Player Matchup

Kali
Kali
BlackDiamond_X-x
Kali
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,173 Elo+
Party 2
Scylla
Scylla
DRAGONIOD101
Scylla
Level 33
God Stats
0W - 1L
1,746 SR
Queue Stats
245W - 284L
1,373 Elo+
Party 2
Heimdallr
Heimdallr
Evil T4tsumi
Heimdallr
Level 23
God Stats
8W - 4L
1,814 SR
Queue Stats
43W - 21L
1,577 Elo+
Solo
Anubis
Anubis
Grimreaper2639
Anubis
Level 9
God Stats
7W - 7L
1,562 SR
Queue Stats
13W - 13L
1,271 Elo+
Party 3
Ymir
Ymir
xA4D3LUXEx
Ymir
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 3
Team Averages
Level 16
1,624 SR
1,379 Elo+

VS

Team Averages
Level 22
1,410 SR
1,242 Elo+
Chang'e
Chang'e
Jigglypuffy202
Chang'e
Level 29
God Stats
13W - 13L
1,536 SR
Queue Stats
122W - 151L
1,268 Elo+
Party 1
Sol
Sol
Stevenill
Sol
Level 23
God Stats
7W - 4L
1,498 SR
Queue Stats
45W - 53L
1,282 Elo+
Party 4
Cthulhu
Cthulhu
Teo-Pata
Cthulhu
Level 4
God Stats
5W - 13L
1,235 SR
Queue Stats
6W - 13L
1,231 Elo+
Party 1
Skadi
Skadi
Tyjo021
Skadi
Level 25
God Stats
10W - 8L
1,267 SR
Queue Stats
68W - 71L
1,110 Elo+
Solo
Olorun
Olorun
YourTypicalGoon
Olorun
Level 28
God Stats
36W - 24L
1,513 SR
Queue Stats
189W - 150L
1,321 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 8 / 2
6,392
336
2,160
12,443
4,474
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
12
0 / 9 / 6
7,394
389
9,664
13,725
6,474
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Heimdallr
Evil T4tsumi
Heimdallr
16
8 / 4 / 4
10,541
555
15,212
13,457
5,063
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
3 / 8 / 2
9,373
493
10,399
14,815
6,831
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 11 / 3
8,690
457
4,577
18,252
10,604
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 0 / 10
11,265
593
14,693
15,192
5,590
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

13
6 / 2 / 11
9,666
509
8,511
11,430
3,179
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Teo-Pata
Cthulhu
14
2 / 5 / 8
9,848
518
5,795
13,969
7,945
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Skadi
Tyjo021
Skadi
15
11 / 3 / 1
10,670
562
10,132
11,360
3,502
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
10 / 4 / 7
10,642
560
15,062
16,209
5,782
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
77
13
Kills
40
40
Deaths
14
17
Assists
37
Player
Kills
Deaths
Assists
KDA
L
0
8
2
0.13
L
Scylla
0
9
6
0.33
L
Heimdallr
Evil T4tsumi
Heimdallr
8
4
4
2.5
L
3
8
2
0.5
W
11
0
10
16
W
6
2
11
5.75
W
Cthulhu
Teo-Pata
Cthulhu
2
5
8
1.2
W
Skadi
Tyjo021
Skadi
11
3
1
3.83
W
10
4
7
3.38
L
2
11
3
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,012
Damage
54,193
72,692
Taken
68,160
33,446
Mitigated
25,998
11,054
Healing
23,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,160
827
0
1,275
12,443
4,474
0
9,476
2,967
0
13,719
L
Scylla
9,664
1,038
0
2,011
13,725
6,474
0
8,565
5,160
35,750
0
L
Heimdallr
Evil T4tsumi
Heimdallr
15,212
6,702
0
2,455
13,457
5,063
3,225
9,436
3,896
0
61,188
L
10,399
1,331
0
5,313
14,815
6,831
409
6,100
8,640
55,823
0
W
14,693
2,284
2,648
8,347
15,192
5,590
3,207
4,933
10,259
67,889
0
W
8,511
3,011
0
1,005
11,430
3,179
1,072
4,785
6,645
35,213
0
W
Cthulhu
Teo-Pata
Cthulhu
5,795
555
207
1,301
13,969
7,945
214
2,660
11,309
26,075
0
W
Skadi
Tyjo021
Skadi
10,132
6,671
0
971
11,360
3,502
3,937
7,231
4,129
0
48,770
W
15,062
10,681
1,283
8,207
16,209
5,782
3,992
6,170
10,039
52,592
0
L
4,577
760
0
0
18,252
10,604
82
10,263
7,968
24,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,390
Gold Earned
52,091
300
Minions Killed
349
0
Camps Cleared
0
1,369,746
Distance Traveled
1,637,884
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
6,392
336
28
1
0
169,651
0
L
Scylla
7,394
389
43
2
0
261,130
1
L
Heimdallr
10,541
555
97
5
0
336,886
0
L
Anubis
9,373
493
105
6
0
269,444
0
W
Chang'e
11,265
593
91
5
0
352,821
1
W
Sol
9,666
509
51
3
0
338,053
0
W
Cthulhu
9,848
518
44
2
0
325,261
3
W
Skadi
10,670
562
76
4
0
308,096
0
W
Olorun
10,642
560
87
5
0
313,653
1
L
Ymir
8,690
457
27
1
0
332,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role