Player Matchup

Fenrir
Fenrir
Alekoix
Fenrir
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 55L
1,506 Elo+
Party 2
Cupid
Cupid
XxDarkBlaze12xX
Cupid
Level 117
God Stats
0W - 1L
1,357 SR
Queue Stats
91W - 115L
1,477 Elo+
Party 2
Mercury
Mercury
XxDarkShade12xX
Mercury
Level 126
God Stats
15W - 17L
1,498 SR
Queue Stats
131W - 147L
1,467 Elo+
Party 2
Ymir
Ymir
chevy1233
Ymir
Level 103
God Stats
9W - 10L
1,461 SR
Queue Stats
44W - 54L
1,469 Elo+
Party 2
Merlin
Merlin
x-iTzZ-Rastrii-x
Merlin
Level 68
God Stats
4W - 5L
1,630 SR
Queue Stats
94W - 115L
1,463 Elo+
Party 2
Team Averages
Level 87
1,489 SR
1,476 Elo+

VS

Team Averages
Level 74
1,579 SR
1,593 Elo+
Sol
Sol
AiriMitsuya
Sol
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 15L
1,528 Elo+
Party 1
Cthulhu
Cthulhu
ShutendojOni
Cthulhu
Level 29
God Stats
13W - 7L
1,699 SR
Queue Stats
30W - 15L
1,655 Elo+
Party 1
Bellona
Bellona
Tazznight1985
Bellona
Level 49
God Stats
4W - 4L
1,500 SR
Queue Stats
350W - 374L
1,486 Elo+
Party 1
Fenrir
Fenrir
Zounkla
Fenrir
Level 160
God Stats
9W - 6L
1,556 SR
Queue Stats
498W - 371L
1,734 Elo+
Party 1
Chang'e
Chang'e
clobberinjjjjj
Chang'e
Level 124
God Stats
8W - 6L
1,638 SR
Queue Stats
210W - 186L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Alekoix
Fenrir
7
0 / 5 / 2
5,006
455
1,512
6,004
2,118
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

9
2 / 2 / 0
5,542
504
3,237
6,676
1,989
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
0 / 3 / 2
5,986
544
1,901
8,118
2,164
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Ymir
11
2 / 3 / 0
6,341
576
5,992
8,702
4,888
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

8
0 / 4 / 1
5,018
456
1,042
4,667
1,125
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 0
6,153
559
4,848
3,761
933
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
ShutendojOni
Cthulhu
10
1 / 0 / 5
6,026
548
2,096
4,043
2,534
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bellona
10
0 / 2 / 2
5,592
508
2,841
7,292
5,091
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Fenrir
Zounkla
Fenrir
14
11 / 0 / 1
8,369
761
8,227
7,440
2,835
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

12
2 / 1 / 6
7,426
675
4,489
4,933
1,431
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
4
Kills
17
17
Deaths
4
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
3
1
0
3
L
Fenrir
Alekoix
Fenrir
0
5
2
0.2
W
Cthulhu
ShutendojOni
Cthulhu
1
0
5
3.5
W
Bellona
0
2
2
0.5
L
2
2
0
1
L
0
3
2
0.33
W
Fenrir
Zounkla
Fenrir
11
0
1
11.5
L
Ymir
2
3
0
0.67
W
2
1
6
5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,684
Damage
22,501
34,167
Taken
27,469
12,284
Mitigated
12,824
8,710
Healing
10,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,848
1,449
0
1,789
3,761
933
2,710
342
3,394
37,067
0
L
Fenrir
Alekoix
Fenrir
1,512
82
0
340
6,004
2,118
0
3,756
2,248
0
8,621
W
Cthulhu
ShutendojOni
Cthulhu
2,096
66
120
723
4,043
2,534
340
0
4,043
20,280
0
W
Bellona
2,841
510
0
958
7,292
5,091
0
4,438
2,504
0
15,895
L
3,237
1,576
8
1,938
6,676
1,989
0
4,722
1,954
0
24,266
L
1,901
528
0
3,330
8,118
2,164
0
998
7,074
0
39,355
W
Fenrir
Zounkla
Fenrir
8,227
1,992
0
2,953
7,440
2,835
0
1,233
6,182
0
45,741
L
Ymir
5,992
1,982
0
2,352
8,702
4,888
0
411
7,978
30,562
0
W
4,489
223
1,012
3,325
4,933
1,431
0
621
4,312
43,853
0
L
1,042
0
0
742
4,667
1,125
0
1,546
3,121
22,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,893
Gold Earned
33,566
246
Minions Killed
277
0
Camps Cleared
0
1,012,835
Distance Traveled
1,017,069
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,153
559
69
6
0
211,521
2
L
Fenrir
5,006
455
13
1
0
196,514
2
W
Cthulhu
6,026
548
25
2
0
205,994
3
W
Bellona
5,592
508
29
3
0
145,308
0
L
Cupid
5,542
504
46
4
0
194,701
3
L
Mercury
5,986
544
74
7
0
255,708
7
W
Fenrir
8,369
761
77
7
0
252,500
2
L
Ymir
6,341
576
72
7
0
174,180
2
W
Chang'e
7,426
675
77
7
0
201,746
1
L
Merlin
5,018
456
41
4
0
191,732
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role