Player Matchup

Cthulhu
Cthulhu
NCDM26
Cthulhu
Level 10
God Stats
1W - 2L
1,255 SR
Queue Stats
3W - 11L
1,131 Elo+
Party 1
Nu Wa
Nu Wa
Sierrarenee11
Nu Wa
Level 68
God Stats
0W - 2L
1,285 SR
Queue Stats
7W - 13L
1,295 Elo+
Solo
Chaac
Chaac
kouck
Chaac
Level 68
God Stats
0W - 4L
1,240 SR
Queue Stats
6W - 16L
1,176 Elo+
Party 1
Team Averages
Level 49
1,260 SR
1,201 Elo+

VS

Team Averages
Level 16
1,338 SR
1,202 Elo+
Neith
Neith
Crimson626
Neith
Level 17
God Stats
1W - 2L
1,229 SR
Queue Stats
7W - 10L
1,205 Elo+
Party 2
Loki
Loki
KreaTeveHUN
Loki
Level 14
God Stats
2W - 2L
1,479 SR
Queue Stats
26W - 29L
1,339 Elo+
Solo
Cerberus
Cerberus
NicShuriken
Cerberus
Level 18
God Stats
5W - 13L
1,305 SR
Queue Stats
7W - 18L
1,062 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
NCDM26
Cthulhu
8
0 / 4 / 3
7,434
572
3,310
6,705
3,690
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
0 / 6 / 2
7,406
570
5,177
7,617
1,968
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
kouck
Chaac
12
3 / 1 / 0
8,686
668
10,230
12,384
7,470
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
0 / 1 / 6
7,721
594
6,998
7,757
2,290
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
5 / 1 / 6
8,997
692
8,424
7,529
2,182
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
NicShuriken
Cerberus
12
6 / 1 / 4
9,988
768
6,573
10,474
6,096
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
3
Kills
11
11
Deaths
3
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Neith
0
1
6
3
W
5
1
6
8
L
Cthulhu
NCDM26
Cthulhu
0
4
3
0.38
W
Cerberus
NicShuriken
Cerberus
6
1
4
8
L
0
6
2
0.17
L
Chaac
kouck
Chaac
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,717
Damage
21,995
26,706
Taken
25,760
13,128
Mitigated
10,568
5,936
Healing
6,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
6,998
2,821
0
1,218
7,757
2,290
78
2,955
4,802
0
32,060
W
8,424
3,987
0
1,323
7,529
2,182
689
2,129
5,400
0
31,593
L
Cthulhu
NCDM26
Cthulhu
3,310
298
258
356
6,705
3,690
0
734
5,971
13,719
0
W
Cerberus
NicShuriken
Cerberus
6,573
386
680
3,632
10,474
6,096
206
3,435
7,039
25,240
0
L
5,177
1,422
0
62
7,617
1,968
224
2,473
5,144
21,639
0
L
Chaac
kouck
Chaac
10,230
1,896
217
5,043
12,384
7,470
44
3,410
8,974
0
28,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,526
Gold Earned
26,706
76
Minions Killed
132
0
Camps Cleared
0
549,234
Distance Traveled
651,390
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,721
594
63
5
0
207,724
0
W
Loki
8,997
692
37
3
0
244,253
3
L
Cthulhu
7,434
572
14
1
0
145,925
0
W
Cerberus
9,988
768
32
2
0
199,413
0
L
Nu Wa
7,406
570
36
3
0
159,420
0
L
Chaac
8,686
668
26
2
0
243,889
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role