Player Matchup

Nemesis
Nemesis
Banbino_new
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,173 Elo+
Party 1
Cthulhu
Cthulhu
Bence11i
Cthulhu
Level 14
God Stats
0W - 2L
1,152 SR
Queue Stats
9W - 12L
1,173 Elo+
Party 1
Yemoja
Yemoja
ShZo_Melanie
Yemoja
Level 28
God Stats
12W - 19L
1,415 SR
Queue Stats
147W - 162L
1,354 Elo+
Solo
Skadi
Skadi
rikipedia89
Skadi
Level 17
God Stats
16W - 24L
1,428 SR
Queue Stats
18W - 32L
1,231 Elo+
Solo
Mulan
Mulan
zayebis_voda
Mulan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,277 Elo+
Solo
Team Averages
Level 16
1,399 SR
1,242 Elo+

VS

Team Averages
Level 20
1,367 SR
1,269 Elo+
Chang'e
Chang'e
AlexGabs15
Chang'e
Level 14
God Stats
3W - 3L
1,500 SR
Queue Stats
72W - 73L
1,314 Elo+
Solo
Osiris
Osiris
SG8infinit
Osiris
Level 14
God Stats
2W - 3L
1,358 SR
Queue Stats
7W - 11L
1,215 Elo+
Solo
Jing Wei
Jing Wei
TwistyWhistle54
Jing Wei
Level 17
God Stats
2W - 3L
1,100 SR
Queue Stats
22W - 26L
1,167 Elo+
Solo
Ullr
Ullr
aledown_snip
Ullr
Level 28
God Stats
3W - 5L
1,336 SR
Queue Stats
165W - 162L
1,391 Elo+
Party 2
Ratatoskr
Ratatoskr
zzMAjStiCzRR
Ratatoskr
Level 27
God Stats
11W - 9L
1,540 SR
Queue Stats
43W - 48L
1,258 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Banbino_new
Nemesis
20
4 / 7 / 8
14,736
421
12,756
26,284
10,183
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
Bence11i
Cthulhu
20
8 / 5 / 12
16,195
463
27,714
27,701
32,908
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Yemoja
20
4 / 6 / 17
16,389
468
24,754
21,625
27,294
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

20
14 / 3 / 6
18,712
535
35,118
23,551
10,153
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
6 / 5 / 11
15,320
438
20,670
25,988
34,049
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AlexGabs15
Chang'e
20
4 / 8 / 13
13,584
388
14,121
32,134
17,336
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Osiris
SG8infinit
Osiris
20
6 / 9 / 15
15,452
441
21,740
35,367
38,648
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jing Wei
20
10 / 9 / 10
16,346
467
34,433
38,600
17,420
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
6 / 11 / 9
16,980
485
16,055
31,810
14,243
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ratatoskr
zzMAjStiCzRR
Ratatoskr
4
0 / 1 / 0
9,005
257
368
1,093
206
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
73
36
Kills
26
26
Deaths
38
54
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Chang'e
AlexGabs15
Chang'e
4
8
13
1.31
L
Nemesis
Banbino_new
Nemesis
4
7
8
1.14
L
Cthulhu
Bence11i
Cthulhu
8
5
12
2.8
W
Osiris
SG8infinit
Osiris
6
9
15
1.5
L
Yemoja
4
6
17
2.08
W
Jing Wei
10
9
10
1.67
W
6
11
9
0.95
L
14
3
6
5.67
L
6
5
11
2.3
W
Ratatoskr
zzMAjStiCzRR
Ratatoskr
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,012
Damage
86,717
125,149
Taken
139,004
114,587
Mitigated
87,853
31,451
Healing
45,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
AlexGabs15
Chang'e
14,121
1,224
14,400
15,598
32,134
17,336
657
15,235
16,699
46,401
0
L
Nemesis
Banbino_new
Nemesis
12,756
3,826
0
6,987
26,284
10,183
1,726
3,637
22,547
0
76,097
L
Cthulhu
Bence11i
Cthulhu
27,714
679
1,173
1,384
27,701
32,908
767
2,480
24,879
88,460
0
W
Osiris
SG8infinit
Osiris
21,740
6,232
0
1,711
35,367
38,648
568
13,193
21,749
0
72,328
L
Yemoja
24,754
2,420
6,453
1,053
21,625
27,294
2,085
2,557
18,768
86,264
0
W
Jing Wei
34,433
25,088
2,397
7,947
38,600
17,420
1,107
14,187
24,188
0
109,106
W
16,055
6,982
1,096
2,248
31,810
14,243
6,485
9,923
21,762
0
110,405
L
35,118
24,672
630
11,156
23,551
10,153
4,922
1,412
21,989
0
183,270
L
20,670
1,945
0
2,615
25,988
34,049
344
4,035
21,578
73
57,265
W
Ratatoskr
zzMAjStiCzRR
Ratatoskr
368
182
0
308
1,093
206
0
0
1,093
0
3,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,352
Gold Earned
71,367
615
Minions Killed
462
0
Camps Cleared
0
2,898,800
Distance Traveled
2,217,143
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,584
388
57
2
0
576,754
0
L
Nemesis
14,736
421
103
3
0
669,745
0
L
Cthulhu
16,195
463
121
3
0
617,185
0
W
Osiris
15,452
441
88
3
0
608,009
0
L
Yemoja
16,389
468
121
3
0
486,323
0
W
Jing Wei
16,346
467
139
4
0
531,718
5
W
Ullr
16,980
485
171
5
0
454,206
0
L
Skadi
18,712
535
192
5
0
581,998
5
L
Mulan
15,320
438
78
2
0
543,549
0
W
Ratatoskr
9,005
257
7
0
0
46,456
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role