Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Honeyhorn
Ah Muzen Cab
Level 29
God Stats
1W - 1L
1,265 SR
Queue Stats
62W - 82L
1,325 Elo+
Party 1
Mercury
Mercury
Papamis
Mercury
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 35L
1,383 Elo+
Solo
Ah Puch
Ah Puch
SonTek71
Ah Puch
Level 68
God Stats
2W - 1L
1,441 SR
Queue Stats
81W - 94L
1,341 Elo+
Party 1
Kuzenbo
Kuzenbo
stcruz
Kuzenbo
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
trillorial
Rama
Level 57
God Stats
1W - 1L
1,259 SR
Queue Stats
16W - 15L
1,337 Elo+
Solo
Team Averages
Level 72
1,393 SR
1,377 Elo+

VS

Team Averages
Level 70
1,518 SR
1,353 Elo+
Da Ji
Da Ji
Jude2206
Da Ji
Level 69
God Stats
0W - 1L
1,350 SR
Queue Stats
40W - 51L
1,340 Elo+
Solo
Poseidon
Poseidon
Kampf_Pinguin_89
Poseidon
Level 108
God Stats
16W - 15L
1,543 SR
Queue Stats
833W - 848L
1,304 Elo+
Solo
The Morrigan
The Morrigan
Radusul
The Morrigan
Level 46
God Stats
6W - 8L
1,307 SR
Queue Stats
111W - 152L
1,428 Elo+
Solo
Cabrakan
Cabrakan
franco_jr567
Cabrakan
Level 60
God Stats
1W - 2L
1,686 SR
Queue Stats
74W - 88L
1,322 Elo+
Solo
Cthulhu
Cthulhu
pilkinton 260
Cthulhu
Level 66
God Stats
4W - 3L
1,704 SR
Queue Stats
230W - 208L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Honeyhorn
Ah Muzen Cab
20
9 / 6 / 10
16,001
667
17,405
23,379
9,779
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mercury
Papamis
Mercury
20
1 / 6 / 14
14,720
613
8,767
17,948
7,622
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Puch
SonTek71
Ah Puch
20
11 / 6 / 9
17,040
710
34,069
21,492
9,461
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
stcruz
Kuzenbo
20
3 / 8 / 15
14,676
612
13,381
37,487
34,199
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
7 / 6 / 13
15,656
652
15,549
24,162
10,059
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Jude2206
Da Ji
20
9 / 9 / 12
15,135
631
16,251
23,000
12,279
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
9 / 7 / 10
18,068
753
39,628
23,792
11,198
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

The Morrigan
Radusul
The Morrigan
1
0 / 2 / 0
6,168
257
0
954
204
Cabrakan
franco_jr567
Cabrakan
20
8 / 6 / 13
15,134
631
19,911
21,841
35,996
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
20
6 / 7 / 15
15,713
655
27,864
27,409
19,371
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
82
31
Kills
32
32
Deaths
31
61
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Honeyhorn
Ah Muzen Cab
9
6
10
2.33
L
Da Ji
Jude2206
Da Ji
9
9
12
1.67
L
9
7
10
2
W
Mercury
Papamis
Mercury
1
6
14
1.33
L
The Morrigan
Radusul
The Morrigan
0
2
0
0
W
Ah Puch
SonTek71
Ah Puch
11
6
9
2.58
L
Cabrakan
franco_jr567
Cabrakan
8
6
13
2.42
L
Cthulhu
6
7
15
1.93
W
Kuzenbo
stcruz
Kuzenbo
3
8
15
1.31
W
7
6
13
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,171
Damage
103,654
124,468
Taken
96,996
71,120
Mitigated
79,048
35,005
Healing
29,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Honeyhorn
Ah Muzen Cab
17,405
6,946
2,313
6,349
23,379
9,779
1,845
18,237
5,142
0
47,706
L
Da Ji
Jude2206
Da Ji
16,251
3,612
2,129
3,803
23,000
12,279
0
10,430
12,570
0
22,932
L
39,628
1,956
2,429
7,667
23,792
11,198
726
15,856
7,936
109,725
0
W
Mercury
Papamis
Mercury
8,767
2,528
761
1,534
17,948
7,622
2,067
12,096
5,852
1,202
33,757
L
The Morrigan
Radusul
The Morrigan
0
0
0
0
954
204
0
0
954
0
0
W
Ah Puch
SonTek71
Ah Puch
34,069
1,169
3,986
5,916
21,492
9,461
1,216
11,688
9,804
61,562
0
L
Cabrakan
franco_jr567
Cabrakan
19,911
1,217
3,721
3,743
21,841
35,996
507
9,302
12,539
35,732
0
L
Cthulhu
27,864
103
3,688
2,395
27,409
19,371
549
13,036
14,373
61,887
0
W
Kuzenbo
stcruz
Kuzenbo
13,381
4,179
3,142
4,721
37,487
34,199
495
29,170
8,317
22,442
0
W
15,549
10,220
2,510
3,773
24,162
10,059
1,486
16,212
7,950
0
62,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,093
Gold Earned
70,218
257
Minions Killed
303
0
Camps Cleared
0
2,107,750
Distance Traveled
1,580,221
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
16,001
667
45
2
0
400,178
0
L
Da Ji
15,135
631
23
1
0
370,933
0
L
Poseidon
18,068
753
151
6
0
430,938
1
W
Mercury
14,720
613
51
2
0
503,714
0
L
The Morrigan
6,168
257
0
0
0
0
0
W
Ah Puch
17,040
710
60
3
0
455,587
0
L
Cabrakan
15,134
631
32
1
0
423,062
0
L
Cthulhu
15,713
655
97
4
0
355,288
2
W
Kuzenbo
14,676
612
14
1
0
373,555
1
W
Rama
15,656
652
87
4
0
374,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role