Player Matchup

Sobek
Sobek
 
Sobek
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
 
Thor
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
B Gurks
Cthulhu
Level 157
God Stats
4W - 3L
1,725 SR
Queue Stats
215W - 204L
1,587 Elo+
Party 1
Cabrakan
Cabrakan
FEAR GB1332
Cabrakan
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,611 Elo+
Party 1
Chang'e
Chang'e
OrphanSmasherz
Chang'e
Level 133
God Stats
2W - 1L
1,743 SR
Queue Stats
234W - 187L
1,577 Elo+
Party 1
Team Averages
Level 121
1,594 SR
1,555 Elo+

VS

Team Averages
Level 90
1,531 SR
1,612 Elo+
Izanami
Izanami
Archlord Soup
Izanami
Level 145
God Stats
3W - 4L
1,309 SR
Queue Stats
98W - 94L
1,563 Elo+
Party 2
Erlang Shen
Erlang Shen
Baron Dongle
Erlang Shen
Level 105
God Stats
1W - 1L
1,711 SR
Queue Stats
95W - 102L
1,551 Elo+
Party 2
Poseidon
Poseidon
DF2L
Poseidon
Level 29
God Stats
0W - 1L
1,628 SR
Queue Stats
21W - 14L
1,661 Elo+
Party 2
Hachiman
Hachiman
M C Q C 82
Hachiman
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,722 Elo+
Solo
Guan Yu
Guan Yu
Sir Lungolas
Guan Yu
Level 143
God Stats
4W - 2L
1,509 SR
Queue Stats
109W - 106L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
20
4 / 2 / 17
12,571
786
11,245
21,328
20,169
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thor
 
Thor
19
8 / 4 / 16
12,293
768
13,500
13,866
11,536
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
B Gurks
Cthulhu
20
10 / 3 / 13
12,757
797
25,597
19,050
9,891
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
FEAR GB1332
Cabrakan
15
2 / 6 / 12
10,821
676
4,978
17,462
19,922
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
2 / 3 / 14
11,840
740
8,769
13,752
5,185
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
18
4 / 5 / 11
10,878
680
21,073
13,869
5,702
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Erlang Shen
Baron Dongle
Erlang Shen
18
3 / 5 / 12
10,666
667
11,147
16,323
13,513
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
DF2L
Poseidon
18
5 / 6 / 8
10,800
675
16,143
10,492
3,862
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hachiman
M C Q C 82
Hachiman
15
3 / 6 / 10
9,974
623
10,945
12,360
5,612
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Guan Yu
Sir Lungolas
Guan Yu
19
3 / 4 / 10
11,045
690
8,377
18,820
22,809
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
69
26
Kills
18
18
Deaths
26
72
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
4
2
17
6.25
W
Thor
 
Thor
8
4
16
4
L
Izanami
4
5
11
1.9
W
Cthulhu
B Gurks
Cthulhu
10
3
13
5.5
L
Erlang Shen
Baron Dongle
Erlang Shen
3
5
12
1.8
L
Poseidon
DF2L
Poseidon
5
6
8
1.5
W
Cabrakan
FEAR GB1332
Cabrakan
2
6
12
1.33
L
Hachiman
M C Q C 82
Hachiman
3
6
10
1.33
W
2
3
14
3
L
Guan Yu
Sir Lungolas
Guan Yu
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,089
Damage
67,685
85,458
Taken
71,864
66,703
Mitigated
51,498
43,699
Healing
26,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
11,245
627
2,769
6,343
21,328
20,169
1,306
4,975
16,353
23,072
0
W
Thor
 
Thor
13,500
1,342
3,702
2,820
13,866
11,536
1,314
2,977
10,269
0
22,851
L
Izanami
21,073
9,562
269
798
13,869
5,702
549
9,694
4,175
0
45,072
W
Cthulhu
B Gurks
Cthulhu
25,597
266
5,795
2,852
19,050
9,891
153
1,952
17,098
53,016
0
L
Erlang Shen
Baron Dongle
Erlang Shen
11,147
3,890
470
1,459
16,323
13,513
217
12,557
3,766
0
24,351
L
Poseidon
DF2L
Poseidon
16,143
1,178
0
0
10,492
3,862
421
7,268
3,224
41,834
0
W
Cabrakan
FEAR GB1332
Cabrakan
4,978
273
2,122
985
17,462
19,922
780
2,713
14,749
18,875
0
L
Hachiman
M C Q C 82
Hachiman
10,945
4,834
1,701
1,525
12,360
5,612
380
7,985
4,375
0
19,163
W
8,769
921
10,354
5,957
13,752
5,185
1,802
3,526
10,226
27,160
0
L
Guan Yu
Sir Lungolas
Guan Yu
8,377
667
12,626
7,341
18,820
22,809
218
13,085
5,735
0
15,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,282
Gold Earned
53,363
164
Minions Killed
167
0
Camps Cleared
0
1,460,291
Distance Traveled
1,216,835
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
12,571
786
17
1
0
309,560
5
W
Thor
12,293
768
18
1
0
280,565
1
L
Izanami
10,878
680
65
4
0
228,000
2
W
Cthulhu
12,757
797
60
4
0
328,465
0
L
Erlang Shen
10,666
667
20
1
0
271,136
4
L
Poseidon
10,800
675
61
4
0
236,067
2
W
Cabrakan
10,821
676
25
2
0
247,139
2
L
Hachiman
9,974
623
8
1
0
205,116
3
W
Chang'e
11,840
740
44
3
0
294,562
2
L
Guan Yu
11,045
690
13
1
0
276,516
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role