Player Matchup

Artemis
Artemis
Ambreaus
Artemis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,436 Elo+
Party 2
Scylla
Scylla
Huvamo92
Scylla
Level 103
God Stats
4W - 6L
1,841 SR
Queue Stats
12W - 17L
1,500 Elo+
Party 3
Hun Batz
Hun Batz
kamensha
Hun Batz
Level 108
God Stats
1W - 1L
1,767 SR
Queue Stats
18W - 22L
1,492 Elo+
Party 2
Cthulhu
Cthulhu
kellynporta
Cthulhu
Level 17
God Stats
1W - 1L
1,277 SR
Queue Stats
10W - 9L
1,500 Elo+
Party 3
He Bo
He Bo
sloppytots
He Bo
Level 39
God Stats
1W - 1L
1,720 SR
Queue Stats
109W - 96L
1,516 Elo+
Solo
Team Averages
Level 56
1,621 SR
1,489 Elo+

VS

Team Averages
Level 50
1,592 SR
1,527 Elo+
Merlin
Merlin
CarryMain123
Merlin
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Dezca
Bakasura
Level 63
God Stats
1W - 0L
1,770 SR
Queue Stats
20W - 12L
1,484 Elo+
Party 1
Skadi
Skadi
JorgenBjorgen16
Skadi
Level 38
God Stats
22W - 8L
1,733 SR
Queue Stats
41W - 34L
1,728 Elo+
Solo
Mercury
Mercury
MsStalin007
Mercury
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,428 Elo+
Party 1
Zeus
Zeus
Solink33
Zeus
Level 45
God Stats
8W - 4L
1,455 SR
Queue Stats
48W - 40L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Ambreaus
Artemis
15
0 / 14 / 2
8,761
876
3,529
16,924
6,962
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
Huvamo92
Scylla
17
5 / 3 / 3
10,823
1,082
8,011
10,085
3,959
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
kamensha
Hun Batz
16
2 / 6 / 5
10,276
1,028
11,005
15,179
6,352
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
kellynporta
Cthulhu
17
1 / 2 / 8
10,163
1,016
7,974
16,502
16,175
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

He Bo
16
4 / 11 / 4
10,350
1,035
11,987
14,237
5,128
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

67

VS

Team 2 Tickets

222

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
1 / 5 / 24
11,044
1,104
12,267
9,205
3,669
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
Dezca
Bakasura
18
8 / 2 / 13
11,643
1,164
11,270
12,483
5,265
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
11 / 0 / 14
12,311
1,231
22,465
8,312
3,171
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Mercury
MsStalin007
Mercury
18
8 / 3 / 16
11,611
1,161
7,369
8,821
3,740
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
17
8 / 2 / 11
10,977
1,098
13,182
7,006
2,813
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
114
12
Kills
36
36
Deaths
12
22
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Artemis
Ambreaus
Artemis
0
14
2
0.07
W
Merlin
1
5
24
2.6
W
Bakasura
Dezca
Bakasura
8
2
13
7.25
L
Scylla
Huvamo92
Scylla
5
3
3
2.17
W
11
0
14
18
W
Mercury
MsStalin007
Mercury
8
3
16
5.33
W
Zeus
8
2
11
6.75
L
Hun Batz
kamensha
Hun Batz
2
6
5
0.75
L
Cthulhu
kellynporta
Cthulhu
1
2
8
2.5
L
He Bo
4
11
4
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,506
Damage
66,553
72,927
Taken
45,827
38,576
Mitigated
18,658
3,289
Healing
8,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Ambreaus
Artemis
3,529
363
0
0
16,924
6,962
0
4,585
12,067
0
9,590
W
Merlin
12,267
1,076
0
0
9,205
3,669
0
7,418
1,787
36,635
0
W
Bakasura
Dezca
Bakasura
11,270
8,162
0
1,871
12,483
5,265
0
6,930
5,553
0
19,109
L
Scylla
Huvamo92
Scylla
8,011
390
462
1,138
10,085
3,959
0
3,000
6,975
28,990
0
W
22,465
10,897
1,074
4,351
8,312
3,171
0
5,826
2,486
0
54,972
W
Mercury
MsStalin007
Mercury
7,369
2,123
0
382
8,821
3,740
0
4,456
4,365
0
16,197
W
Zeus
13,182
739
0
330
7,006
2,813
0
3,342
3,664
26,271
0
L
Hun Batz
kamensha
Hun Batz
11,005
3,392
0
70
15,179
6,352
0
4,919
9,816
0
39,822
L
Cthulhu
kellynporta
Cthulhu
7,974
259
998
621
16,502
16,175
0
7,719
8,403
21,710
0
L
He Bo
11,987
330
0
0
14,237
5,128
0
5,226
8,552
33,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,373
Gold Earned
57,586
208
Minions Killed
202
4
Camps Cleared
14
892,341
Distance Traveled
1,001,776
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,761
876
9
1
0
134,267
0
W
Merlin
11,044
1,104
57
6
0
158,542
2
W
Bakasura
11,643
1,164
25
3
8
254,425
0
L
Scylla
10,823
1,082
49
5
0
176,317
0
W
Skadi
12,311
1,231
72
7
3
180,287
0
W
Mercury
11,611
1,161
16
2
3
239,534
2
W
Zeus
10,977
1,098
32
3
0
168,988
1
L
Hun Batz
10,276
1,028
72
7
3
222,964
1
L
Cthulhu
10,163
1,016
22
2
0
200,524
0
L
He Bo
10,350
1,035
56
6
1
158,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role