Player Matchup

Ra
Ra
bypolarbear21
Ra
Level 115
God Stats
27W - 19L
1,730 SR
Queue Stats
466W - 569L
1,396 Elo+
Party 1
Neith
Neith
fparasol
Neith
Level 6
God Stats
2W - 4L
1,227 SR
Queue Stats
2W - 5L
1,164 Elo+
Party 1
Sun Wukong
Sun Wukong
riyaz_
Sun Wukong
Level 109
God Stats
14W - 16L
1,415 SR
Queue Stats
421W - 506L
1,395 Elo+
Party 1
Team Averages
Level 77
1,457 SR
1,318 Elo+

VS

Team Averages
Level 39
1,426 SR
1,429 Elo+
Chaac
Chaac
ImBlueBear
Chaac
Level 87
God Stats
0W - 3L
1,257 SR
Queue Stats
128W - 150L
1,439 Elo+
Solo
Janus
Janus
XIIANTIIX7
Janus
Level 25
God Stats
4W - 12L
1,311 SR
Queue Stats
85W - 188L
1,348 Elo+
Solo
Izanami
Izanami
marypopp1ns
Izanami
Level 6
God Stats
0W - 1L
1,709 SR
Queue Stats
0W - 8L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 4 / 8
8,768
877
9,275
6,264
1,855
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
fparasol
Neith
3
0 / 0 / 0
5,493
549
0
0
0
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
riyaz_
Sun Wukong
14
10 / 0 / 6
9,237
924
11,712
9,225
8,908
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
12
3 / 4 / 1
7,757
776
5,906
12,107
6,916
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Janus
9
0 / 5 / 1
6,224
622
2,380
6,894
1,898
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
marypopp1ns
Izanami
8
1 / 7 / 2
6,620
662
2,695
8,089
2,523
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
16
Kills
4
4
Deaths
16
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chaac
3
4
1
0.88
L
Janus
0
5
1
0.1
W
6
4
8
2.5
W
Neith
fparasol
Neith
0
0
0
0
L
Izanami
marypopp1ns
Izanami
1
7
2
0.29
W
Sun Wukong
riyaz_
Sun Wukong
10
0
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,987
Damage
10,981
15,489
Taken
27,090
10,763
Mitigated
11,337
4,950
Healing
5,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
5,906
1,190
159
4,407
12,107
6,916
16
4,582
7,224
0
24,429
L
Janus
2,380
181
0
452
6,894
1,898
0
3,179
3,690
20,239
0
W
9,275
1,808
1,117
1,163
6,264
1,855
304
550
5,539
42,797
0
W
Neith
fparasol
Neith
0
0
0
0
0
0
0
0
0
0
0
L
Izanami
marypopp1ns
Izanami
2,695
1,847
0
0
8,089
2,523
99
1,581
6,358
0
7,086
W
Sun Wukong
riyaz_
Sun Wukong
11,712
3,794
0
2,670
9,225
8,908
458
1,885
7,190
0
25,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,498
Gold Earned
20,601
104
Minions Killed
88
0
Camps Cleared
0
384,069
Distance Traveled
493,170
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,757
776
40
4
0
188,556
0
L
Janus
6,224
622
30
3
0
157,398
1
W
Ra
8,768
877
77
8
0
181,295
0
W
Neith
5,493
549
0
0
0
2,484
0
L
Izanami
6,620
662
18
2
0
147,216
0
W
Sun Wukong
9,237
924
27
3
0
200,290
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role