Player Matchup

Amaterasu
Amaterasu
Orb Beast
Amaterasu
Level 16
God Stats
23W - 28L
1,454 SR
Queue Stats
23W - 29L
1,240 Elo+
Party 1
Fenrir
Fenrir
Regendorf1101
Fenrir
Level 14
God Stats
25W - 42L
1,225 SR
Queue Stats
281W - 335L
1,001 Elo+
Solo
Mercury
Mercury
Stink wonton
Mercury
Level 66
God Stats
12W - 8L
1,548 SR
Queue Stats
138W - 157L
1,245 Elo+
Party 1
Zeus
Zeus
WhiteHawaiian44
Zeus
Level 24
God Stats
19W - 22L
1,446 SR
Queue Stats
53W - 69L
1,220 Elo+
Party 1
Susano
Susano
belcimBelco
Susano
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,220 Elo+
Solo
Team Averages
Level 26
1,435 SR
1,185 Elo+

VS

Team Averages
Level 33
1,563 SR
1,370 Elo+
Agni
Agni
Cadenza__L
Agni
Level 74
God Stats
2W - 1L
1,485 SR
Queue Stats
117W - 141L
1,343 Elo+
Party 2
Skadi
Skadi
G-not-tryhard
Skadi
Level 24
God Stats
10W - 5L
1,646 SR
Queue Stats
21W - 15L
1,257 Elo+
Solo
Fenrir
Fenrir
Johnny_B_Goode07
Fenrir
Level 20
God Stats
14W - 10L
1,777 SR
Queue Stats
224W - 238L
1,533 Elo+
Party 2
Kuzenbo
Kuzenbo
azumomi
Kuzenbo
Level 19
God Stats
11W - 11L
1,406 SR
Queue Stats
140W - 137L
1,304 Elo+
Party 2
Odin
Odin
sinamon810
Odin
Level 29
God Stats
4W - 6L
1,500 SR
Queue Stats
478W - 506L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Orb Beast
Amaterasu
15
1 / 7 / 4
9,454
430
7,160
15,990
6,793
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
5 / 3 / 2
10,624
483
6,075
15,445
6,310
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mercury
Stink wonton
Mercury
17
3 / 4 / 4
10,757
489
10,320
17,608
6,778
Hidden Dagger

Hidden Dagger

+15
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
5 / 4 / 4
10,790
490
13,055
11,688
4,032
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Susano
13
0 / 6 / 1
8,009
364
3,397
8,702
3,069
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 2 / 6
11,307
514
8,452
9,442
3,304
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
10 / 4 / 3
11,256
512
14,125
15,416
5,200
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

5
0 / 1 / 0
6,541
297
0
2,790
608
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kuzenbo
azumomi
Kuzenbo
17
4 / 2 / 7
11,023
501
10,974
14,754
17,467
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
1 / 5 / 3
8,880
404
4,279
14,318
13,972
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
42
14
Kills
23
24
Deaths
14
15
Assists
19
Player
Kills
Deaths
Assists
KDA
W
8
2
6
5.5
W
10
4
3
2.88
W
0
1
0
0
L
Amaterasu
Orb Beast
Amaterasu
1
7
4
0.43
L
5
3
2
2
L
Mercury
Stink wonton
Mercury
3
4
4
1.25
L
5
4
4
1.75
W
Kuzenbo
azumomi
Kuzenbo
4
2
7
3.75
L
Susano
0
6
1
0.08
W
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,007
Damage
37,830
69,433
Taken
56,720
26,982
Mitigated
40,551
13,668
Healing
11,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,452
965
111
999
9,442
3,304
834
4,147
5,295
66,354
0
W
14,125
8,693
705
1,814
15,416
5,200
1,988
1,761
13,655
0
51,561
W
0
0
0
1,581
2,790
608
0
0
2,790
0
9,360
L
Amaterasu
Orb Beast
Amaterasu
7,160
2,438
0
3,198
15,990
6,793
1,156
2,459
13,506
0
45,118
L
6,075
1,114
0
3,539
15,445
6,310
184
3,607
11,738
0
53,210
L
Mercury
Stink wonton
Mercury
10,320
6,780
0
4,499
17,608
6,778
225
5,116
12,467
0
92,918
L
13,055
1,917
0
893
11,688
4,032
1,002
4,621
6,942
60,748
0
W
Kuzenbo
azumomi
Kuzenbo
10,974
4,371
13
4,002
14,754
17,467
2,038
2,939
11,815
61,349
0
L
Susano
3,397
646
0
1,539
8,702
3,069
0
3,800
4,877
0
20,478
W
4,279
1,099
573
1,953
14,318
13,972
520
4,208
10,110
0
41,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,634
Gold Earned
49,007
426
Minions Killed
389
0
Camps Cleared
0
1,890,133
Distance Traveled
1,621,356
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,307
514
120
5
0
377,062
0
W
Skadi
11,256
512
82
4
0
352,905
0
W
Fenrir
6,541
297
24
1
0
81,669
0
L
Amaterasu
9,454
430
82
4
0
386,670
0
L
Fenrir
10,624
483
72
3
0
412,956
4
L
Mercury
10,757
489
125
6
0
418,899
1
L
Zeus
10,790
490
112
5
0
337,475
1
W
Kuzenbo
11,023
501
95
4
0
402,493
0
L
Susano
8,009
364
35
2
0
334,133
3
W
Odin
8,880
404
68
3
0
407,227
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role