Player Matchup

Cthulhu
Cthulhu
DinoHunter888
Cthulhu
Level 6
God Stats
0W - 1L
1,118 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Thor
Thor
EVILBOY6666
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Mulan
Mulan
KillSquadElite
Mulan
Level 28
God Stats
13W - 12L
1,508 SR
Queue Stats
101W - 90L
1,424 Elo+
Solo
Izanami
Izanami
XanderC121
Izanami
Level 1
God Stats
0W - 1L
1,328 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
kagdestroyer
Heimdallr
Level 15
God Stats
4W - 8L
1,499 SR
Queue Stats
18W - 18L
1,305 Elo+
Solo
Team Averages
Level 11
1,390 SR
1,446 Elo+

VS

Team Averages
Level 15
1,511 SR
1,255 Elo+
Pele
Pele
Confuzion103
Pele
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Set
Set
ImperialNatrix
Set
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,101 Elo+
Party 1
Izanami
Izanami
NaveSilva
Izanami
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 99L
1,319 Elo+
Party 3
Fenrir
Fenrir
Rat_Rat_2-0
Fenrir
Level 6
God Stats
2W - 2L
1,557 SR
Queue Stats
4W - 8L
1,087 Elo+
Party 1
Osiris
Osiris
ert_saut
Osiris
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 14L
1,266 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
5
0 / 5 / 0
5,812
306
1,448
6,214
2,440
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

6
2 / 9 / 0
6,409
337
3,342
7,945
1,330
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

16
6 / 2 / 4
9,699
510
14,747
14,089
16,356
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
XanderC121
Izanami
8
1 / 11 / 3
6,596
347
3,725
8,733
1,692
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heimdallr
kagdestroyer
Heimdallr
17
13 / 5 / 3
11,513
606
21,926
18,683
13,124
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 8
9,385
494
5,319
17,939
9,083
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
6 / 12 / 3
9,605
506
7,596
14,655
5,296
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
NaveSilva
Izanami
16
20 / 1 / 2
11,528
607
14,738
10,468
4,201
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
13
0 / 3 / 5
8,440
444
3,250
12,398
9,306
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Osiris
ert_saut
Osiris
15
2 / 0 / 16
9,484
499
6,060
11,079
8,851
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
63
22
Kills
29
32
Deaths
23
10
Assists
34
Player
Kills
Deaths
Assists
KDA
W
1
7
8
0.71
L
Cthulhu
0
5
0
0
L
2
9
0
0.22
W
6
12
3
0.63
L
6
2
4
4
W
Izanami
NaveSilva
Izanami
20
1
2
21
W
Fenrir
0
3
5
0.83
L
Izanami
XanderC121
Izanami
1
11
3
0.23
W
Osiris
ert_saut
Osiris
2
0
16
10
L
Heimdallr
kagdestroyer
Heimdallr
13
5
3
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,188
Damage
36,963
55,664
Taken
66,539
34,942
Mitigated
36,737
11,272
Healing
17,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,319
1,726
231
7,237
17,939
9,083
571
34
17,330
0
45,893
L
Cthulhu
1,448
319
61
142
6,214
2,440
0
0
6,164
10,191
0
L
3,342
1,480
0
143
7,945
1,330
100
0
7,770
0
13,392
W
7,596
3,696
0
1,448
14,655
5,296
210
237
13,974
0
31,286
L
14,747
917
0
4,057
14,089
16,356
230
0
13,789
0
46,106
W
Izanami
NaveSilva
Izanami
14,738
11,963
804
3,261
10,468
4,201
6,932
568
9,675
0
72,301
W
Fenrir
3,250
1,626
0
2,084
12,398
9,306
1,089
0
12,073
0
26,699
L
Izanami
XanderC121
Izanami
3,725
3,537
0
0
8,733
1,692
0
0
8,608
0
11,820
W
Osiris
ert_saut
Osiris
6,060
2,227
744
1,738
11,079
8,851
1,521
516
10,338
0
20,045
L
Heimdallr
kagdestroyer
Heimdallr
21,926
9,210
103
6,766
18,683
13,124
1,766
0
18,233
132
68,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,029
Gold Earned
48,442
229
Minions Killed
355
0
Camps Cleared
0
1,289,192
Distance Traveled
1,755,441
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,385
494
81
4
0
408,176
3
L
Cthulhu
5,812
306
11
1
0
224,706
0
L
Thor
6,409
337
17
1
0
186,690
1
W
Set
9,605
506
47
2
0
308,377
0
L
Mulan
9,699
510
86
5
0
343,967
0
W
Izanami
11,528
607
143
8
0
311,901
1
W
Fenrir
8,440
444
53
3
0
366,828
0
L
Izanami
6,596
347
14
1
0
260,533
1
W
Osiris
9,484
499
31
2
0
360,159
2
L
Heimdallr
11,513
606
101
5
0
273,296
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role