Player Matchup

Ares
Ares
All Mighty 0din
Ares
Level 101
God Stats
3W - 1L
1,345 SR
Queue Stats
94W - 90L
1,651 Elo+
Party 2
Pele
Pele
Icy zNix vD
Pele
Level 104
God Stats
3W - 6L
1,291 SR
Queue Stats
45W - 50L
1,139 Elo+
Party 1
Cthulhu
Cthulhu
NobushiYT
Cthulhu
Level 49
God Stats
23W - 14L
1,666 SR
Queue Stats
136W - 142L
1,567 Elo+
Party 2
Anubis
Anubis
PEPEWITHE
Anubis
Level 3
God Stats
0W - 2L
1,261 SR
Queue Stats
4W - 9L
1,128 Elo+
Party 1
Achilles
Achilles
ZICK ASOD
Achilles
Level 147
God Stats
7W - 8L
1,605 SR
Queue Stats
216W - 232L
1,493 Elo+
Party 1
Team Averages
Level 81
1,433 SR
1,396 Elo+

VS

Team Averages
Level 81
1,566 SR
1,591 Elo+
Medusa
Medusa
CalHer25
Medusa
Level 34
God Stats
2W - 0L
1,500 SR
Queue Stats
119W - 81L
1,614 Elo+
Party 3
Bellona
Bellona
DemønCybørg
Bellona
Level 152
God Stats
1W - 1L
1,474 SR
Queue Stats
178W - 136L
1,732 Elo+
Party 3
Chang'e
Chang'e
Pao72p
Chang'e
Level 44
God Stats
17W - 5L
1,743 SR
Queue Stats
159W - 137L
1,559 Elo+
Party 3
Thor
Thor
PeinMiloFubuki09
Thor
Level 144
God Stats
5W - 4L
1,706 SR
Queue Stats
475W - 435L
1,622 Elo+
Party 3
Agni
Agni
Suppressed AF
Agni
Level 31
God Stats
3W - 3L
1,405 SR
Queue Stats
70W - 69L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 13
16,015
1,001
19,651
26,288
37,808
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
5 / 11 / 11
15,584
974
20,099
26,270
10,517
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
NobushiYT
Cthulhu
20
6 / 3 / 12
15,730
983
22,932
26,633
13,560
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
PEPEWITHE
Anubis
20
5 / 13 / 10
14,307
894
24,427
28,099
12,933
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
ZICK ASOD
Achilles
20
6 / 5 / 16
15,868
992
20,758
24,150
40,260
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

0

VS

Team 2 Tickets

63

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CalHer25
Medusa
20
3 / 8 / 21
14,984
937
25,067
25,089
11,085
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
20
14 / 5 / 19
17,599
1,100
28,351
26,157
27,721
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
Pao72p
Chang'e
20
3 / 2 / 17
14,345
897
9,603
14,968
7,860
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
12 / 3 / 21
16,898
1,056
30,176
25,723
14,549
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
3 / 8 / 17
14,504
907
30,675
21,708
8,120
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
130
26
Kills
35
35
Deaths
26
62
Assists
95
Player
Kills
Deaths
Assists
KDA
L
4
3
13
3.5
W
Medusa
CalHer25
Medusa
3
8
21
1.69
W
Bellona
14
5
19
4.7
L
5
11
11
0.95
L
Cthulhu
NobushiYT
Cthulhu
6
3
12
4
L
Anubis
PEPEWITHE
Anubis
5
13
10
0.77
W
Chang'e
Pao72p
Chang'e
3
2
17
5.75
W
12
3
21
7.5
W
3
8
17
1.44
L
Achilles
ZICK ASOD
Achilles
6
5
16
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,867
Damage
123,872
131,440
Taken
113,645
115,078
Mitigated
69,335
19,869
Healing
15,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,651
222
0
279
26,288
37,808
0
8,198
18,090
35,583
0
W
Medusa
CalHer25
Medusa
25,067
19,227
0
1,495
25,089
11,085
0
11,705
13,384
0
44,930
W
Bellona
28,351
8,418
0
391
26,157
27,721
0
17,941
7,944
0
49,978
L
20,099
4,991
664
2,415
26,270
10,517
0
4,758
21,512
0
72,900
L
Cthulhu
NobushiYT
Cthulhu
22,932
963
1,640
5,538
26,633
13,560
0
10,837
15,796
40,046
0
L
Anubis
PEPEWITHE
Anubis
24,427
487
474
7,551
28,099
12,933
0
6,958
21,141
49,435
0
W
Chang'e
Pao72p
Chang'e
9,603
122
8,007
4,534
14,968
7,860
0
9,177
5,791
31,902
0
W
30,176
5,627
0
0
25,723
14,549
0
16,298
9,425
0
53,138
W
30,675
4,264
0
1,064
21,708
8,120
0
11,889
9,819
73,987
0
L
Achilles
ZICK ASOD
Achilles
20,758
6,020
0
1,308
24,150
40,260
0
9,527
14,623
0
42,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,504
Gold Earned
78,330
273
Minions Killed
315
13
Camps Cleared
7
1,395,982
Distance Traveled
1,487,459
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
16,015
1,001
15
1
0
303,111
1
W
Medusa
14,984
937
54
3
2
282,707
0
W
Bellona
17,599
1,100
49
3
4
317,940
3
L
Pele
15,584
974
112
7
9
306,865
0
L
Cthulhu
15,730
983
49
3
1
319,384
1
L
Anubis
14,307
894
58
4
2
170,248
1
W
Chang'e
14,345
897
49
3
0
349,558
0
W
Thor
16,898
1,056
58
4
0
313,545
3
W
Agni
14,504
907
105
7
1
223,709
0
L
Achilles
15,868
992
39
2
1
296,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role