Player Matchup

Sylvanus
Sylvanus
Mesha_Ms_Bunny
Sylvanus
Level 110
God Stats
2W - 1L
1,425 SR
Queue Stats
17W - 25L
1,326 Elo+
Solo
Arachne
Arachne
Taters n Steak
Arachne
Level 43
God Stats
55W - 59L
1,405 SR
Queue Stats
157W - 225L
1,215 Elo+
Party 1
Kukulkan
Kukulkan
V Kewl5 V
Kukulkan
Level 37
God Stats
70W - 83L
1,402 SR
Queue Stats
203W - 253L
1,268 Elo+
Party 1
Team Averages
Level 63
1,411 SR
1,270 Elo+

VS

Team Averages
Level 74
1,508 SR
1,382 Elo+
Skadi
Skadi
LatinoBurrito
Skadi
Level 36
God Stats
1W - 3L
1,377 SR
Queue Stats
13W - 20L
1,372 Elo+
Party 2
Jormungandr
Jormungandr
ShadyNasty319
Jormungandr
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 88L
1,357 Elo+
Party 2
Nu Wa
Nu Wa
ThatSpaceCadetGl
Nu Wa
Level 101
God Stats
17W - 20L
1,647 SR
Queue Stats
277W - 290L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
15
3 / 4 / 9
11,305
595
9,920
21,483
12,206
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

16
7 / 5 / 8
13,602
716
14,928
20,327
7,645
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
V Kewl5 V
Kukulkan
18
8 / 3 / 8
13,130
691
22,063
20,165
8,571
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 7 / 2
13,247
697
14,467
17,113
6,541
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jormungandr
ShadyNasty319
Jormungandr
15
2 / 4 / 7
11,557
608
14,254
25,046
18,262
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
1 / 7 / 7
11,197
589
19,523
14,913
4,836
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
27
18
Kills
11
12
Deaths
18
25
Assists
16
Player
Kills
Deaths
Assists
KDA
L
8
7
2
1.29
W
Sylvanus
3
4
9
1.88
L
Jormungandr
ShadyNasty319
Jormungandr
2
4
7
1.38
W
7
5
8
2.2
L
1
7
7
0.64
W
Kukulkan
V Kewl5 V
Kukulkan
8
3
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,911
Damage
48,244
61,975
Taken
57,072
28,422
Mitigated
29,639
32,437
Healing
20,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,467
5,192
852
7,020
17,113
6,541
784
10,392
6,721
0
49,301
W
Sylvanus
9,920
2,768
10,123
8,971
21,483
12,206
180
15,251
6,232
27,757
0
L
Jormungandr
ShadyNasty319
Jormungandr
14,254
2,885
908
8,377
25,046
18,262
486
12,405
12,641
52,774
0
W
14,928
11,060
747
4,705
20,327
7,645
2,249
9,256
11,071
0
45,114
L
19,523
9,770
0
3,629
14,913
4,836
155
9,306
5,607
72,572
0
W
Kukulkan
V Kewl5 V
Kukulkan
22,063
2,026
1,304
6,587
20,165
8,571
467
10,623
9,542
114,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,037
Gold Earned
36,001
228
Minions Killed
244
0
Camps Cleared
0
965,742
Distance Traveled
886,450
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
13,247
697
59
3
0
304,580
1
W
Sylvanus
11,305
595
19
1
0
305,117
5
L
Jormungandr
11,557
608
81
4
0
324,218
4
W
Arachne
13,602
716
40
2
0
340,529
5
L
Nu Wa
11,197
589
104
5
0
257,652
3
W
Kukulkan
13,130
691
169
9
0
320,096
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role