Player Matchup

Bakasura
Bakasura
DOPEYZAZ
Bakasura
Level 6
God Stats
2W - 2L
1,051 SR
Queue Stats
3W - 7L
1,027 Elo+
Solo
Jormungandr
Jormungandr
HolyPizza2k6
Jormungandr
Level 9
God Stats
3W - 6L
1,270 SR
Queue Stats
46W - 42L
1,221 Elo+
Solo
Ares
Ares
IIISvenIII
Ares
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,039 Elo+
Solo
Sol
Sol
Luna6910
Sol
Level 15
God Stats
19W - 14L
1,483 SR
Queue Stats
46W - 34L
1,261 Elo+
Solo
Nemesis
Nemesis
bq244617
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Team Averages
Level 12
1,361 SR
1,210 Elo+

VS

Team Averages
Level 17
1,428 SR
1,292 Elo+
Neith
Neith
Feltz1234
Neith
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
Girl_power_bro
Nemesis
Level 16
God Stats
28W - 19L
1,433 SR
Queue Stats
35W - 32L
1,247 Elo+
Party 1
Merlin
Merlin
Tango0224
Merlin
Level 17
God Stats
19W - 22L
1,357 SR
Queue Stats
38W - 63L
1,176 Elo+
Solo
Cerberus
Cerberus
c4_shadow
Cerberus
Level 29
God Stats
27W - 32L
1,457 SR
Queue Stats
142W - 160L
1,319 Elo+
Solo
Bellona
Bellona
xr-tec
Bellona
Level 16
God Stats
23W - 19L
1,392 SR
Queue Stats
30W - 31L
1,219 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DOPEYZAZ
Bakasura
14
0 / 6 / 0
9,075
756
1,852
6,906
2,086
Attacker's Blessing

Attacker's Blessing

+20 Physical Power +25 Magical Power ROLE QUEST: DAMAGE Damage lane minions and Enemy gods to gain stacks. Dealing 100 damage to Lane Minions provide 1 Stack and Dealing 100 damage to Enemy gods provide 3 Stacks. At 100 Stacks Attacker's Blessing Evolves, gaining 10 Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
HolyPizza2k6
Jormungandr
17
4 / 8 / 3
11,687
974
14,427
28,135
22,290
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
1 / 8 / 5
10,856
905
7,964
19,064
14,032
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
2 / 10 / 5
10,892
908
17,201
24,784
12,558
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
bq244617
Nemesis
16
4 / 12 / 2
11,601
967
14,357
22,907
14,988
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

294

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Feltz1234
Neith
18
1 / 6 / 16
11,152
929
12,476
8,794
3,314
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
3 / 1 / 18
11,791
983
15,469
11,799
7,447
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Merlin
Tango0224
Merlin
16
3 / 1 / 13
11,029
919
7,769
10,738
3,947
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
c4_shadow
Cerberus
20
16 / 3 / 18
14,469
1,206
27,190
21,220
19,646
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
xr-tec
Bellona
20
20 / 0 / 11
15,512
1,293
27,624
14,705
10,819
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
119
11
Kills
43
44
Deaths
11
15
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Bakasura
DOPEYZAZ
Bakasura
0
6
0
0
W
Neith
Feltz1234
Neith
1
6
16
1.5
W
3
1
18
12
L
Jormungandr
HolyPizza2k6
Jormungandr
4
8
3
0.69
L
1
8
5
0.44
L
2
10
5
0.45
W
Merlin
Tango0224
Merlin
3
1
13
9.5
L
Nemesis
bq244617
Nemesis
4
12
2
0.42
W
Cerberus
c4_shadow
Cerberus
16
3
18
8.33
W
Bellona
xr-tec
Bellona
20
0
11
25.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,801
Damage
90,528
101,796
Taken
67,256
65,954
Mitigated
45,173
10,933
Healing
10,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
DOPEYZAZ
Bakasura
1,852
1,090
0
0
6,906
2,086
0
1,609
5,297
0
3,334
W
Neith
Feltz1234
Neith
12,476
8,298
0
350
8,794
3,314
0
6,324
2,470
0
25,509
W
15,469
7,969
0
890
11,799
7,447
0
7,994
3,685
0
32,266
L
Jormungandr
HolyPizza2k6
Jormungandr
14,427
4,327
0
3,915
28,135
22,290
0
9,181
18,954
50,121
0
L
7,964
1,411
0
0
19,064
14,032
0
11,084
7,980
12,740
0
L
17,201
6,535
0
4,651
24,784
12,558
0
6,901
17,883
42,488
0
W
Merlin
Tango0224
Merlin
7,769
2,496
0
0
10,738
3,947
0
3,653
6,925
19,743
0
L
Nemesis
bq244617
Nemesis
14,357
8,031
270
2,097
22,907
14,988
0
6,184
16,723
0
29,175
W
Cerberus
c4_shadow
Cerberus
27,190
3,329
915
8,179
21,220
19,646
0
11,856
9,364
49,162
0
W
Bellona
xr-tec
Bellona
27,624
10,718
0
648
14,705
10,819
0
9,765
4,940
0
45,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,111
Gold Earned
63,953
142
Minions Killed
215
9
Camps Cleared
3
757,967
Distance Traveled
1,098,907
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,075
756
7
1
0
84,771
0
W
Neith
11,152
929
30
3
2
177,299
1
W
Nemesis
11,791
983
38
3
0
248,509
0
L
Jormungandr
11,687
974
61
5
0
160,519
0
L
Ares
10,856
905
6
1
0
149,708
0
L
Sol
10,892
908
52
4
0
174,909
0
W
Merlin
11,029
919
19
2
0
209,107
0
L
Nemesis
11,601
967
16
1
9
188,060
3
W
Cerberus
14,469
1,206
83
7
0
212,918
0
W
Bellona
15,512
1,293
45
4
1
251,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role