Player Matchup

Khepri
Khepri
ADuckPlayer
Khepri
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 37L
1,549 Elo+
Party 2
Chernobog
Chernobog
Krohn
Chernobog
Level 104
God Stats
5W - 4L
1,477 SR
Queue Stats
78W - 55L
1,563 Elo+
Party 2
King Arthur
King Arthur
SlothsUm
King Arthur
Level 105
God Stats
4W - 5L
1,682 SR
Queue Stats
69W - 68L
1,515 Elo+
Party 2
Thoth
Thoth
StayFrostyBoioz
Thoth
Level 27
God Stats
2W - 2L
1,341 SR
Queue Stats
106W - 106L
1,419 Elo+
Party 2
Nox
Nox
TheeMillerLite
Nox
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,404 Elo+
Solo
Team Averages
Level 69
1,500 SR
1,490 Elo+

VS

Team Averages
Level 81
1,545 SR
1,509 Elo+
Fenrir
Fenrir
 
Fenrir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
FishSlapped_172
Sun Wukong
Level 107
God Stats
2W - 2L
1,640 SR
Queue Stats
89W - 93L
1,522 Elo+
Party 3
Scylla
Scylla
Main_Feng
Scylla
Level 15
God Stats
0W - 1L
1,583 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
Wildfan93
Baba Yaga
Level 28
God Stats
3W - 3L
1,500 SR
Queue Stats
258W - 199L
1,552 Elo+
Party 3
Vamana
Vamana
urboymoonshoes
Vamana
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
354W - 299L
1,471 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
20
3 / 4 / 23
11,919
701
10,427
22,307
27,992
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chernobog
Krohn
Chernobog
20
17 / 5 / 14
14,669
863
37,251
23,692
13,186
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
SlothsUm
King Arthur
20
9 / 3 / 18
12,793
753
13,919
15,201
19,101
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
4 / 7 / 22
11,922
701
13,768
14,245
6,448
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
5 / 5 / 20
11,989
705
9,628
14,687
7,515
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
19
10 / 9 / 9
12,893
758
14,948
22,401
22,116
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
FishSlapped_172
Sun Wukong
17
0 / 8 / 12
10,265
604
13,735
21,403
20,558
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Scylla
Main_Feng
Scylla
20
4 / 6 / 11
12,125
713
19,613
13,840
5,197
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baba Yaga
Wildfan93
Baba Yaga
17
4 / 6 / 9
10,916
642
14,642
14,880
6,132
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

19
5 / 9 / 12
11,904
700
14,568
27,573
24,123
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
76
38
Kills
23
24
Deaths
38
97
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
10
9
9
1.61
W
Khepri
3
4
23
3.63
L
Sun Wukong
FishSlapped_172
Sun Wukong
0
8
12
0.75
W
Chernobog
Krohn
Chernobog
17
5
14
4.8
L
Scylla
Main_Feng
Scylla
4
6
11
1.58
W
King Arthur
SlothsUm
King Arthur
9
3
18
6
W
4
7
22
2.14
W
5
5
20
3
L
Baba Yaga
Wildfan93
Baba Yaga
4
6
9
1.42
L
5
9
12
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,993
Damage
77,506
90,132
Taken
100,097
74,242
Mitigated
78,126
33,528
Healing
28,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
14,948
3,305
1,755
4,476
22,401
22,116
443
7,991
14,164
2,518
18,500
W
Khepri
10,427
543
2,689
2,352
22,307
27,992
57
7,545
14,560
21,182
0
L
Sun Wukong
FishSlapped_172
Sun Wukong
13,735
1,367
1,957
3,985
21,403
20,558
0
6,133
15,112
0
28,058
W
Chernobog
Krohn
Chernobog
37,251
26,697
2,630
7,848
23,692
13,186
2,040
9,083
14,459
0
71,573
L
Scylla
Main_Feng
Scylla
19,613
863
1,898
2,842
13,840
5,197
425
5,348
8,467
44,062
0
W
King Arthur
SlothsUm
King Arthur
13,919
465
4,274
3,758
15,201
19,101
492
6,669
8,205
0
25,581
W
13,768
686
3,162
1,281
14,245
6,448
1,578
5,024
9,146
25,052
0
W
9,628
912
1,740
3,794
14,687
7,515
1,412
7,084
7,557
24,228
0
L
Baba Yaga
Wildfan93
Baba Yaga
14,642
2,025
0
2,410
14,880
6,132
282
5,572
9,277
27,933
0
L
14,568
5,363
1,878
7,120
27,573
24,123
29
8,779
18,644
0
24,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,292
Gold Earned
58,103
163
Minions Killed
146
0
Camps Cleared
0
1,519,784
Distance Traveled
1,317,550
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,893
758
17
1
0
287,231
1
W
Khepri
11,919
701
10
1
0
326,049
2
L
Sun Wukong
10,265
604
20
1
0
268,267
3
W
Chernobog
14,669
863
80
5
0
280,995
1
L
Scylla
12,125
713
54
3
0
274,517
0
W
King Arthur
12,793
753
29
2
0
357,281
0
W
Thoth
11,922
701
16
1
0
295,664
1
W
Nox
11,989
705
28
2
0
259,795
0
L
Baba Yaga
10,916
642
33
2
0
213,863
0
L
Vamana
11,904
700
22
1
0
273,672
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role