Player Matchup

Fenrir
Fenrir
BabYAlexn
Fenrir
Level 28
God Stats
33W - 23L
1,580 SR
Queue Stats
624W - 646L
1,514 Elo+
Party 2
Cernunnos
Cernunnos
BeakedScreamer
Cernunnos
Level 29
God Stats
112W - 90L
1,683 SR
Queue Stats
119W - 99L
1,688 Elo+
Solo
Hun Batz
Hun Batz
NedTheEmu
Hun Batz
Level 26
God Stats
16W - 15L
1,609 SR
Queue Stats
58W - 77L
1,555 Elo+
Solo
Mulan
Mulan
VickyBlue
Mulan
Level 13
God Stats
19W - 30L
1,580 SR
Queue Stats
277W - 339L
1,412 Elo+
Party 2
Discordia
Discordia
carlosakw
Discordia
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 41
1,590 SR
1,534 Elo+

VS

Team Averages
Level 32
1,508 SR
1,548 Elo+
Nemesis
Nemesis
Angeloidfan
Nemesis
Level 18
God Stats
21W - 19L
1,613 SR
Queue Stats
103W - 98L
1,442 Elo+
Party 1
Anubis
Anubis
AyeWalkerz
Anubis
Level 22
God Stats
11W - 17L
1,435 SR
Queue Stats
53W - 64L
1,553 Elo+
Party 1
He Bo
He Bo
Power2TheUSSR
He Bo
Level 27
God Stats
1W - 1L
1,186 SR
Queue Stats
5W - 2L
1,671 Elo+
Solo
Izanami
Izanami
Reyna1994
Izanami
Level 64
God Stats
71W - 67L
1,468 SR
Queue Stats
122W - 127L
1,435 Elo+
Party 1
Bacchus
Bacchus
ThaSkip
Bacchus
Level 29
God Stats
7W - 3L
1,837 SR
Queue Stats
464W - 440L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BabYAlexn
Fenrir
20
5 / 11 / 15
14,628
975
11,444
26,962
14,412
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cernunnos
BeakedScreamer
Cernunnos
20
11 / 3 / 12
16,931
1,129
31,924
22,354
9,085
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hun Batz
NedTheEmu
Hun Batz
20
8 / 4 / 9
15,807
1,054
14,966
21,401
7,724
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mulan
VickyBlue
Mulan
20
1 / 13 / 15
13,133
876
4,265
29,583
19,561
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Discordia
carlosakw
Discordia
20
3 / 4 / 19
14,562
971
25,436
12,370
4,177
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

56

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Angeloidfan
Nemesis
20
7 / 6 / 20
14,888
993
17,683
21,803
11,373
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
AyeWalkerz
Anubis
20
5 / 7 / 19
14,854
990
17,717
19,388
12,252
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
5 / 7 / 19
14,478
965
21,505
15,418
6,308
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
Reyna1994
Izanami
20
13 / 5 / 17
16,590
1,106
35,526
20,590
10,578
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
ThaSkip
Bacchus
20
5 / 3 / 16
15,553
1,037
13,350
15,721
28,839
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
126
28
Kills
35
35
Deaths
28
70
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Angeloidfan
Nemesis
7
6
20
2.83
W
Anubis
AyeWalkerz
Anubis
5
7
19
2.07
L
Fenrir
BabYAlexn
Fenrir
5
11
15
1.14
L
Cernunnos
BeakedScreamer
Cernunnos
11
3
12
5.67
L
Hun Batz
NedTheEmu
Hun Batz
8
4
9
3.13
W
5
7
19
2.07
W
Izanami
Reyna1994
Izanami
13
5
17
4.3
W
Bacchus
ThaSkip
Bacchus
5
3
16
4.33
L
Mulan
VickyBlue
Mulan
1
13
15
0.65
L
Discordia
carlosakw
Discordia
3
4
19
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,035
Damage
105,781
112,670
Taken
92,920
54,959
Mitigated
69,350
7,764
Healing
14,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Angeloidfan
Nemesis
17,683
7,844
0
3,630
21,803
11,373
0
4,913
16,890
0
29,659
W
Anubis
AyeWalkerz
Anubis
17,717
389
0
5,066
19,388
12,252
0
4,215
15,173
46,059
0
L
Fenrir
BabYAlexn
Fenrir
11,444
4,303
0
1,026
26,962
14,412
0
11,657
15,305
0
22,722
L
Cernunnos
BeakedScreamer
Cernunnos
31,924
23,005
0
3,296
22,354
9,085
0
8,713
13,641
0
83,977
L
Hun Batz
NedTheEmu
Hun Batz
14,966
5,007
0
3,052
21,401
7,724
0
10,699
10,702
0
42,886
W
21,505
1,201
0
1,350
15,418
6,308
0
6,160
9,258
44,748
0
W
Izanami
Reyna1994
Izanami
35,526
30,114
0
4,676
20,590
10,578
0
6,437
14,153
0
80,942
W
Bacchus
ThaSkip
Bacchus
13,350
882
0
63
15,721
28,839
0
3,711
12,010
33,829
0
L
Mulan
VickyBlue
Mulan
4,265
321
0
390
29,583
19,561
0
15,357
14,226
0
11,419
L
Discordia
carlosakw
Discordia
25,436
565
0
0
12,370
4,177
0
6,146
6,224
58,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,061
Gold Earned
76,363
290
Minions Killed
285
12
Camps Cleared
8
1,312,484
Distance Traveled
1,405,533
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
14,888
993
34
2
2
284,063
1
W
Anubis
14,854
990
67
4
0
272,069
0
L
Fenrir
14,628
975
21
1
1
268,970
0
L
Cernunnos
16,931
1,129
122
8
2
251,593
0
L
Hun Batz
15,807
1,054
54
4
8
317,450
2
W
He Bo
14,478
965
50
3
3
280,779
0
W
Izanami
16,590
1,106
99
7
3
239,913
0
W
Bacchus
15,553
1,037
35
2
0
328,709
0
L
Mulan
13,133
876
19
1
0
228,199
0
L
Discordia
14,562
971
74
5
1
246,272
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role