Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
AlexG8183
Olorun
Level 80
God Stats
1W - 1L
1,312 SR
Queue Stats
13W - 20L
1,254 Elo+
Solo
Kuzenbo
Kuzenbo
Bigmex97
Kuzenbo
Level 46
God Stats
12W - 8L
1,599 SR
Queue Stats
175W - 156L
1,368 Elo+
Solo
Bakasura
Bakasura
Elmo4LOVES4you
Bakasura
Level 75
God Stats
5W - 5L
1,500 SR
Queue Stats
592W - 542L
1,192 Elo+
Solo
Thanatos
Thanatos
pinkvader1
Thanatos
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 19L
1,211 Elo+
Solo
Team Averages
Level 62
1,482 SR
1,305 Elo+

VS

Team Averages
Level 74
1,426 SR
1,287 Elo+
Heimdallr
Heimdallr
Crossfire572
Heimdallr
Level 83
God Stats
3W - 0L
1,394 SR
Queue Stats
60W - 70L
1,335 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Flipmeg
Ah Muzen Cab
Level 28
God Stats
11W - 11L
1,500 SR
Queue Stats
334W - 321L
1,316 Elo+
Solo
Cthulhu
Cthulhu
fierycannon97
Cthulhu
Level 25
God Stats
2W - 3L
1,305 SR
Queue Stats
113W - 145L
1,276 Elo+
Solo
The Morrigan
The Morrigan
lightstriker622
The Morrigan
Level 82
God Stats
3W - 1L
1,408 SR
Queue Stats
75W - 102L
1,252 Elo+
Solo
Anubis
Anubis
ok0kok
Anubis
Level 153
God Stats
9W - 6L
1,524 SR
Queue Stats
399W - 398L
1,254 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
20
4 / 10 / 13
14,526
692
27,931
17,729
6,865
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Olorun
AlexG8183
Olorun
20
8 / 7 / 9
15,414
734
19,603
24,672
10,113
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kuzenbo
Bigmex97
Kuzenbo
19
2 / 11 / 8
12,060
574
12,052
28,394
50,799
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
19
5 / 12 / 6
13,552
645
15,485
22,917
9,584
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thanatos
pinkvader1
Thanatos
19
6 / 18 / 5
13,563
646
8,059
28,432
10,957
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Crossfire572
Heimdallr
20
12 / 5 / 30
16,075
765
29,529
23,716
9,725
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ah Muzen Cab
Flipmeg
Ah Muzen Cab
20
5 / 2 / 29
14,394
685
21,304
20,193
8,855
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
20
12 / 5 / 32
15,883
756
23,377
21,344
15,102
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Morrigan
lightstriker622
The Morrigan
20
11 / 6 / 30
15,432
735
16,312
14,229
6,412
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
ok0kok
Anubis
20
18 / 8 / 17
16,118
768
18,967
22,127
9,940
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
196
25
Kills
58
58
Deaths
26
41
Assists
138
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
4
10
13
1.05
L
Olorun
AlexG8183
Olorun
8
7
9
1.79
L
Kuzenbo
Bigmex97
Kuzenbo
2
11
8
0.55
W
Heimdallr
Crossfire572
Heimdallr
12
5
30
5.4
L
Bakasura
5
12
6
0.67
W
Ah Muzen Cab
Flipmeg
Ah Muzen Cab
5
2
29
9.75
W
Cthulhu
12
5
32
5.6
W
The Morrigan
lightstriker622
The Morrigan
11
6
30
4.33
W
Anubis
ok0kok
Anubis
18
8
17
3.31
L
Thanatos
pinkvader1
Thanatos
6
18
5
0.47

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,130
Damage
109,489
122,144
Taken
101,609
88,318
Mitigated
50,034
28,582
Healing
44,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
27,931
4,186
2,110
2,005
17,729
6,865
102
8,437
9,292
60,958
0
L
Olorun
AlexG8183
Olorun
19,603
9,853
892
8,966
24,672
10,113
2,078
14,398
10,274
58,278
0
L
Kuzenbo
Bigmex97
Kuzenbo
12,052
3,344
837
2,697
28,394
50,799
195
8,857
19,537
30,396
0
W
Heimdallr
Crossfire572
Heimdallr
29,529
15,785
1,532
8,903
23,716
9,725
3,388
15,352
7,977
0
70,504
L
Bakasura
15,485
9,636
1,100
2,575
22,917
9,584
0
8,932
13,985
0
17,190
W
Ah Muzen Cab
Flipmeg
Ah Muzen Cab
21,304
4,645
2,084
8,385
20,193
8,855
2,016
11,265
8,431
0
48,798
W
Cthulhu
23,377
2,009
3,855
3,353
21,344
15,102
0
11,709
9,280
64,898
0
W
The Morrigan
lightstriker622
The Morrigan
16,312
1,589
2,935
2,978
14,229
6,412
368
7,077
6,813
34,339
3,625
W
Anubis
ok0kok
Anubis
18,967
238
3,007
7,779
22,127
9,940
993
14,158
7,656
33,070
0
L
Thanatos
pinkvader1
Thanatos
8,059
2,558
0
7,400
28,432
10,957
0
14,975
13,454
0
20,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,115
Gold Earned
77,902
276
Minions Killed
278
0
Camps Cleared
0
1,478,992
Distance Traveled
1,865,385
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
14,526
692
75
4
0
274,107
0
L
Olorun
15,414
734
114
5
0
280,975
1
L
Kuzenbo
12,060
574
36
2
0
308,322
0
W
Heimdallr
16,075
765
84
4
0
346,395
1
L
Bakasura
13,552
645
24
1
0
306,754
0
W
Ah Muzen Cab
14,394
685
53
3
0
427,416
3
W
Cthulhu
15,883
756
75
4
0
421,520
0
W
The Morrigan
15,432
735
40
2
0
354,811
0
W
Anubis
16,118
768
26
1
0
315,243
4
L
Thanatos
13,563
646
27
1
0
308,834
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role