Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Sychonaut337
Merlin
Level 26
God Stats
1W - 1L
1,291 SR
Queue Stats
32W - 31L
1,383 Elo+
Party 1
Aphrodite
Aphrodite
ductfoot
Aphrodite
Level 58
God Stats
12W - 8L
1,637 SR
Queue Stats
48W - 45L
1,449 Elo+
Party 1
Team Averages
Level 58
1,476 SR
1,444 Elo+

VS

Team Averages
Level 12
1,512 SR
1,402 Elo+
Kukulkan
Kukulkan
DevilishKat
Kukulkan
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,244 Elo+
Solo
Skadi
Skadi
KashH3rrmann
Skadi
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Neith
Neith
TheQuickster210
Neith
Level 17
God Stats
1W - 2L
1,535 SR
Queue Stats
3W - 4L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
11 / 1 / 18
11,229
802
15,149
14,236
15,985
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Merlin
14
8 / 1 / 13
10,596
757
5,970
8,753
3,063
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
ductfoot
Aphrodite
14
10 / 1 / 14
11,159
797
6,737
9,057
3,998
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DevilishKat
Kukulkan
11
2 / 11 / 1
8,429
602
9,547
12,451
4,840
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 12 / 2
7,779
556
5,414
12,164
3,598
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 6 / 3
7,836
560
3,508
8,657
5,116
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
8
29
Kills
2
3
Deaths
29
45
Assists
6
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
11
1
18
20
L
Kukulkan
DevilishKat
Kukulkan
2
11
1
0.23
L
0
12
2
0.08
W
Merlin
8
1
13
14.5
L
0
6
3
0.25
W
Aphrodite
ductfoot
Aphrodite
10
1
14
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,856
Damage
18,469
32,046
Taken
33,272
23,046
Mitigated
13,554
19,226
Healing
912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
15,149
1,196
1,033
1,940
14,236
15,985
410
3,459
10,777
0
40,061
L
Kukulkan
DevilishKat
Kukulkan
9,547
1,424
0
278
12,451
4,840
0
6,100
6,149
32,549
0
L
5,414
2,353
0
0
12,164
3,598
0
3,137
8,724
0
31,695
W
Merlin
5,970
540
563
636
8,753
3,063
1,344
3,163
5,590
41,665
0
L
3,508
1,814
0
634
8,657
5,116
0
3,610
4,890
0
14,319
W
Aphrodite
ductfoot
Aphrodite
6,737
990
8,425
6,629
9,057
3,998
1,060
2,975
6,082
32,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,984
Gold Earned
24,044
161
Minions Killed
113
0
Camps Cleared
0
745,985
Distance Traveled
546,744
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,229
802
43
3
0
264,714
5
L
Kukulkan
8,429
602
53
4
0
188,900
0
L
Skadi
7,779
556
44
3
0
197,595
0
W
Merlin
10,596
757
56
4
0
237,959
0
L
Neith
7,836
560
16
1
0
160,249
0
W
Aphrodite
11,159
797
62
4
0
243,312
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role