Player Matchup

Ne Zha
Ne Zha
CrisTheAllMighty
Ne Zha
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
DaepBreath
Jormungandr
Level 64
God Stats
18W - 14L
1,617 SR
Queue Stats
289W - 268L
1,518 Elo+
Party 2
Geb
Geb
DreamKnightSevn
Geb
Level 27
God Stats
2W - 0L
1,700 SR
Queue Stats
45W - 38L
1,471 Elo+
Party 2
Pele
Pele
GentleThief
Pele
Level 120
God Stats
3W - 2L
1,177 SR
Queue Stats
83W - 88L
1,497 Elo+
Party 3
Chaac
Chaac
Scout 125
Chaac
Level 110
God Stats
10W - 11L
1,586 SR
Queue Stats
182W - 163L
1,533 Elo+
Party 2
Team Averages
Level 69
1,516 SR
1,504 Elo+

VS

Team Averages
Level 75
1,558 SR
1,473 Elo+
Sobek
Sobek
AllAimReyna
Sobek
Level 123
God Stats
4W - 4L
1,872 SR
Queue Stats
187W - 159L
1,536 Elo+
Party 1
Geb
Geb
NoAimSlater
Geb
Level 111
God Stats
0W - 1L
1,290 SR
Queue Stats
175W - 139L
1,543 Elo+
Party 1
King Arthur
King Arthur
RANgames1
King Arthur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,299 Elo+
Solo
Fafnir
Fafnir
estemans
Fafnir
Level 18
God Stats
1W - 1L
1,674 SR
Queue Stats
55W - 33L
1,511 Elo+
Party 1
Sol
Sol
xANARCHISTxGODx
Sol
Level 96
God Stats
3W - 2L
1,454 SR
Queue Stats
87W - 61L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 13
8,833
736
7,288
10,047
4,409
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
DaepBreath
Jormungandr
15
5 / 5 / 13
9,606
801
16,708
13,032
7,914
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
1 / 2 / 16
8,745
729
5,945
8,793
12,339
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
7 / 3 / 9
10,157
846
12,869
6,880
2,967
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
Scout 125
Chaac
18
8 / 4 / 12
10,761
897
13,560
14,181
11,365
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 11
9,369
781
7,382
16,533
15,147
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
1 / 3 / 14
8,119
677
4,546
9,134
10,677
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

King Arthur
RANgames1
King Arthur
15
3 / 7 / 9
8,702
725
7,534
13,688
11,840
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fafnir
estemans
Fafnir
15
3 / 4 / 11
8,501
708
8,323
13,195
14,666
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
6 / 5 / 8
11,007
917
12,690
12,166
5,448
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
70
23
Kills
17
18
Deaths
23
63
Assists
53
Player
Kills
Deaths
Assists
KDA
L
4
4
11
2.38
W
2
4
13
2.13
W
Jormungandr
DaepBreath
Jormungandr
5
5
13
2.3
W
1
2
16
4.5
W
7
3
9
3.83
L
1
3
14
2.67
L
King Arthur
RANgames1
King Arthur
3
7
9
1.07
W
Chaac
Scout 125
Chaac
8
4
12
3.5
L
Fafnir
estemans
Fafnir
3
4
11
2.13
L
6
5
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,370
Damage
40,475
52,933
Taken
64,716
38,994
Mitigated
57,778
15,383
Healing
22,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,382
775
1,964
5,348
16,533
15,147
0
3,853
12,680
12,006
0
W
7,288
1,367
1,630
2,386
10,047
4,409
967
7,226
2,721
0
13,625
W
Jormungandr
DaepBreath
Jormungandr
16,708
4,329
1,990
2,620
13,032
7,914
573
8,798
4,037
31,194
0
W
5,945
792
396
129
8,793
12,339
482
5,457
3,237
12,025
0
W
12,869
3,912
0
698
6,880
2,967
1,175
5,049
1,576
0
25,477
L
4,546
1,013
2,067
2,193
9,134
10,677
0
3,587
5,547
14,340
0
L
King Arthur
RANgames1
King Arthur
7,534
727
514
743
13,688
11,840
0
6,226
7,462
0
15,620
W
Chaac
Scout 125
Chaac
13,560
2,023
325
5,209
14,181
11,365
804
6,181
7,950
0
26,958
L
Fafnir
estemans
Fafnir
8,323
2,706
1,377
3,271
13,195
14,666
0
6,219
6,976
9,563
0
L
12,690
3,035
804
4,333
12,166
5,448
88
2,768
9,398
37,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,102
Gold Earned
45,698
122
Minions Killed
110
0
Camps Cleared
0
1,025,726
Distance Traveled
945,660
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,369
781
21
2
0
204,394
1
W
Ne Zha
8,833
736
9
1
0
233,249
2
W
Jormungandr
9,606
801
29
2
0
172,534
0
W
Geb
8,745
729
7
1
0
209,441
0
W
Pele
10,157
846
27
2
0
206,771
0
L
Geb
8,119
677
14
1
0
169,703
0
L
King Arthur
8,702
725
15
1
0
205,244
0
W
Chaac
10,761
897
50
4
0
203,731
1
L
Fafnir
8,501
708
7
1
0
194,158
0
L
Sol
11,007
917
53
4
0
172,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role