Player Matchup

Jormungandr
Jormungandr
Egypt1anK1ng
Jormungandr
Level 107
God Stats
11W - 8L
1,555 SR
Queue Stats
200W - 218L
1,572 Elo+
Solo
Arachne
Arachne
FreeStyle722
Arachne
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 48L
1,529 Elo+
Solo
Freya
Freya
HitBellAndSub
Freya
Level 119
God Stats
4W - 6L
1,500 SR
Queue Stats
150W - 101L
1,611 Elo+
Solo
Ra
Ra
KenCairo
Ra
Level 125
God Stats
9W - 9L
1,489 SR
Queue Stats
407W - 376L
1,568 Elo+
Solo
Horus
Horus
RAPTOREXTREME21
Horus
Level 66
God Stats
35W - 26L
1,483 SR
Queue Stats
370W - 332L
1,522 Elo+
Solo
Team Averages
Level 107
1,505 SR
1,560 Elo+

VS

Team Averages
Level 86
1,552 SR
1,538 Elo+
Sol
Sol
 
Sol
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
TH3-D1G1-
Thanatos
Level 89
God Stats
1W - 2L
1,603 SR
Queue Stats
71W - 67L
1,490 Elo+
Solo
Mercury
Mercury
VirusxMercer27
Mercury
Level 117
God Stats
95W - 115L
1,575 SR
Queue Stats
1,392W - 1,269L
1,573 Elo+
Party 1
Merlin
Merlin
trammat98
Merlin
Level 84
God Stats
5W - 14L
1,485 SR
Queue Stats
501W - 475L
1,524 Elo+
Party 1
King Arthur
King Arthur
xXEx-kali-bureXx
King Arthur
Level 60
God Stats
10W - 14L
1,596 SR
Queue Stats
74W - 65L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Egypt1anK1ng
Jormungandr
16
5 / 2 / 6
10,562
587
13,440
12,620
13,067
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
FreeStyle722
Arachne
15
6 / 1 / 7
10,674
593
9,709
20,613
8,716
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
7 / 0 / 8
11,616
645
12,135
13,318
5,289
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
3 / 2 / 7
10,951
608
10,807
6,614
2,742
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
2 / 1 / 11
9,713
540
4,162
14,959
12,368
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
0 / 7 / 0
8,306
461
7,758
14,688
4,011
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Thanatos
TH3-D1G1-
Thanatos
12
2 / 5 / 1
8,001
445
7,460
14,872
7,889
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
3 / 0 / 1
9,645
536
7,254
12,587
4,202
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Merlin
trammat98
Merlin
13
0 / 6 / 3
8,021
446
5,654
8,525
3,055
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
xXEx-kali-bureXx
King Arthur
10
1 / 5 / 2
7,108
395
8,156
14,343
9,988
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
13
23
Kills
6
6
Deaths
23
39
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
7
0
0
W
Jormungandr
Egypt1anK1ng
Jormungandr
5
2
6
4
W
Arachne
FreeStyle722
Arachne
6
1
7
9.5
W
7
0
8
11
W
3
2
7
3.25
W
2
1
11
7.5
L
Thanatos
TH3-D1G1-
Thanatos
2
5
1
0.5
L
3
0
1
3.5
L
Merlin
trammat98
Merlin
0
6
3
0.25
L
King Arthur
xXEx-kali-bureXx
King Arthur
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,253
Damage
36,282
68,124
Taken
65,015
42,182
Mitigated
29,145
47,092
Healing
20,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
7,758
1,166
0
5,226
14,688
4,011
0
8,419
6,219
60,468
0
W
Jormungandr
Egypt1anK1ng
Jormungandr
13,440
2,563
0
5,495
12,620
13,067
124
1,677
10,518
57,572
0
W
Arachne
FreeStyle722
Arachne
9,709
4,956
0
12,180
20,613
8,716
330
4,769
15,644
0
83,240
W
12,135
4,550
0
10,800
13,318
5,289
350
4,135
9,058
89,273
0
W
10,807
908
4,982
2,990
6,614
2,742
738
1,165
5,374
92,626
0
W
4,162
2,159
3,921
6,724
14,959
12,368
66
4,124
10,585
0
8,114
L
Thanatos
TH3-D1G1-
Thanatos
7,460
981
0
9,353
14,872
7,889
0
9,704
4,718
0
36,420
L
7,254
2,159
0
3,652
12,587
4,202
0
3,958
8,504
0
75,034
L
Merlin
trammat98
Merlin
5,654
96
0
1,080
8,525
3,055
0
4,952
3,519
51,126
0
L
King Arthur
xXEx-kali-bureXx
King Arthur
8,156
965
0
883
14,343
9,988
0
8,789
5,456
0
22,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,516
Gold Earned
41,081
482
Minions Killed
446
0
Camps Cleared
0
1,938,802
Distance Traveled
1,754,444
21
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,306
461
103
6
0
312,037
4
W
Jormungandr
10,562
587
82
5
0
357,495
5
W
Arachne
10,674
593
95
5
0
431,694
2
W
Freya
11,616
645
150
8
0
348,434
2
W
Ra
10,951
608
145
8
0
410,693
7
W
Horus
9,713
540
10
1
0
390,486
5
L
Thanatos
8,001
445
75
4
0
343,314
3
L
Mercury
9,645
536
121
7
0
444,185
3
L
Merlin
8,021
446
114
6
0
311,440
2
L
King Arthur
7,108
395
33
2
0
343,468
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role