Player Matchup

He Bo
He Bo
Silver I
insiii
He Bo
Silver I
Level 145
God Stats
8W - 8L
1,495 SR
Queue Stats
62W - 68L
1,319 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 145
1,495 SR
1,319 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 106
1,514 SR
1,070 MMR
Sun Wukong
Sun Wukong
Bronze III
kanviol
Sun Wukong
Bronze III
Level 106
God Stats
9W - 16L
1,514 SR
Queue Stats
24W - 39L
1,070 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
insiii
He Bo
17
4 / 0 / 0
10,625
885
9,055
7,310
4,208
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
ChronosPoseidonAh Muzen CabAnubisBakasura

VS

Bans
HerculesUllrIzanamiHadesKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
kanviol
Sun Wukong
14
0 / 4 / 0
8,209
684
3,853
11,410
6,732
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
4
Kills
0
0
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
He Bo
insiii
He Bo
4
0
0
4
L
Sun Wukong
kanviol
Sun Wukong
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,055
Damage
3,853
7,310
Taken
11,410
4,208
Mitigated
6,732
4,492
Healing
2,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
insiii
He Bo
9,055
426
0
4,492
7,310
4,208
1,747
16
7,294
73,609
0
L
Sun Wukong
kanviol
Sun Wukong
3,853
325
0
2,689
11,410
6,732
0
9,131
2,279
0
47,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,625
Gold Earned
8,209
137
Minions Killed
82
0
Camps Cleared
0
209,815
Distance Traveled
233,765
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,625
885
137
11
0
209,815
3
L
Sun Wukong
8,209
684
82
7
0
233,765
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role