
0
924
3,457
2,054
0
2,224
1,233
0
20,386
L
5,421
5,033
0
1,640
18,675
5,785
0
4,881
13,794
13,833
0
W
Cthulhu
ii F0XTR0T
Cthulhu
12,222
1,006
0
100
9,779
8,678
0
5,748
4,031
29,874
0
L
5,697
2,718
0
0
17,737
5,104
0
7,633
10,104
0
17,687
L
He Bo
xCooler90
He Bo
5,668
1,114
0
283
10,811
2,673
0
1,901
8,910
16,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,258
Gold Earned
54,408
126
Minions Killed
168
4
Camps Cleared
7
755,960
Distance Traveled
847,824
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,341
1,260
59
7
1
160,516
0
L
Guan Yu
8,185
909
23
3
1
179,935
0
L
Cthulhu
9,632
1,070
38
4
0
174,715
0
W
Set
11,197
1,244
16
2
1
175,854
1
W
Nemesis
11,430
1,270
26
3
3
221,097
1
W
Neith
9,904
1,100
28
3
0
136,140
0
L
Olorun
7,766
863
9
1
1
139,765
0
W
Cthulhu
10,536
1,171
39
4
2
154,217
1
L
Skadi
8,161
907
22
2
2
144,307
0
L
He Bo
8,514
946
34
4
0
117,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role