Player Matchup

Amaterasu
Amaterasu
Great Rain Man
Amaterasu
Level 81
God Stats
2W - 4L
1,533 SR
Queue Stats
35W - 38L
1,422 Elo+
Solo
Olorun
Olorun
TGB humanz
Olorun
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 23L
1,307 Elo+
Solo
Yemoja
Yemoja
ZeroCourage_
Yemoja
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 20L
1,500 Elo+
Solo
Team Averages
Level 53
1,511 SR
1,410 Elo+

VS

Team Averages
Level 78
1,417 SR
1,333 Elo+
King Arthur
King Arthur
Conflace
King Arthur
Level 98
God Stats
28W - 35L
1,398 SR
Queue Stats
672W - 728L
1,452 Elo+
Solo
Cthulhu
Cthulhu
Frommers25
Cthulhu
Level 67
God Stats
10W - 10L
1,395 SR
Queue Stats
70W - 92L
1,250 Elo+
Party 1
Scylla
Scylla
Silverbullet90
Scylla
Level 69
God Stats
19W - 23L
1,460 SR
Queue Stats
70W - 81L
1,297 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Great Rain Man
Amaterasu
8
1 / 4 / 1
7,074
590
5,723
11,410
3,809
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Olorun
TGB humanz
Olorun
10
0 / 4 / 2
7,132
594
4,005
10,073
3,372
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Yemoja
10
1 / 6 / 0
7,561
630
4,696
10,418
5,308
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Conflace
King Arthur
10
3 / 1 / 8
8,234
686
5,671
9,494
6,465
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
Frommers25
Cthulhu
12
5 / 1 / 7
8,503
709
10,211
8,301
5,574
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
6 / 0 / 7
8,620
718
10,542
4,708
1,582
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
2
Kills
14
14
Deaths
2
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Conflace
King Arthur
3
1
8
7
W
Cthulhu
Frommers25
Cthulhu
5
1
7
8.5
L
Amaterasu
Great Rain Man
Amaterasu
1
4
1
0.38
W
6
0
7
9.5
L
Olorun
TGB humanz
Olorun
0
4
2
0.25
L
Yemoja
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,424
Damage
26,424
31,901
Taken
22,503
12,489
Mitigated
13,621
9,421
Healing
5,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Conflace
King Arthur
5,671
998
0
3,310
9,494
6,465
202
3,012
6,482
0
20,980
W
Cthulhu
Frommers25
Cthulhu
10,211
289
425
827
8,301
5,574
122
3,436
4,865
25,236
0
L
Amaterasu
Great Rain Man
Amaterasu
5,723
2,568
0
2,917
11,410
3,809
0
5,366
6,044
0
15,366
W
10,542
707
685
730
4,708
1,582
801
2,289
2,419
32,427
0
L
Olorun
TGB humanz
Olorun
4,005
1,404
1,274
3,948
10,073
3,372
0
7,674
2,399
28,395
0
L
Yemoja
4,696
1,010
1,242
40
10,418
5,308
0
7,713
2,705
17,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,767
Gold Earned
25,357
104
Minions Killed
111
0
Camps Cleared
0
549,356
Distance Traveled
659,624
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,234
686
23
2
0
205,783
3
W
Cthulhu
8,503
709
32
3
0
232,074
1
L
Amaterasu
7,074
590
20
2
0
187,649
0
W
Scylla
8,620
718
56
5
0
221,767
1
L
Olorun
7,132
594
55
5
0
183,588
3
L
Yemoja
7,561
630
29
2
0
178,119
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role