Player Matchup

Vulcan
Vulcan
Nolxi
Vulcan
Level 124
God Stats
2W - 5L
1,527 SR
Queue Stats
84W - 88L
1,449 Elo+
Party 1
Bacchus
Bacchus
Obium
Bacchus
Level 67
God Stats
2W - 2L
1,571 SR
Queue Stats
52W - 56L
1,374 Elo+
Party 1
Cernunnos
Cernunnos
Sauwz
Cernunnos
Level 118
God Stats
1W - 1L
1,939 SR
Queue Stats
36W - 34L
1,501 Elo+
Party 1
Sun Wukong
Sun Wukong
solaJ
Sun Wukong
Level 69
God Stats
2W - 1L
1,735 SR
Queue Stats
171W - 139L
1,408 Elo+
Party 1
Merlin
Merlin
vusro
Merlin
Level 28
God Stats
3W - 4L
1,382 SR
Queue Stats
24W - 27L
1,426 Elo+
Party 1
Team Averages
Level 81
1,631 SR
1,432 Elo+

VS

Team Averages
Level 42
1,511 SR
1,502 Elo+
Ares
Ares
 
Ares
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
Ccollie24
Merlin
Level 31
God Stats
54W - 47L
1,705 SR
Queue Stats
76W - 89L
1,502 Elo+
Solo
Sylvanus
Sylvanus
CurIs-
Sylvanus
Level 66
God Stats
0W - 3L
1,591 SR
Queue Stats
18W - 32L
1,398 Elo+
Party 2
Ne Zha
Ne Zha
SnowSznn
Ne Zha
Level 61
God Stats
0W - 2L
1,258 SR
Queue Stats
16W - 22L
1,407 Elo+
Party 2
Ra
Ra
Yung_Rustlord
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,702 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Nolxi
Vulcan
19
6 / 1 / 21
12,289
1,117
19,217
7,666
2,758
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Obium
Bacchus
19
5 / 1 / 24
12,268
1,115
10,514
12,247
10,409
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cernunnos
Sauwz
Cernunnos
20
23 / 1 / 13
15,536
1,412
38,809
12,660
5,812
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
solaJ
Sun Wukong
20
7 / 3 / 26
13,297
1,209
17,975
17,625
13,460
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
vusro
Merlin
17
1 / 4 / 21
10,841
986
13,349
9,052
2,799
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

233

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
15
2 / 5 / 3
10,108
919
9,870
23,113
14,023
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
Ccollie24
Merlin
17
4 / 6 / 3
11,703
1,064
16,162
18,468
7,541
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
CurIs-
Sylvanus
17
2 / 8 / 7
11,023
1,002
10,394
25,082
24,809
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ne Zha
SnowSznn
Ne Zha
16
2 / 14 / 4
10,323
938
11,265
24,163
10,288
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
0 / 9 / 6
9,846
895
3,598
17,583
6,872
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
33
42
Kills
10
10
Deaths
42
105
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
2
5
3
0.7
L
Merlin
Ccollie24
Merlin
4
6
3
0.92
L
Sylvanus
CurIs-
Sylvanus
2
8
7
0.69
W
Vulcan
Nolxi
Vulcan
6
1
21
16.5
W
Bacchus
Obium
Bacchus
5
1
24
17
W
Cernunnos
Sauwz
Cernunnos
23
1
13
29.5
L
Ne Zha
SnowSznn
Ne Zha
2
14
4
0.29
L
0
9
6
0.33
W
Sun Wukong
solaJ
Sun Wukong
7
3
26
6.67
W
Merlin
vusro
Merlin
1
4
21
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,864
Damage
51,289
59,250
Taken
108,409
35,238
Mitigated
63,533
10,819
Healing
21,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
9,870
318
657
1,552
23,113
14,023
0
9,104
14,009
13,722
0
L
Merlin
Ccollie24
Merlin
16,162
397
366
1,230
18,468
7,541
0
6,473
11,995
62,237
0
L
Sylvanus
CurIs-
Sylvanus
10,394
1,560
5,548
5,530
25,082
24,809
0
11,793
13,289
23,651
0
W
Vulcan
Nolxi
Vulcan
19,217
10,115
0
533
7,666
2,758
0
6,010
1,656
47,631
0
W
Bacchus
Obium
Bacchus
10,514
1,610
0
0
12,247
10,409
0
9,482
2,765
17,498
0
W
Cernunnos
Sauwz
Cernunnos
38,809
21,912
0
5,000
12,660
5,812
0
5,555
7,105
0
69,658
L
Ne Zha
SnowSznn
Ne Zha
11,265
3,713
1,123
1,414
24,163
10,288
0
8,605
15,558
0
29,141
L
3,598
1,401
1,645
2,432
17,583
6,872
0
7,105
10,478
16,715
0
W
Sun Wukong
solaJ
Sun Wukong
17,975
4,050
0
4,535
17,625
13,460
0
11,681
5,944
0
30,499
W
Merlin
vusro
Merlin
13,349
708
0
751
9,052
2,799
0
7,296
1,756
29,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,231
Gold Earned
53,003
226
Minions Killed
200
11
Camps Cleared
4
1,056,840
Distance Traveled
1,007,633
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,108
919
8
1
3
224,230
0
L
Merlin
11,703
1,064
113
10
0
202,974
0
L
Sylvanus
11,023
1,002
30
3
0
181,686
0
W
Vulcan
12,289
1,117
74
7
2
198,131
0
W
Bacchus
12,268
1,115
17
2
1
231,036
0
W
Cernunnos
15,536
1,412
70
6
7
217,207
0
L
Ne Zha
10,323
938
28
3
1
205,339
0
L
Ra
9,846
895
21
2
0
193,404
0
W
Sun Wukong
13,297
1,209
26
2
1
221,862
0
W
Merlin
10,841
986
39
4
0
188,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role