Player Matchup

Pele
Pele
ArcNinjaZ
Pele
Level 29
God Stats
3W - 8L
1,344 SR
Queue Stats
31W - 43L
1,290 Elo+
Party 2
Baba Yaga
Baba Yaga
Bigtwon101
Baba Yaga
Level 45
God Stats
27W - 30L
1,552 SR
Queue Stats
173W - 161L
1,419 Elo+
Party 2
Fafnir
Fafnir
SHOOTERbabbs
Fafnir
Level 8
God Stats
8W - 7L
1,500 SR
Queue Stats
28W - 39L
1,365 Elo+
Party 2
Raijin
Raijin
TERA_RICO
Raijin
Level 60
God Stats
8W - 10L
1,616 SR
Queue Stats
158W - 158L
1,429 Elo+
Party 2
Bellona
Bellona
xArmoredxTitanx0
Bellona
Level 24
God Stats
30W - 41L
1,158 SR
Queue Stats
238W - 237L
1,456 Elo+
Party 2
Team Averages
Level 33
1,434 SR
1,392 Elo+

VS

Team Averages
Level 55
1,589 SR
1,436 Elo+
Scylla
Scylla
AmaterasuNic
Scylla
Level 29
God Stats
3W - 1L
1,804 SR
Queue Stats
83W - 103L
1,531 Elo+
Party 1
Zeus
Zeus
Jayson1898
Zeus
Level 44
God Stats
81W - 54L
1,503 SR
Queue Stats
296W - 291L
1,452 Elo+
Party 1
Cabrakan
Cabrakan
SFR Cheetah
Cabrakan
Level 93
God Stats
4W - 1L
1,823 SR
Queue Stats
22W - 14L
1,504 Elo+
Party 3
Nike
Nike
SFR The Saint
Nike
Level 108
God Stats
3W - 3L
1,315 SR
Queue Stats
29W - 29L
1,446 Elo+
Party 3
Medusa
Medusa
odistress
Medusa
Level 2
God Stats
7W - 1L
1,500 SR
Queue Stats
96W - 105L
1,247 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
14
3 / 5 / 1
9,132
913
6,116
11,668
4,272
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Baba Yaga
Bigtwon101
Baba Yaga
15
3 / 1 / 3
9,576
958
10,765
5,737
2,137
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fafnir
15
0 / 6 / 5
8,908
891
2,148
14,143
14,744
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Raijin
TERA_RICO
Raijin
15
1 / 7 / 6
9,430
943
8,413
14,066
4,949
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 4 / 7
9,170
917
7,207
19,434
12,693
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

159

VS

Team 2 Tickets

274

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
1 / 3 / 10
9,434
943
2,746
7,417
2,452
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
5 / 0 / 14
10,386
1,039
14,873
4,464
1,458
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
SFR Cheetah
Cabrakan
17
10 / 0 / 13
11,373
1,137
17,972
9,342
8,667
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
2 / 2 / 14
9,736
974
7,587
10,182
7,381
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Medusa
odistress
Medusa
16
5 / 3 / 13
10,540
1,054
13,190
7,658
2,584
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
87
8
Kills
23
23
Deaths
8
22
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Scylla
1
3
10
2
L
Pele
3
5
1
0.7
L
Baba Yaga
Bigtwon101
Baba Yaga
3
1
3
4.5
W
5
0
14
12
W
Cabrakan
SFR Cheetah
Cabrakan
10
0
13
16.5
W
2
2
14
4.5
L
Fafnir
0
6
5
0.42
L
Raijin
TERA_RICO
Raijin
1
7
6
0.57
W
Medusa
odistress
Medusa
5
3
13
3.83
L
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,649
Damage
56,368
65,048
Taken
39,063
38,795
Mitigated
22,542
5,196
Healing
4,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
2,746
337
0
598
7,417
2,452
0
4,961
2,456
24,354
0
L
Pele
6,116
2,011
0
575
11,668
4,272
0
7,385
4,233
0
14,762
L
Baba Yaga
Bigtwon101
Baba Yaga
10,765
69
0
865
5,737
2,137
0
3,374
2,363
34,728
0
W
14,873
1,412
426
861
4,464
1,458
0
2,973
1,491
30,206
0
W
Cabrakan
SFR Cheetah
Cabrakan
17,972
1,240
982
835
9,342
8,667
0
4,523
4,819
21,677
0
W
7,587
888
0
1,087
10,182
7,381
0
3,893
6,289
551
19,611
L
Fafnir
2,148
566
548
759
14,143
14,744
0
6,954
7,089
11,319
0
L
Raijin
TERA_RICO
Raijin
8,413
1,189
0
1,690
14,066
4,949
0
7,962
5,954
33,166
0
W
Medusa
odistress
Medusa
13,190
7,638
0
0
7,658
2,584
0
5,220
2,438
0
35,833
L
7,207
583
255
504
19,434
12,693
0
10,467
7,611
244
21,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,216
Gold Earned
51,469
157
Minions Killed
194
5
Camps Cleared
6
847,497
Distance Traveled
871,714
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,434
943
55
6
3
163,977
0
L
Pele
9,132
913
16
2
0
191,708
0
L
Baba Yaga
9,576
958
51
5
2
173,271
1
W
Zeus
10,386
1,039
40
4
1
177,694
0
W
Cabrakan
11,373
1,137
6
1
0
186,544
0
W
Nike
9,736
974
34
3
1
184,156
0
L
Fafnir
8,908
891
13
1
1
130,681
3
L
Raijin
9,430
943
63
6
1
141,236
0
W
Medusa
10,540
1,054
59
6
1
159,343
0
L
Bellona
9,170
917
14
1
1
210,601
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role