Player Matchup

Da Ji
Da Ji
Go Clloud
Da Ji
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,433 Elo+
Party 1
Kukulkan
Kukulkan
Old Meeches
Kukulkan
Level 87
God Stats
2W - 0L
1,669 SR
Queue Stats
58W - 46L
1,508 Elo+
Party 1
Ymir
Ymir
dwnbotmboy
Ymir
Level 28
God Stats
7W - 1L
1,676 SR
Queue Stats
62W - 59L
1,420 Elo+
Party 1
Team Averages
Level 54
1,615 SR
1,454 Elo+

VS

Team Averages
Level 30
1,582 SR
1,314 Elo+
Cthulhu
Cthulhu
DukeLukeDylan13
Cthulhu
Level 18
God Stats
1W - 6L
1,708 SR
Queue Stats
11W - 19L
1,263 Elo+
Party 2
Arachne
Arachne
ImBatmanDamnit
Arachne
Level 54
God Stats
3W - 6L
1,497 SR
Queue Stats
21W - 30L
1,329 Elo+
Party 2
Odin
Odin
ステインキボイ
Odin
Level 18
God Stats
11W - 11L
1,540 SR
Queue Stats
18W - 25L
1,348 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Go Clloud
Da Ji
13
9 / 5 / 9
11,147
796
7,424
7,862
4,531
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
Old Meeches
Kukulkan
15
9 / 2 / 8
11,366
812
20,377
6,751
4,022
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
3 / 3 / 13
9,814
701
10,293
11,489
7,464
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 7 / 3
8,461
604
8,773
13,912
7,132
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
5 / 8 / 3
9,939
710
6,974
16,962
5,650
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 6 / 7
9,185
656
5,069
14,866
9,883
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
23
21
Kills
10
10
Deaths
21
30
Assists
13
Player
Kills
Deaths
Assists
KDA
L
3
7
3
0.64
W
Da Ji
Go Clloud
Da Ji
9
5
9
2.7
L
5
8
3
0.81
W
Kukulkan
Old Meeches
Kukulkan
9
2
8
6.5
W
3
3
13
3.17
L
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,094
Damage
20,816
26,102
Taken
45,740
16,017
Mitigated
22,665
7,544
Healing
7,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,773
230
134
2,125
13,912
7,132
0
8,697
4,770
25,072
0
W
Da Ji
Go Clloud
Da Ji
7,424
1,853
0
1,081
7,862
4,531
445
1,995
5,717
0
14,714
L
6,974
3,720
0
3,578
16,962
5,650
89
10,197
6,265
0
27,670
W
Kukulkan
Old Meeches
Kukulkan
20,377
2,857
350
2,079
6,751
4,022
284
2,368
4,290
67,403
0
W
10,293
1,820
0
4,034
11,489
7,464
127
4,577
6,720
25,092
0
L
5,069
1,812
0
1,930
14,866
9,883
92
10,509
3,582
0
21,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,327
Gold Earned
27,585
156
Minions Killed
95
0
Camps Cleared
0
611,809
Distance Traveled
695,600
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,461
604
25
2
0
234,750
1
W
Da Ji
11,147
796
17
1
0
223,018
0
L
Arachne
9,939
710
43
3
0
233,829
0
W
Kukulkan
11,366
812
96
7
0
198,629
2
W
Ymir
9,814
701
43
3
0
190,162
0
L
Odin
9,185
656
27
2
0
227,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role