Player Matchup

Ares
Ares
Dragon64743
Ares
Level 15
God Stats
3W - 1L
1,435 SR
Queue Stats
42W - 50L
1,210 Elo+
Solo
Skadi
Skadi
LightningBog34
Skadi
Level 26
God Stats
43W - 45L
1,444 SR
Queue Stats
48W - 51L
1,384 Elo+
Solo
Arachne
Arachne
T-Sizz26
Arachne
Level 13
God Stats
7W - 3L
1,402 SR
Queue Stats
98W - 89L
1,348 Elo+
Solo
Scylla
Scylla
The Joker9969
Scylla
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
77W - 67L
1,253 Elo+
Solo
Izanami
Izanami
igrik_fed
Izanami
Level 16
God Stats
2W - 1L
1,235 SR
Queue Stats
3W - 7L
1,072 Elo+
Solo
Team Averages
Level 20
1,403 SR
1,253 Elo+

VS

Team Averages
Level 13
1,534 SR
1,140 Elo+
Tyr
Tyr
AlexisAre25
Tyr
Level 23
God Stats
1W - 1L
1,706 SR
Queue Stats
67W - 90L
1,300 Elo+
Solo
Scylla
Scylla
Happysen
Scylla
Level 15
God Stats
14W - 11L
1,338 SR
Queue Stats
30W - 31L
1,205 Elo+
Solo
Yemoja
Yemoja
IEnVySypher
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 15L
1,077 Elo+
Solo
Cthulhu
Cthulhu
alexix1823
Cthulhu
Level 17
God Stats
7W - 3L
1,626 SR
Queue Stats
61W - 81L
1,084 Elo+
Party 1
Thor
Thor
galfbrais
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,034 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 16
11,164
1,015
7,476
12,252
10,917
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

20
13 / 0 / 17
12,941
1,176
17,668
4,317
1,645
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Arachne
T-Sizz26
Arachne
19
11 / 1 / 18
12,435
1,130
20,268
11,403
6,392
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

19
16 / 1 / 17
13,828
1,257
28,691
7,629
3,051
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
igrik_fed
Izanami
17
3 / 1 / 17
10,729
975
6,646
7,580
2,672
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

319

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 2
9,587
872
5,463
16,173
7,375
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Scylla
Happysen
Scylla
15
0 / 6 / 1
9,466
861
14,475
14,452
6,683
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yemoja
15
1 / 12 / 0
9,339
849
1,333
17,661
7,993
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Cthulhu
alexix1823
Cthulhu
16
3 / 8 / 1
10,641
967
8,349
20,522
12,323
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Thor
15
1 / 13 / 0
9,602
873
6,219
20,107
9,289
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
9
46
Kills
5
5
Deaths
46
85
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
7
2
0.14
W
3
2
16
5.5
L
Scylla
Happysen
Scylla
0
6
1
0.08
L
Yemoja
1
12
0
0.08
W
13
0
17
21.5
W
Arachne
T-Sizz26
Arachne
11
1
18
20
W
16
1
17
24.5
L
Cthulhu
alexix1823
Cthulhu
3
8
1
0.44
L
Thor
1
13
0
0.08
W
Izanami
igrik_fed
Izanami
3
1
17
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,749
Damage
35,839
43,181
Taken
88,915
24,677
Mitigated
43,663
7,010
Healing
2,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,463
2,106
0
0
16,173
7,375
0
3,164
13,009
108
14,416
W
7,476
741
171
1,059
12,252
10,917
0
9,695
2,557
12,006
0
L
Scylla
Happysen
Scylla
14,475
2,486
0
1,363
14,452
6,683
0
7,885
6,567
36,144
0
L
Yemoja
1,333
1,161
640
26
17,661
7,993
0
7,537
10,124
6,500
0
W
17,668
6,372
0
62
4,317
1,645
0
2,491
1,826
0
33,187
W
Arachne
T-Sizz26
Arachne
20,268
12,050
0
3,660
11,403
6,392
0
3,681
7,722
0
36,418
W
28,691
1,706
0
1,056
7,629
3,051
0
5,540
2,089
48,584
0
L
Cthulhu
alexix1823
Cthulhu
8,349
592
230
472
20,522
12,323
0
11,515
9,007
30,639
0
L
Thor
6,219
2,536
0
0
20,107
9,289
0
6,106
14,001
0
18,621
W
Izanami
igrik_fed
Izanami
6,646
4,622
306
696
7,580
2,672
0
2,858
4,722
40
13,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,097
Gold Earned
48,635
141
Minions Killed
152
7
Camps Cleared
3
903,150
Distance Traveled
869,174
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,587
872
14
1
1
174,824
0
W
Ares
11,164
1,015
3
0
1
173,030
2
L
Scylla
9,466
861
52
5
1
170,587
1
L
Yemoja
9,339
849
12
1
0
127,975
0
W
Skadi
12,941
1,176
34
3
2
211,416
0
W
Arachne
12,435
1,130
33
3
0
195,128
0
W
Scylla
13,828
1,257
56
5
2
206,197
0
L
Cthulhu
10,641
967
45
4
0
210,099
0
L
Thor
9,602
873
29
3
1
185,689
1
W
Izanami
10,729
975
15
1
2
117,379
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role