Player Matchup

Cerberus
Cerberus
GodLIkeImmortal
Cerberus
Level 18
God Stats
15W - 22L
1,225 SR
Queue Stats
29W - 54L
1,187 Elo+
Party 3
Pele
Pele
KingFlares
Pele
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 20L
1,356 Elo+
Party 2
Sol
Sol
Larius87
Sol
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 12L
1,356 Elo+
Party 2
Guan Yu
Guan Yu
MeiWuChang
Guan Yu
Level 6
God Stats
1W - 2L
1,474 SR
Queue Stats
2W - 4L
1,538 Elo+
Solo
Fenrir
Fenrir
Warmanilo
Fenrir
Level 27
God Stats
5W - 1L
1,804 SR
Queue Stats
211W - 247L
1,333 Elo+
Party 3
Team Averages
Level 15
1,501 SR
1,354 Elo+

VS

Team Averages
Level 19
1,414 SR
1,403 Elo+
Chronos
Chronos
DK23
Chronos
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 49L
1,357 Elo+
Solo
Kali
Kali
DonyMingo
Kali
Level 12
God Stats
1W - 0L
1,281 SR
Queue Stats
3W - 1L
1,797 Elo+
Solo
Hou Yi
Hou Yi
Mezeroth
Hou Yi
Level 26
God Stats
85W - 55L
1,300 SR
Queue Stats
284W - 309L
1,270 Elo+
Party 1
Bellona
Bellona
PiyaOhRePiya
Bellona
Level 6
God Stats
1W - 0L
1,784 SR
Queue Stats
15W - 16L
1,325 Elo+
Solo
Geb
Geb
Yaered
Geb
Level 25
God Stats
1W - 3L
1,207 SR
Queue Stats
167W - 199L
1,267 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
10
2 / 5 / 4
6,573
411
7,430
12,707
4,554
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 5 / 3
7,434
465
8,528
13,824
4,673
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
4 / 2 / 1
7,514
470
7,250
8,048
2,688
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
MeiWuChang
Guan Yu
10
1 / 5 / 0
6,000
375
2,280
9,820
5,024
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Fenrir
Warmanilo
Fenrir
11
4 / 6 / 0
7,099
444
5,297
13,311
4,598
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DK23
Chronos
14
2 / 2 / 6
8,504
532
5,486
6,652
2,153
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kali
12
5 / 3 / 6
8,445
528
9,052
11,412
3,707
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hou Yi
Mezeroth
Hou Yi
12
6 / 4 / 5
7,927
495
10,999
6,756
2,066
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
PiyaOhRePiya
Bellona
17
7 / 0 / 3
10,190
637
12,021
11,074
6,499
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Geb
Yaered
Geb
12
2 / 3 / 10
8,267
517
4,970
10,866
6,585
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
52
12
Kills
22
23
Deaths
12
8
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Chronos
DK23
Chronos
2
2
6
2.5
W
Kali
5
3
6
2.67
L
Cerberus
2
5
4
0.8
L
1
5
3
0.5
L
4
2
1
2.25
L
Guan Yu
MeiWuChang
Guan Yu
1
5
0
0.2
W
Hou Yi
Mezeroth
Hou Yi
6
4
5
2.13
W
Bellona
PiyaOhRePiya
Bellona
7
0
3
8.5
L
Fenrir
Warmanilo
Fenrir
4
6
0
0.67
W
Geb
Yaered
Geb
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,785
Damage
42,528
57,710
Taken
46,760
21,537
Mitigated
21,010
15,724
Healing
7,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
DK23
Chronos
5,486
1,396
0
848
6,652
2,153
1,202
2,178
4,474
36,906
0
W
Kali
9,052
6,315
0
3,488
11,412
3,707
1,485
3,448
7,889
0
31,944
L
Cerberus
7,430
826
454
2,902
12,707
4,554
421
2,708
9,999
28,218
0
L
8,528
2,878
0
4,956
13,824
4,673
0
2,823
11,001
0
54,325
L
7,250
1,744
0
3,068
8,048
2,688
1,487
2,171
5,877
33,788
0
L
Guan Yu
MeiWuChang
Guan Yu
2,280
551
0
1,128
9,820
5,024
0
0
9,820
0
15,695
W
Hou Yi
Mezeroth
Hou Yi
10,999
5,549
0
0
6,756
2,066
912
3,113
3,643
0
31,189
W
Bellona
PiyaOhRePiya
Bellona
12,021
5,173
0
2,435
11,074
6,499
660
1,055
9,819
0
69,839
L
Fenrir
Warmanilo
Fenrir
5,297
677
408
2,808
13,311
4,598
0
2,754
10,557
0
24,345
W
Geb
Yaered
Geb
4,970
1,141
0
1,075
10,866
6,585
58
4,886
5,980
19,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,620
Gold Earned
43,333
288
Minions Killed
334
0
Camps Cleared
0
1,279,756
Distance Traveled
1,502,866
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,504
532
75
5
0
312,829
3
W
Kali
8,445
528
53
3
0
284,586
0
L
Cerberus
6,573
411
69
4
0
261,504
3
L
Pele
7,434
465
74
5
0
278,407
1
L
Sol
7,514
470
72
5
0
294,701
0
L
Guan Yu
6,000
375
34
2
0
203,913
0
W
Hou Yi
7,927
495
48
3
0
276,687
5
W
Bellona
10,190
637
138
9
0
323,216
1
L
Fenrir
7,099
444
39
2
0
241,231
0
W
Geb
8,267
517
20
1
0
305,548
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role