Player Matchup

Cupid
Cupid
ACLEP
Cupid
Level 159
God Stats
37W - 24L
1,601 SR
Queue Stats
1,968W - 1,925L
1,550 Elo+
Solo
Freya
Freya
Streat Meats
Freya
Level 67
God Stats
0W - 5L
1,110 SR
Queue Stats
166W - 175L
1,544 Elo+
Solo
Bacchus
Bacchus
Tugarrote
Bacchus
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
diño000
Ra
Level 77
God Stats
1W - 2L
1,814 SR
Queue Stats
47W - 55L
1,537 Elo+
Solo
Ares
Ares
skyward-kindred7
Ares
Level 107
God Stats
4W - 2L
1,513 SR
Queue Stats
129W - 117L
1,528 Elo+
Solo
Team Averages
Level 110
1,508 SR
1,532 Elo+

VS

Team Averages
Level 122
1,643 SR
1,533 Elo+
Chaac
Chaac
Fireskull986
Chaac
Level 109
God Stats
7W - 2L
1,692 SR
Queue Stats
246W - 240L
1,594 Elo+
Party 1
Hachiman
Hachiman
Righvul
Hachiman
Level 151
God Stats
2W - 0L
1,446 SR
Queue Stats
86W - 111L
1,475 Elo+
Solo
Cthulhu
Cthulhu
Runehawkes
Cthulhu
Level 84
God Stats
5W - 0L
1,882 SR
Queue Stats
59W - 69L
1,511 Elo+
Party 1
Guan Yu
Guan Yu
mangothc
Guan Yu
Level 129
God Stats
11W - 5L
1,609 SR
Queue Stats
537W - 538L
1,588 Elo+
Solo
Ymir
Ymir
sharkbait092
Ymir
Level 136
God Stats
3W - 2L
1,584 SR
Queue Stats
171W - 194L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
ACLEP
Cupid
16
5 / 5 / 5
9,793
753
15,076
11,462
5,233
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
3 / 5 / 8
9,310
716
19,193
17,293
7,428
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
Tugarrote
Bacchus
15
0 / 5 / 10
8,792
676
8,803
14,953
18,231
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
4 / 5 / 6
10,368
798
9,262
20,385
9,636
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
1 / 7 / 6
8,642
665
7,129
15,626
13,627
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 3 / 13
11,056
850
19,328
14,275
16,408
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hachiman
Righvul
Hachiman
18
8 / 2 / 12
10,761
828
16,226
8,788
4,624
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
Runehawkes
Cthulhu
17
6 / 3 / 16
10,019
771
15,930
16,893
14,489
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
mangothc
Guan Yu
18
3 / 2 / 19
10,135
780
10,884
16,501
19,839
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
2 / 3 / 13
9,539
734
9,870
18,264
14,271
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
100
13
Kills
27
27
Deaths
13
35
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Cupid
ACLEP
Cupid
5
5
5
1.5
W
8
3
13
4.83
W
Hachiman
Righvul
Hachiman
8
2
12
7
W
Cthulhu
Runehawkes
Cthulhu
6
3
16
4.67
L
3
5
8
1.4
L
Bacchus
Tugarrote
Bacchus
0
5
10
1
L
4
5
6
1.4
W
Guan Yu
mangothc
Guan Yu
3
2
19
6.25
W
2
3
13
2.83
L
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,463
Damage
72,238
79,719
Taken
74,721
54,155
Mitigated
69,631
32,844
Healing
33,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
ACLEP
Cupid
15,076
8,019
4,997
2,329
11,462
5,233
1,071
3,454
7,958
0
25,715
W
19,328
2,046
2,337
2,943
14,275
16,408
885
7,160
7,115
0
29,273
W
Hachiman
Righvul
Hachiman
16,226
6,983
2,497
1,313
8,788
4,624
1,195
6,877
1,911
0
28,586
W
Cthulhu
Runehawkes
Cthulhu
15,930
1,149
3,888
1,061
16,893
14,489
189
9,213
7,680
25,989
0
L
19,193
6,413
0
6,962
17,293
7,428
637
6,540
10,578
28,897
0
L
Bacchus
Tugarrote
Bacchus
8,803
963
2,508
2,179
14,953
18,231
194
6,397
8,463
18,922
0
L
9,262
726
5,443
8,133
20,385
9,636
0
6,993
13,267
30,290
0
W
Guan Yu
mangothc
Guan Yu
10,884
647
11,096
6,429
16,501
19,839
375
9,923
6,578
2,944
18,784
W
9,870
170
1,518
756
18,264
14,271
613
11,214
7,050
22,976
0
L
7,129
737
0
293
15,626
13,627
0
4,147
11,404
9,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,905
Gold Earned
51,510
121
Minions Killed
136
0
Camps Cleared
0
991,484
Distance Traveled
1,069,059
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,793
753
45
3
0
181,226
0
W
Chaac
11,056
850
30
2
0
202,727
1
W
Hachiman
10,761
828
28
2
0
212,767
2
W
Cthulhu
10,019
771
30
2
0
233,307
2
L
Freya
9,310
716
12
1
0
177,719
0
L
Bacchus
8,792
676
21
2
0
199,075
1
L
Ra
10,368
798
36
3
0
221,444
0
W
Guan Yu
10,135
780
22
2
0
214,002
0
W
Ymir
9,539
734
26
2
0
206,256
2
L
Ares
8,642
665
7
1
0
212,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role