Player Matchup

Ymir
Ymir
Def2Easy1
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,094 Elo+
Solo
Da Ji
Da Ji
JanFant
Da Ji
Level 6
God Stats
0W - 2L
1,496 SR
Queue Stats
21W - 14L
1,268 Elo+
Party 1
Ullr
Ullr
Kselianrus
Ullr
Level 8
God Stats
6W - 5L
1,186 SR
Queue Stats
29W - 26L
1,373 Elo+
Party 1
Team Averages
Level 7
1,394 SR
1,245 Elo+

VS

Team Averages
Level 13
1,364 SR
1,333 Elo+
Cerberus
Cerberus
GodGale
Cerberus
Level 14
God Stats
2W - 3L
1,286 SR
Queue Stats
8W - 16L
1,255 Elo+
Solo
Skadi
Skadi
PinguinHelfer
Skadi
Level 11
God Stats
5W - 8L
1,241 SR
Queue Stats
12W - 17L
1,500 Elo+
Solo
Kukulkan
Kukulkan
aleroomaan
Kukulkan
Level 14
God Stats
2W - 1L
1,565 SR
Queue Stats
71W - 72L
1,245 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
3
0 / 0 / 0
6,933
462
0
0
0
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Da Ji
JanFant
Da Ji
15
7 / 5 / 4
10,515
701
17,936
17,945
6,889
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
5 / 6 / 7
10,399
693
8,121
15,204
5,078
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GodGale
Cerberus
14
2 / 4 / 5
9,986
666
5,171
14,299
7,964
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
5 / 6 / 4
11,347
756
11,915
11,460
4,205
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
aleroomaan
Kukulkan
14
4 / 2 / 3
10,959
731
7,655
7,156
2,624
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
23
12
Kills
11
11
Deaths
12
11
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
0
0
0
W
Cerberus
GodGale
Cerberus
2
4
5
1.13
L
Da Ji
JanFant
Da Ji
7
5
4
1.8
L
5
6
7
1.42
W
5
6
4
1.17
W
Kukulkan
aleroomaan
Kukulkan
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,057
Damage
24,741
33,149
Taken
32,915
11,967
Mitigated
14,793
7,102
Healing
5,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
0
0
0
0
0
0
0
0
0
0
0
W
Cerberus
GodGale
Cerberus
5,171
607
0
4,024
14,299
7,964
592
231
14,068
14,196
0
L
Da Ji
JanFant
Da Ji
17,936
5,554
0
4,425
17,945
6,889
0
6,976
10,719
0
43,662
L
8,121
3,142
0
2,677
15,204
5,078
0
5,631
9,448
0
33,295
W
11,915
5,192
0
416
11,460
4,205
477
16
11,444
0
43,453
W
Kukulkan
aleroomaan
Kukulkan
7,655
1,434
0
1,535
7,156
2,624
1,169
40
7,116
61,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,847
Gold Earned
32,292
95
Minions Killed
181
0
Camps Cleared
0
485,541
Distance Traveled
672,114
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,933
462
0
0
0
0
0
W
Cerberus
9,986
666
24
2
0
242,178
0
L
Da Ji
10,515
701
43
3
0
263,060
1
L
Ullr
10,399
693
52
3
0
222,481
0
W
Skadi
11,347
756
60
4
0
208,990
1
W
Kukulkan
10,959
731
97
6
0
220,946
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role