Player Matchup

Hercules
Hercules
HonestHare53324
Hercules
Level 29
God Stats
2W - 2L
1,855 SR
Queue Stats
43W - 60L
1,329 Elo+
Solo
Neith
Neith
Smokey__1TF1__
Neith
Level 7
God Stats
2W - 3L
1,508 SR
Queue Stats
3W - 3L
1,145 Elo+
Solo
Merlin
Merlin
medina8a
Merlin
Level 16
God Stats
0W - 2L
1,821 SR
Queue Stats
29W - 23L
1,434 Elo+
Solo
Team Averages
Level 17
1,728 SR
1,303 Elo+

VS

Team Averages
Level 32
1,704 SR
1,367 Elo+
Ymir
Ymir
Avaris_Star
Ymir
Level 62
God Stats
24W - 17L
1,631 SR
Queue Stats
220W - 231L
1,375 Elo+
Party 1
Medusa
Medusa
ItsSlimeBaby
Medusa
Level 12
God Stats
5W - 7L
1,646 SR
Queue Stats
9W - 10L
1,345 Elo+
Party 1
Ra
Ra
KWP_Claudius
Ra
Level 21
God Stats
1W - 0L
1,834 SR
Queue Stats
6W - 5L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
8
0 / 5 / 0
5,962
596
3,086
12,094
5,787
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
2 / 5 / 0
7,043
704
5,514
8,027
2,797
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
medina8a
Merlin
10
1 / 6 / 0
6,723
672
7,222
6,984
2,474
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 2 / 9
8,094
809
6,614
7,927
3,697
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Medusa
12
8 / 0 / 7
8,556
856
6,193
5,307
3,068
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

12
3 / 1 / 13
8,172
817
8,345
7,619
2,736
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
45
3
Kills
16
16
Deaths
3
0
Assists
29
Player
Kills
Deaths
Assists
KDA
W
5
2
9
4.75
L
Hercules
0
5
0
0
W
Medusa
8
0
7
11.5
W
3
1
13
9.5
L
2
5
0
0.4
L
Merlin
medina8a
Merlin
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,822
Damage
21,152
27,105
Taken
20,853
11,058
Mitigated
9,501
4,792
Healing
7,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,614
1,720
0
791
7,927
3,697
129
2,739
5,163
14,740
0
L
Hercules
3,086
1,120
0
2,308
12,094
5,787
0
7,419
4,675
0
7,773
W
Medusa
6,193
2,605
0
0
5,307
3,068
269
2,359
2,873
0
18,916
W
8,345
1,225
1,342
5,454
7,619
2,736
429
2,184
5,235
41,947
0
L
5,514
3,026
0
640
8,027
2,797
155
4,014
4,013
0
22,537
L
Merlin
medina8a
Merlin
7,222
639
663
1,181
6,984
2,474
0
3,570
3,414
32,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,728
Gold Earned
24,822
103
Minions Killed
116
0
Camps Cleared
0
503,513
Distance Traveled
583,217
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,094
809
22
2
0
164,070
0
L
Hercules
5,962
596
10
1
0
171,100
0
W
Medusa
8,556
856
40
4
0
219,303
0
W
Ra
8,172
817
54
5
0
199,844
0
L
Neith
7,043
704
50
5
0
163,455
1
L
Merlin
6,723
672
43
4
0
168,958
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role