Player Matchup

Artemis
Artemis
Choingisty
Artemis
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 20L
1,088 Elo+
Solo
Neith
Neith
Miikepty
Neith
Level 7
God Stats
168W - 173L
1,500 SR
Queue Stats
179W - 187L
1,093 Elo+
Solo
Ra
Ra
RAINB0W CROW
Ra
Level 17
God Stats
8W - 9L
1,151 SR
Queue Stats
184W - 181L
1,220 Elo+
Solo
Susano
Susano
SaVaGeQ74
Susano
Level 16
God Stats
32W - 9L
1,611 SR
Queue Stats
93W - 77L
1,240 Elo+
Party 1
Cthulhu
Cthulhu
Zorg1028
Cthulhu
Level 16
God Stats
53W - 27L
1,515 SR
Queue Stats
89W - 70L
1,229 Elo+
Party 1
Team Averages
Level 13
1,455 SR
1,174 Elo+

VS

Team Averages
Level 17
1,295 SR
1,103 Elo+
Cthulhu
Cthulhu
BOZRE
Cthulhu
Level 7
God Stats
1W - 9L
1,093 SR
Queue Stats
4W - 17L
959 Elo+
Solo
Cernunnos
Cernunnos
BloodySinday
Cernunnos
Level 18
God Stats
45W - 49L
1,242 SR
Queue Stats
219W - 239L
1,192 Elo+
Solo
Fenrir
Fenrir
Meriuko
Fenrir
Level 29
God Stats
5W - 17L
1,298 SR
Queue Stats
138W - 162L
1,265 Elo+
Solo
Merlin
Merlin
Tango0224
Merlin
Level 17
God Stats
19W - 22L
1,342 SR
Queue Stats
38W - 63L
1,172 Elo+
Solo
Ymir
Ymir
x440RAZ0Rx
Ymir
Level 14
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 5L
927 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Choingisty
Artemis
20
9 / 3 / 10
13,730
1,056
15,869
10,266
4,679
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
Miikepty
Neith
19
4 / 5 / 10
12,640
972
10,015
10,081
4,239
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
6 / 3 / 17
13,721
1,055
16,476
10,137
4,587
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Susano
SaVaGeQ74
Susano
20
7 / 0 / 12
13,913
1,070
18,111
13,011
6,145
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
Zorg1028
Cthulhu
19
5 / 2 / 14
12,614
970
21,573
18,160
9,708
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

239

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BOZRE
Cthulhu
16
0 / 3 / 2
10,420
802
4,294
7,977
3,216
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cernunnos
BloodySinday
Cernunnos
20
2 / 5 / 6
13,157
1,012
17,669
20,712
10,486
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
Meriuko
Fenrir
18
8 / 8 / 2
13,592
1,046
16,101
18,506
7,720
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
Tango0224
Merlin
18
3 / 3 / 5
12,462
959
7,692
12,747
4,443
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

17
0 / 12 / 6
11,377
875
6,403
30,474
13,556
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
34
31
Kills
13
13
Deaths
31
63
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BOZRE
Cthulhu
0
3
2
0.33
L
Cernunnos
BloodySinday
Cernunnos
2
5
6
1
W
Artemis
Choingisty
Artemis
9
3
10
4.67
L
Fenrir
Meriuko
Fenrir
8
8
2
1.13
W
Neith
Miikepty
Neith
4
5
10
1.8
W
6
3
17
4.83
W
Susano
SaVaGeQ74
Susano
7
0
12
13
L
Merlin
Tango0224
Merlin
3
3
5
1.83
W
Cthulhu
Zorg1028
Cthulhu
5
2
14
6
L
0
12
6
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,044
Damage
52,159
61,655
Taken
90,416
29,358
Mitigated
39,421
9,759
Healing
6,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BOZRE
Cthulhu
4,294
267
82
1,407
7,977
3,216
0
3,721
4,256
11,766
0
L
Cernunnos
BloodySinday
Cernunnos
17,669
10,150
0
3,561
20,712
10,486
0
7,288
13,424
0
43,834
W
Artemis
Choingisty
Artemis
15,869
12,806
0
1,431
10,266
4,679
0
3,269
6,997
0
26,637
L
Fenrir
Meriuko
Fenrir
16,101
3,263
0
375
18,506
7,720
0
6,677
11,829
0
20,477
W
Neith
Miikepty
Neith
10,015
7,814
0
1,164
10,081
4,239
0
2,818
7,263
0
24,103
W
16,476
2,797
1,252
1,927
10,137
4,587
0
3,521
6,616
50,514
0
W
Susano
SaVaGeQ74
Susano
18,111
6,760
0
0
13,011
6,145
0
2,614
10,397
0
30,666
L
Merlin
Tango0224
Merlin
7,692
584
0
760
12,747
4,443
0
4,655
8,092
31,499
0
W
Cthulhu
Zorg1028
Cthulhu
21,573
4,527
154
3,831
18,160
9,708
0
6,167
11,993
37,956
0
L
6,403
1,344
0
347
30,474
13,556
0
15,708
14,766
18,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,618
Gold Earned
61,008
211
Minions Killed
154
2
Camps Cleared
4
1,215,526
Distance Traveled
841,686
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,420
802
18
1
0
82,190
2
L
Cernunnos
13,157
1,012
57
4
4
194,130
0
W
Artemis
13,730
1,056
21
2
0
213,544
0
L
Fenrir
13,592
1,046
19
1
0
212,633
0
W
Neith
12,640
972
30
2
0
217,479
1
W
Ra
13,721
1,055
101
8
1
207,904
0
W
Susano
13,913
1,070
16
1
0
306,661
0
L
Merlin
12,462
959
38
3
0
221,146
0
W
Cthulhu
12,614
970
43
3
1
269,938
1
L
Ymir
11,377
875
22
2
0
131,587
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role