Player Matchup

Ah Puch
Ah Puch
JackSkeleton700
Ah Puch
Level 82
God Stats
6W - 6L
1,765 SR
Queue Stats
65W - 87L
1,545 Elo+
Party 2
Artemis
Artemis
Prvided
Artemis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 19L
1,432 Elo+
Party 2
Cerberus
Cerberus
SpooneyCoder824
Cerberus
Level 24
God Stats
4W - 1L
1,500 SR
Queue Stats
10W - 6L
1,432 Elo+
Party 2
Team Averages
Level 45
1,588 SR
1,470 Elo+

VS

Team Averages
Level 27
1,449 SR
1,491 Elo+
Merlin
Merlin
Drewbeedoo22
Merlin
Level 62
God Stats
0W - 1L
1,332 SR
Queue Stats
8W - 6L
1,592 Elo+
Party 1
Cthulhu
Cthulhu
I BiIbo
Cthulhu
Level 12
God Stats
3W - 1L
1,513 SR
Queue Stats
4W - 4L
1,451 Elo+
Party 1
Guan Yu
Guan Yu
WildJT2005
Guan Yu
Level 8
God Stats
3W - 3L
1,501 SR
Queue Stats
3W - 4L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 4 / 4
16,059
730
26,858
19,936
7,701
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Prvided
Artemis
16
5 / 8 / 14
14,297
650
17,649
18,692
6,791
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
16
2 / 0 / 13
12,895
586
6,868
22,488
29,284
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
5 / 8 / 6
14,237
647
21,930
19,670
6,628
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
I BiIbo
Cthulhu
17
3 / 8 / 5
13,465
612
12,828
20,520
11,985
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Guan Yu
WildJT2005
Guan Yu
16
4 / 8 / 5
13,327
606
8,929
21,826
22,867
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
28
24
Kills
12
12
Deaths
24
31
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Merlin
5
8
6
1
L
Cthulhu
I BiIbo
Cthulhu
3
8
5
0.69
W
17
4
4
4.75
W
Artemis
Prvided
Artemis
5
8
14
1.5
W
Cerberus
2
0
13
8.5
L
Guan Yu
WildJT2005
Guan Yu
4
8
5
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,375
Damage
43,687
61,116
Taken
62,016
43,776
Mitigated
41,480
15,375
Healing
12,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
21,930
1,915
0
5,059
19,670
6,628
657
10,436
9,234
73,593
0
L
Cthulhu
I BiIbo
Cthulhu
12,828
383
691
0
20,520
11,985
1,457
11,447
9,073
39,101
0
W
26,858
721
0
7,327
19,936
7,701
1,307
12,700
7,161
129,363
0
W
Artemis
Prvided
Artemis
17,649
10,538
783
1,356
18,692
6,791
1,492
14,082
4,510
0
50,398
W
Cerberus
6,868
729
1,733
4,176
22,488
29,284
626
9,276
12,928
27,014
0
L
Guan Yu
WildJT2005
Guan Yu
8,929
2,132
2,317
4,067
21,826
22,867
0
11,907
9,919
0
27,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,251
Gold Earned
41,029
220
Minions Killed
181
0
Camps Cleared
0
980,748
Distance Traveled
1,067,613
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
14,237
647
85
4
0
354,787
0
L
Cthulhu
13,465
612
51
2
0
383,392
0
W
Ah Puch
16,059
730
138
6
0
340,914
0
W
Artemis
14,297
650
40
2
0
314,410
0
W
Cerberus
12,895
586
42
2
0
325,424
5
L
Guan Yu
13,327
606
45
2
0
329,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role