Player Matchup

Kuzenbo
Kuzenbo
BabyFaceKiller
Kuzenbo
Level 122
God Stats
14W - 9L
1,500 SR
Queue Stats
224W - 211L
1,443 Elo+
Solo
Thoth
Thoth
BiggestTurtle
Thoth
Level 157
God Stats
18W - 26L
1,458 SR
Queue Stats
448W - 449L
1,605 Elo+
Solo
Sun Wukong
Sun Wukong
LighOfDeath
Sun Wukong
Level 159
God Stats
22W - 24L
1,436 SR
Queue Stats
207W - 222L
1,405 Elo+
Solo
Cthulhu
Cthulhu
Zen1th
Cthulhu
Level 105
God Stats
2W - 1L
1,576 SR
Queue Stats
42W - 34L
1,430 Elo+
Solo
Izanami
Izanami
necromer543
Izanami
Level 91
God Stats
1W - 1L
1,612 SR
Queue Stats
217W - 194L
1,540 Elo+
Solo
Team Averages
Level 127
1,516 SR
1,485 Elo+

VS

Team Averages
Level 103
1,574 SR
1,491 Elo+
Discordia
Discordia
Amstaad
Discordia
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Cerge
Pele
Level 103
God Stats
50W - 50L
1,595 SR
Queue Stats
225W - 229L
1,500 Elo+
Solo
Osiris
Osiris
JuanDaCorte357
Osiris
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 94L
1,421 Elo+
Solo
Hachiman
Hachiman
JuzSam
Hachiman
Level 148
God Stats
5W - 8L
1,479 SR
Queue Stats
484W - 414L
1,601 Elo+
Solo
Athena
Athena
Quicknezi
Athena
Level 87
God Stats
2W - 2L
1,797 SR
Queue Stats
24W - 26L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 6
8,323
520
4,864
9,585
9,712
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

17
9 / 2 / 4
10,514
657
9,209
9,023
2,930
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
LighOfDeath
Sun Wukong
15
7 / 2 / 3
9,601
600
11,747
12,199
10,489
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cthulhu
Zen1th
Cthulhu
13
3 / 3 / 0
8,272
517
5,927
14,680
6,490
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
necromer543
Izanami
13
4 / 5 / 2
8,686
543
5,908
8,022
2,046
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Amstaad
Discordia
14
2 / 6 / 4
8,791
549
7,288
11,875
3,524
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Pele
Cerge
Pele
12
5 / 3 / 2
8,296
519
8,842
10,782
2,879
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
0 / 5 / 2
6,345
397
3,201
8,851
7,743
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hachiman
JuzSam
Hachiman
14
5 / 4 / 1
8,434
527
8,984
8,842
2,468
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Athena
Quicknezi
Athena
12
2 / 6 / 5
7,338
459
4,305
11,959
4,668
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
28
24
Kills
14
14
Deaths
24
15
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Discordia
Amstaad
Discordia
2
6
4
0.67
W
1
2
6
2
W
9
2
4
5.5
L
Pele
Cerge
Pele
5
3
2
2
L
0
5
2
0.2
L
Hachiman
JuzSam
Hachiman
5
4
1
1.38
W
Sun Wukong
LighOfDeath
Sun Wukong
7
2
3
4.25
L
Athena
Quicknezi
Athena
2
6
5
0.75
W
Cthulhu
Zen1th
Cthulhu
3
3
0
1
W
Izanami
necromer543
Izanami
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,655
Damage
32,620
53,509
Taken
52,309
31,667
Mitigated
21,282
13,793
Healing
5,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Amstaad
Discordia
7,288
747
0
1,165
11,875
3,524
162
8,273
3,577
46,552
0
W
4,864
1,894
0
500
9,585
9,712
42
3,849
5,736
15,342
0
W
9,209
358
0
2,615
9,023
2,930
416
2,213
6,760
70,088
0
L
Pele
Cerge
Pele
8,842
2,298
0
1,972
10,782
2,879
0
4,372
6,385
0
37,047
L
3,201
830
0
940
8,851
7,743
0
1,135
7,217
0
18,276
L
Hachiman
JuzSam
Hachiman
8,984
4,592
0
923
8,842
2,468
0
2,761
6,081
0
61,258
W
Sun Wukong
LighOfDeath
Sun Wukong
11,747
2,724
255
6,027
12,199
10,489
580
2,802
9,097
0
55,616
L
Athena
Quicknezi
Athena
4,305
2,401
0
931
11,959
4,668
0
3,811
8,048
28,425
0
W
Cthulhu
Zen1th
Cthulhu
5,927
496
0
3,256
14,680
6,490
0
1,834
12,846
46,269
0
W
Izanami
necromer543
Izanami
5,908
3,747
0
1,140
8,022
2,046
1,069
895
7,127
0
58,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,396
Gold Earned
39,204
462
Minions Killed
324
0
Camps Cleared
0
1,460,929
Distance Traveled
1,423,638
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,791
549
84
5
0
283,764
1
W
Kuzenbo
8,323
520
17
1
0
307,120
6
W
Thoth
10,514
657
132
8
0
302,007
1
L
Pele
8,296
519
58
4
0
314,926
6
L
Osiris
6,345
397
34
2
0
254,634
5
L
Hachiman
8,434
527
105
7
0
275,921
3
W
Sun Wukong
9,601
600
118
7
0
295,059
3
L
Athena
7,338
459
43
3
0
294,393
0
W
Cthulhu
8,272
517
84
5
0
291,338
0
W
Izanami
8,686
543
111
7
0
265,405
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role