Player Matchup

Vulcan
Vulcan
IsThisSuitable
Vulcan
Level 16
God Stats
2W - 2L
1,544 SR
Queue Stats
33W - 25L
1,415 Elo+
Party 1
Pele
Pele
LaMuraine
Pele
Level 8
God Stats
7W - 14L
1,408 SR
Queue Stats
7W - 16L
1,227 Elo+
Solo
Cthulhu
Cthulhu
SharkyDZava
Cthulhu
Level 5
God Stats
0W - 2L
1,567 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 10
1,507 SR
1,381 Elo+

VS

Team Averages
Level 40
1,400 SR
1,346 Elo+
Serqet
Serqet
Haanydersewb
Serqet
Level 6
God Stats
2W - 3L
1,307 SR
Queue Stats
4W - 7L
1,259 Elo+
Solo
Baron Samedi
Baron Samedi
Queiper
Baron Samedi
Level 11
God Stats
9W - 17L
1,130 SR
Queue Stats
30W - 46L
1,253 Elo+
Solo
Sun Wukong
Sun Wukong
joemoma278
Sun Wukong
Level 104
God Stats
2W - 0L
1,763 SR
Queue Stats
78W - 77L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 8 / 3
13,578
647
25,469
15,574
5,661
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Pele
16
4 / 8 / 3
12,388
590
12,077
17,756
7,721
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
SharkyDZava
Cthulhu
16
0 / 6 / 7
11,706
557
10,564
16,458
12,812
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
17
3 / 2 / 11
13,744
654
7,908
18,542
6,398
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
Queiper
Baron Samedi
18
6 / 7 / 10
13,684
652
11,772
19,411
9,684
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
joemoma278
Sun Wukong
20
13 / 1 / 8
15,212
724
21,745
27,861
25,496
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
51
10
Kills
22
22
Deaths
10
13
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Serqet
3
2
11
4.25
L
6
8
3
0.94
L
Pele
4
8
3
0.69
W
Baron Samedi
Queiper
Baron Samedi
6
7
10
1.57
L
Cthulhu
SharkyDZava
Cthulhu
0
6
7
0.58
W
Sun Wukong
joemoma278
Sun Wukong
13
1
8
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,110
Damage
41,425
49,788
Taken
65,814
26,194
Mitigated
41,578
7,722
Healing
31,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
7,908
2,068
0
8,448
18,542
6,398
79
9,650
8,892
0
92,424
L
25,469
14,122
0
1,524
15,574
5,661
424
3,228
11,187
72,264
0
L
Pele
12,077
1,813
0
2,897
17,756
7,721
323
4,666
12,664
0
50,414
W
Baron Samedi
Queiper
Baron Samedi
11,772
1,070
1,287
7,138
19,411
9,684
627
11,626
7,785
47,878
0
L
Cthulhu
SharkyDZava
Cthulhu
10,564
222
1,124
2,177
16,458
12,812
0
3,886
12,095
36,262
0
W
Sun Wukong
joemoma278
Sun Wukong
21,745
4,690
0
14,193
27,861
25,496
768
15,813
12,048
0
98,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,672
Gold Earned
42,640
197
Minions Killed
285
0
Camps Cleared
0
1,056,084
Distance Traveled
1,098,074
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
13,744
654
101
5
0
344,084
3
L
Vulcan
13,578
647
85
4
0
329,847
7
L
Pele
12,388
590
55
3
0
371,806
2
W
Baron Samedi
13,684
652
68
3
0
344,873
0
L
Cthulhu
11,706
557
57
3
0
354,431
0
W
Sun Wukong
15,212
724
116
6
0
409,117
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role